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templates/shader/src/config-panel/config-panel.md
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templates/shader/src/config-panel/config-panel.md
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# Config Panel
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A collapsible, reusable configuration panel component for building interactive controls for shader templates. The config panel provides a consistent UI for adjusting shader parameters in real-time.
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The config panel system consists of:
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- **ConfigPanel**: Container component with collapse/expand functionality and reset button
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- **ConfigPanelSlider**: Slider control for numeric values (int or float)
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- **ConfigPanelBooleanControl**: Checkbox control for boolean values
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- **ConfigPanelLabel**: Text label component
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All controls are styled to match the tldraw UI and automatically handle state persistence.
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## ConfigPanel Component
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The main container component that wraps all configuration controls.
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### Props
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- `children`: React nodes containing the control components
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- `onReset`: Callback function to reset configuration to defaults
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### Features
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- **Collapsible**: Click the mixer icon to expand/collapse the panel
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- **Persistent State**: Panel expanded/collapsed state is saved to localStorage
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- **Reset Button**: Visible when expanded, calls the `onReset` callback
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- **Scroll Prevention**: Prevents wheel events from affecting the canvas behind it
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### Usage
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```tsx
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import { ConfigPanel } from '../config-panel/ConfigPanel'
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import { resetMyConfig } from './config'
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function MyConfigPanel() {
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return <ConfigPanel onReset={resetMyConfig}>{/* Add controls here */}</ConfigPanel>
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}
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```
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## ConfigPanelSlider
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A slider control for numeric values with automatic range mapping.
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### Props
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- `prop`: Property name (passed to onChange)
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- `label`: Display label for the slider
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- `min`: Minimum value
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- `max`: Maximum value
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- `value`: Current value
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- `type`: Either `'float'` or `'int'`
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- `onChange`: Callback `(prop: string, value: number) => void`
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### Features
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- Automatically maps between slider steps (1-100) and actual value range
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- Rounds to integers when `type='int'`
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- Uses tldraw's built-in `TldrawUiSlider` component
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### Usage
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```tsx
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<ConfigPanelSlider
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prop="splatRadius"
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label="Splat Radius"
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min={0.01}
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max={1}
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value={config.splatRadius}
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type="float"
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onChange={handleChange}
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/>
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```
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## ConfigPanelBooleanControl
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A checkbox control for boolean values.
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### Props
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- `prop`: Property name (passed to onChange)
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- `label`: Display label for the checkbox
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- `value`: Current boolean value
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- `onChange`: Callback `(prop: string, value: boolean) => void`
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### Usage
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```tsx
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<ConfigPanelBooleanControl
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prop="paused"
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label="Paused"
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value={config.paused}
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onChange={handleChange}
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/>
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```
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## Reactive Configuration Pattern
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The config panel works with tldraw's reactive `atom` system for automatic state management and persistence.
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### Setting Up Config
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```tsx
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import { atom, react } from 'tldraw'
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// 1. Define default configuration
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const DEFAULT_CONFIG = {
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quality: 0.5,
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paused: false,
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// ... other properties
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}
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// 2. Load from localStorage with fallback
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const STORAGE_KEY = 'my-shader-config'
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let initialValue = DEFAULT_CONFIG
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try {
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const value = localStorage.getItem(STORAGE_KEY)
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if (value) initialValue = JSON.parse(value)
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} catch {
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// Use defaults if parse fails
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}
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// 3. Create reactive atom
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export const myConfig = atom('my-config', initialValue)
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// 4. Reset function
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export function resetMyConfig() {
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myConfig.set(DEFAULT_CONFIG)
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}
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// 5. Auto-save to localStorage
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react('save to local storage', () => {
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localStorage.setItem(STORAGE_KEY, JSON.stringify(myConfig.get()))
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})
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```
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### Using Config in Component
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```tsx
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import { useValue } from 'tldraw'
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import { myConfig } from './config'
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export function MyConfigPanel() {
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// Subscribe to reactive config changes
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const config = useValue('config', () => myConfig.get(), [])
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// Update config properties
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const handleChange = useCallback((prop: string, value: number | boolean) => {
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myConfig.update((prev) => ({ ...prev, [prop]: value }))
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}, [])
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return (
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<ConfigPanel onReset={resetMyConfig}>
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<ConfigPanelSlider
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prop="quality"
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label="Quality"
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min={0}
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max={1}
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value={config.quality}
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type="float"
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onChange={handleChange}
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/>
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<ConfigPanelBooleanControl
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prop="paused"
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label="Paused"
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value={config.paused}
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onChange={handleChange}
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/>
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</ConfigPanel>
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)
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}
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```
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## Styling
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The config panel uses CSS classes that can be customized:
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- `.shader-config-panel`: Main panel container
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- `.shader-config-panel--expanded`: Applied when expanded
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- `.shader-config-panel--collapsed`: Applied when collapsed
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- `.shader-config-panel__header`: Header with reset and toggle buttons
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- `.shader-config-panel__content`: Content area (only visible when expanded)
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- `.shader-config-panel__control`: Base class for individual controls
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- `.shader-config-panel__control--slider`: Modifier for slider controls
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- `.shader-config-panel__control--boolean`: Modifier for boolean controls
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- `.shader-config-panel__boolean-input`: Checkbox input element
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- `.shader-config-panel__label`: Label text for controls
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## Integration with Shader Manager
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The config panel is typically placed in the tldraw component tree and accessed by a shader manager:
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```tsx
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function MyShaderRenderer({ editor }: { editor: Editor }) {
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const canvas = useRef<HTMLCanvasElement>(null)
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useEffect(() => {
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if (!canvas.current) return
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// Initialize shader with reactive config
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const manager = new MyShaderManager(canvas.current, editor, myConfig)
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return () => manager.dispose()
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}, [editor])
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return <canvas ref={canvas} className="shader-app__canvas" />
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}
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export default function ShaderExample() {
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return (
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<div className="tldraw__editor">
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<Tldraw>
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<MyShaderRenderer />
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<MyConfigPanel />
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</Tldraw>
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</div>
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)
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}
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```
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## Best Practices
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1. **Group Related Controls**: Organize controls by category (e.g., "General Settings", "Simulation Settings", "Visual Effects")
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2. **Sensible Ranges**: Choose min/max values that provide useful adjustment without breaking the effect
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3. **Clear Labels**: Use concise, descriptive labels (abbreviate if needed to fit the UI)
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4. **Reasonable Defaults**: Set defaults that work well out of the box
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5. **Persist State**: Always use the reactive atom pattern with localStorage persistence
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6. **Type Safety**: Define TypeScript interfaces for your config objects
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7. **Reset Function**: Always provide a reset function for returning to defaults
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## Example: Complete Config Panel Setup
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See `templates/shader/src/fluid/` for a full example implementing:
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- `config.ts`: Reactive atom with localStorage persistence
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- `FluidConfigPanel.tsx`: Complete configuration UI with 20+ controls
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- `FluidManager.ts`: Shader manager that reads from the config atom
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- Integration with WebGL fluid simulation
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This demonstrates the full pattern for creating a configurable shader effect with a professional UI.
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