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@@ -0,0 +1,124 @@
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import {
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Circle2d,
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Geometry2d,
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OverlayUtil,
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TLCursorType,
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TLOverlay,
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TLPointerEventInfo,
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TLShapeId,
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} from 'tldraw'
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import {
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CONNECTION_CENTER_HANDLE_HOVER_SIZE_PX,
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CONNECTION_CENTER_HANDLE_SIZE_PX,
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} from '../constants'
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import { ConnectionShape, getConnectionPageCenter } from './ConnectionShapeUtil'
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import { insertNodeWithinConnection } from './insertNodeWithinConnection'
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interface TLConnectionCenterHandleOverlay extends TLOverlay {
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props: {
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shapeId: TLShapeId
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x: number
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y: number
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}
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}
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/**
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* Renders a clickable "+" handle at the midpoint of each fully-bound connection
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* so users can insert a new node into the middle of a connection. Replaces the
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* old SVG indicator-based handle.
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*/
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export class ConnectionCenterHandleOverlayUtil extends OverlayUtil<TLConnectionCenterHandleOverlay> {
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static override type = 'connection_center_handle'
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override options = { zIndex: 150 }
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override isActive(): boolean {
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const editor = this.editor
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if (editor.getInstanceState().isReadonly) return false
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if (!editor.isIn('select.idle')) return false
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return editor.getZoomLevel() > 0.5
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}
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override getOverlays(): TLConnectionCenterHandleOverlay[] {
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const editor = this.editor
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const overlays: TLConnectionCenterHandleOverlay[] = []
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for (const renderingShape of editor.getRenderingShapes()) {
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const shape = renderingShape.shape
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if (!editor.isShapeOfType<ConnectionShape>(shape, 'connection')) continue
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const center = getConnectionPageCenter(editor, shape)
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if (!center) continue
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overlays.push({
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id: `connection_center_handle:${shape.id}`,
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type: 'connection_center_handle',
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props: { shapeId: shape.id, x: center.x, y: center.y },
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})
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}
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return overlays
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}
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override getGeometry(overlay: TLConnectionCenterHandleOverlay): Geometry2d {
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const radius = CONNECTION_CENTER_HANDLE_HOVER_SIZE_PX / 2 / this.editor.getZoomLevel()
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return new Circle2d({
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x: overlay.props.x - radius,
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y: overlay.props.y - radius,
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radius,
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isFilled: true,
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})
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}
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override getCursor(): TLCursorType {
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return 'pointer'
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}
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override onPointerDown(overlay: TLConnectionCenterHandleOverlay, _info: TLPointerEventInfo) {
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const connection = this.editor.getShape<ConnectionShape>(overlay.props.shapeId)
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if (!connection) return false
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insertNodeWithinConnection(this.editor, connection, 'vertical')
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}
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override render(
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ctx: CanvasRenderingContext2D,
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overlays: TLConnectionCenterHandleOverlay[]
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): void {
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if (overlays.length === 0) return
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const editor = this.editor
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const zoom = editor.getZoomLevel()
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const themeColors = editor.getCurrentTheme().colors[editor.getColorMode()]
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const ringColor = themeColors.selectionStroke
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const iconColor = themeColors.selectedContrast
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const hoverFill = themeColors.selectionFill
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const hoveredId = editor.overlays.getHoveredOverlayId()
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const ringRadius = CONNECTION_CENTER_HANDLE_SIZE_PX / 2 / zoom
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const hoverRadius = CONNECTION_CENTER_HANDLE_HOVER_SIZE_PX / 2 / zoom
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const plusReachPage = (CONNECTION_CENTER_HANDLE_SIZE_PX / 3 - 1) / zoom
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const iconLineWidth = 2 / zoom
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for (const overlay of overlays) {
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const { x, y } = overlay.props
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const isHovered = overlay.id === hoveredId
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if (isHovered) {
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ctx.fillStyle = hoverFill
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ctx.beginPath()
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ctx.arc(x, y, hoverRadius, 0, Math.PI * 2)
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ctx.fill()
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}
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ctx.fillStyle = ringColor
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ctx.beginPath()
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ctx.arc(x, y, ringRadius, 0, Math.PI * 2)
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ctx.fill()
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ctx.strokeStyle = iconColor
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ctx.lineWidth = iconLineWidth
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ctx.lineCap = 'round'
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ctx.beginPath()
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ctx.moveTo(x - plusReachPage, y)
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ctx.lineTo(x + plusReachPage, y)
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ctx.moveTo(x, y - plusReachPage)
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ctx.lineTo(x, y + plusReachPage)
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ctx.stroke()
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}
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}
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}
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