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80
templates/branching-chat/client/ports/Port.tsx
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80
templates/branching-chat/client/ports/Port.tsx
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@@ -0,0 +1,80 @@
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import classNames from 'classnames'
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import { T, TLShapeId, useEditor, useValue } from 'tldraw'
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import { getNodePortConnections } from '../nodes/nodePorts'
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import { portState } from './portState'
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export type PortId = string
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export const shapePort = T.object({
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id: T.string,
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terminal: T.literalEnum('start', 'end'),
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x: T.number,
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y: T.number,
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})
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export type ShapePort = T.TypeOf<typeof shapePort>
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/**
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* Port ids are unique within a shape. To identify a port we need both the shape id and the port id.
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*/
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export interface PortIdentifier {
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shapeId: TLShapeId
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portId: PortId
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}
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/**
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* This react component renders a port.
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*/
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export function Port({ shapeId, port }: { shapeId: TLShapeId; port: ShapePort }) {
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const editor = useEditor()
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// isHinting is true if the user is currently dragging a connection to this port. it means we
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// should highlight this port.
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const isHinting = useValue(
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'isHinting',
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() => {
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const { hintingPort } = portState.get(editor)
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return hintingPort && hintingPort.portId === port.id && hintingPort.shapeId === shapeId
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},
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[editor, shapeId, port.id]
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)
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// isEligible is true if the the user is currently dragging a connection, and this port is one
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// that the connection can be connected to.
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const isEligible = useValue(
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'isEligible',
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() => {
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const { eligiblePorts } = portState.get(editor)
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if (!eligiblePorts) return false
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if (eligiblePorts.terminal !== port.terminal) return false
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if (eligiblePorts.excludeNodes?.has(shapeId)) return false
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if (port.terminal === 'end') {
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// if the port is an end port, it can only have one connection, so it's not eligible
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// when there is a connection
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const connections = getNodePortConnections(editor, shapeId)
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return !connections.some((c) => c.ownPortId === port.id)
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}
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return true
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},
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[editor, shapeId, port.id, port.terminal]
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)
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return (
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<div
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className={classNames(
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`Port`,
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isHinting ? 'Port_hinting' : isEligible ? 'Port_eligible' : undefined
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)}
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style={{
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transform: `translate(${port.x}px, ${port.y}px)`,
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}}
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onPointerDown={() => {
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editor.setCurrentTool('select.pointing_port', {
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shapeId,
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portId: port.id,
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terminal: port.terminal,
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})
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}}
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/>
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)
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}
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