145 lines
4.7 KiB
Go
145 lines
4.7 KiB
Go
package middleware
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import (
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"net"
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"net/http"
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"strconv"
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"strings"
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"sync"
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"time"
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)
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// AuthThrottle limits repeated failing requests per client IP within a time
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// window. It is meant for authentication-style endpoints (admin password auth,
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// and any other endpoint where a caller repeatedly retries credentials) to slow
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// brute-force without ever throttling a caller that succeeds.
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//
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// Only failures are counted, and the per-IP limit is checked before the wrapped
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// handler runs, which gives two properties that matter for auth endpoints:
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//
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// - A caller presenting valid credentials is never throttled, even while a
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// different source is actively brute-forcing: success does not accrue against
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// the limit, and each source IP is counted independently.
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// - Once an IP is over the limit its requests are rejected before the handler
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// runs, so the response cannot reveal whether the submitted credentials were
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// valid.
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//
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// It is safe for concurrent use. Wrap a handler with Middleware:
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//
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// throttle := middleware.NewAuthThrottle(10, time.Minute, nil)
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// mux.Handle(path, throttle.Middleware(handler))
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type AuthThrottle struct {
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max int
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window time.Duration
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isFailure func(status int) bool
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mu sync.Mutex
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failures map[string]int
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windowEnd time.Time
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}
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// authThrottleMapCap bounds the number of tracked IPs so a flood of requests with
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// varying source addresses cannot grow the map without limit.
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const authThrottleMapCap = 10000
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// NewAuthThrottle creates an AuthThrottle allowing at most max failing requests
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// per client IP within window, after which further requests from that IP are
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// rejected with 429 until the window rolls over. isFailure decides, from the
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// status the wrapped handler wrote, whether a request counts as a failure; if
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// nil, any status >= 400 counts.
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func NewAuthThrottle(max int, window time.Duration, isFailure func(status int) bool) *AuthThrottle {
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if isFailure == nil {
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isFailure = func(status int) bool { return status >= 400 }
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}
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return &AuthThrottle{
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max: max,
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window: window,
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isFailure: isFailure,
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failures: make(map[string]int),
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}
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}
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// Middleware wraps h with per-IP failure throttling.
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func (t *AuthThrottle) Middleware(h http.Handler) http.Handler {
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retryAfter := strconv.Itoa(int(t.window.Seconds()))
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return http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
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ip := clientIP(r)
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if !t.allow(ip) {
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w.Header().Set("Retry-After", retryAfter)
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http.Error(w, "Too Many Requests", http.StatusTooManyRequests)
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return
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}
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sw := &statusResponseWriter{ResponseWriter: w, status: http.StatusOK}
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h.ServeHTTP(sw, r)
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if t.isFailure(sw.Status()) {
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t.recordFailure(ip)
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}
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})
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}
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// allow reports whether another request from ip may reach the handler. It rolls
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// the window over, discarding accumulated counts once the window elapses.
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func (t *AuthThrottle) allow(ip string) bool {
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t.mu.Lock()
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defer t.mu.Unlock()
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if now := time.Now(); now.After(t.windowEnd) {
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t.failures = make(map[string]int)
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t.windowEnd = now.Add(t.window)
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}
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return t.failures[ip] < t.max
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}
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// recordFailure counts one failed request from ip. New IPs are not tracked once
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// the map is at capacity, keeping memory bounded under an address-varying flood.
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func (t *AuthThrottle) recordFailure(ip string) {
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t.mu.Lock()
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defer t.mu.Unlock()
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if _, tracked := t.failures[ip]; !tracked && len(t.failures) >= authThrottleMapCap {
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return
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}
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t.failures[ip]++
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}
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// clientIP derives the client address used as the throttle key.
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//
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// Forwarded headers are only trusted when the immediate socket peer is a private
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// or loopback address, i.e. a local reverse proxy or load balancer (Centrifugo is
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// commonly deployed behind one). For a direct public client the headers are
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// client-controlled and ignored, so a peer cannot spoof them to evade throttling
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// or lock out another IP. Header values are validated and canonicalized as IPs
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// before use, so junk cannot inflate map keys or fragment the keyspace.
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func clientIP(r *http.Request) string {
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host, _, err := net.SplitHostPort(r.RemoteAddr)
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if err != nil {
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host = r.RemoteAddr
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}
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peer := net.ParseIP(host)
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if peer == nil || (!peer.IsLoopback() && !peer.IsPrivate()) {
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return host
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}
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// Peer is a trusted local proxy: use the forwarded client address.
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if ip := parseIP(r.Header.Get("X-Real-IP")); ip != "" {
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return ip
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}
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if fwd := r.Header.Get("X-Forwarded-For"); fwd != "" {
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if i := strings.IndexByte(fwd, ','); i >= 0 {
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fwd = fwd[:i]
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}
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if ip := parseIP(strings.TrimSpace(fwd)); ip != "" {
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return ip
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}
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}
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return host
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}
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// parseIP returns the canonical string form of s if it is a valid IP, else "".
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func parseIP(s string) string {
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if s == "" {
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return ""
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}
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if ip := net.ParseIP(s); ip != nil {
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return ip.String()
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}
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return ""
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}
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