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36 lines
1.3 KiB
C++
36 lines
1.3 KiB
C++
#pragma once
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#include <string>
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#include <vector>
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#include <cstdint>
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// Read WAV audio file and store the PCM data into pcmf32
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// fname can be a buffer of WAV data instead of a filename
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// The sample rate of the audio must be equal to COMMON_SAMPLE_RATE
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// If stereo flag is set and the audio has 2 channels, the pcmf32s will contain 2 channel PCM
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bool read_audio_data(
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const std::string & fname,
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std::vector<float> & pcmf32,
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std::vector<std::vector<float>> & pcmf32s,
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bool stereo);
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// decode audio bytes already held in memory (uploaded file, network buffer)
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bool read_audio_data(
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const char * buffer,
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size_t buffer_size,
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std::vector<float> & pcmf32,
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std::vector<std::vector<float>> & pcmf32s,
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bool stereo);
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// convert timestamp to string, 6000 -> 01:00.000
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std::string to_timestamp(int64_t t, bool comma = false);
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// given a timestamp get the sample
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int timestamp_to_sample(int64_t t, int n_samples, int whisper_sample_rate);
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// Returns the number of trailing bytes still needed for s to end on a complete UTF-8 codepoint.
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int utf8_trailing_bytes_needed(const std::string & s);
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// write text to file, and call system("command voice_id file")
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bool speak_with_file(const std::string & command, const std::string & text, const std::string & path, int voice_id);
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