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// Copyright 2019-present Facebook Inc. All rights reserved.
// This source code is licensed under the Apache 2.0 license found
// in the LICENSE file in the root directory of this source tree.
// Code generated by ent, DO NOT EDIT.
package user
import (
"context"
"fmt"
"entgo.io/ent"
"entgo.io/ent/dialect/sql"
"entgo.io/ent/entc/integration/hooks/ent/predicate"
)
// Mutation represents an operation that mutates the User nodes in the graph.
type Mutation struct {
op ent.Op
typ string
version *int
addversion *int
name *string
worth *uint
addworth *int
password *string
active *bool
clearedFields map[string]struct{}
cards map[int]struct{}
removedcards map[int]struct{}
clearedcards bool
pets map[int]struct{}
removedpets map[int]struct{}
clearedpets bool
friends map[int]struct{}
removedfriends map[int]struct{}
clearedfriends bool
best_friend *int
clearedbest_friend bool
predicates []predicate.User
}
// NewMutation creates a new Mutation for the User entity.
func NewMutation(op ent.Op) *Mutation {
return &Mutation{
op: op,
typ: "User",
clearedFields: make(map[string]struct{}),
}
}
// Predicates returns the list of predicates set on the mutation.
func (m *Mutation) Predicates() []predicate.User {
return m.predicates
}
// SetVersion sets the "version" field.
func (m *Mutation) SetVersion(i int) {
m.version = &i
m.addversion = nil
}
// Version returns the value of the "version" field in the mutation.
func (m *Mutation) Version() (r int, exists bool) {
v := m.version
if v == nil {
return
}
return *v, true
}
// AddVersion adds i to the "version" field.
func (m *Mutation) AddVersion(i int) {
if m.addversion != nil {
*m.addversion += i
} else {
m.addversion = &i
}
}
// AddedVersion returns the value that was added to the "version" field in this mutation.
func (m *Mutation) AddedVersion() (r int, exists bool) {
v := m.addversion
if v == nil {
return
}
return *v, true
}
// ResetVersion resets all changes to the "version" field.
func (m *Mutation) ResetVersion() {
m.version = nil
m.addversion = nil
}
// SetName sets the "name" field.
func (m *Mutation) SetName(s string) {
m.name = &s
}
// Name returns the value of the "name" field in the mutation.
func (m *Mutation) Name() (r string, exists bool) {
v := m.name
if v == nil {
return
}
return *v, true
}
// ResetName resets all changes to the "name" field.
func (m *Mutation) ResetName() {
m.name = nil
}
// SetWorth sets the "worth" field.
func (m *Mutation) SetWorth(u uint) {
m.worth = &u
m.addworth = nil
}
// Worth returns the value of the "worth" field in the mutation.
func (m *Mutation) Worth() (r uint, exists bool) {
v := m.worth
if v == nil {
return
}
return *v, true
}
// AddWorth adds u to the "worth" field.
func (m *Mutation) AddWorth(u int) {
if m.addworth != nil {
*m.addworth += u
} else {
m.addworth = &u
}
}
// AddedWorth returns the value that was added to the "worth" field in this mutation.
func (m *Mutation) AddedWorth() (r int, exists bool) {
v := m.addworth
if v == nil {
return
}
return *v, true
}
// ClearWorth clears the value of the "worth" field.
func (m *Mutation) ClearWorth() {
m.worth = nil
m.addworth = nil
m.clearedFields[FieldWorth] = struct{}{}
}
// WorthCleared returns if the "worth" field was cleared in this mutation.
func (m *Mutation) WorthCleared() bool {
_, ok := m.clearedFields[FieldWorth]
return ok
}
// ResetWorth resets all changes to the "worth" field.
func (m *Mutation) ResetWorth() {
m.worth = nil
m.addworth = nil
delete(m.clearedFields, FieldWorth)
}
// SetPassword sets the "password" field.
func (m *Mutation) SetPassword(s string) {
m.password = &s
}
// Password returns the value of the "password" field in the mutation.
func (m *Mutation) Password() (r string, exists bool) {
v := m.password
if v == nil {
return
}
return *v, true
}
// ClearPassword clears the value of the "password" field.
func (m *Mutation) ClearPassword() {
m.password = nil
m.clearedFields[FieldPassword] = struct{}{}
}
// PasswordCleared returns if the "password" field was cleared in this mutation.
func (m *Mutation) PasswordCleared() bool {
_, ok := m.clearedFields[FieldPassword]
return ok
}
// ResetPassword resets all changes to the "password" field.
func (m *Mutation) ResetPassword() {
m.password = nil
delete(m.clearedFields, FieldPassword)
}
// SetActive sets the "active" field.
func (m *Mutation) SetActive(b bool) {
m.active = &b
}
// Active returns the value of the "active" field in the mutation.
func (m *Mutation) Active() (r bool, exists bool) {
v := m.active
if v == nil {
return
}
return *v, true
}
// ResetActive resets all changes to the "active" field.
func (m *Mutation) ResetActive() {
m.active = nil
}
// AddCardIDs adds the "cards" edge to the Card entity by ids.
func (m *Mutation) AddCardIDs(ids ...int) {
if m.cards == nil {
m.cards = make(map[int]struct{})
}
for i := range ids {
m.cards[ids[i]] = struct{}{}
}
}
// ClearCards clears the "cards" edge to the Card entity.
func (m *Mutation) ClearCards() {
m.clearedcards = true
}
// CardsCleared reports if the "cards" edge to the Card entity was cleared.
func (m *Mutation) CardsCleared() bool {
return m.clearedcards
}
// RemoveCardIDs removes the "cards" edge to the Card entity by IDs.
func (m *Mutation) RemoveCardIDs(ids ...int) {
if m.removedcards == nil {
m.removedcards = make(map[int]struct{})
}
for i := range ids {
delete(m.cards, ids[i])
m.removedcards[ids[i]] = struct{}{}
}
}
// RemovedCards returns the removed IDs of the "cards" edge to the Card entity.
func (m *Mutation) RemovedCardsIDs() (ids []int) {
for id := range m.removedcards {
ids = append(ids, id)
}
return
}
// CardsIDs returns the "cards" edge IDs in the mutation.
func (m *Mutation) CardsIDs() (ids []int) {
for id := range m.cards {
ids = append(ids, id)
}
return
}
// ResetCards resets all changes to the "cards" edge.
func (m *Mutation) ResetCards() {
m.cards = nil
m.clearedcards = false
m.removedcards = nil
}
// AddPetIDs adds the "pets" edge to the Pet entity by ids.
func (m *Mutation) AddPetIDs(ids ...int) {
if m.pets == nil {
m.pets = make(map[int]struct{})
}
for i := range ids {
m.pets[ids[i]] = struct{}{}
}
}
// ClearPets clears the "pets" edge to the Pet entity.
func (m *Mutation) ClearPets() {
m.clearedpets = true
}
// PetsCleared reports if the "pets" edge to the Pet entity was cleared.
func (m *Mutation) PetsCleared() bool {
return m.clearedpets
}
// RemovePetIDs removes the "pets" edge to the Pet entity by IDs.
func (m *Mutation) RemovePetIDs(ids ...int) {
if m.removedpets == nil {
m.removedpets = make(map[int]struct{})
}
for i := range ids {
delete(m.pets, ids[i])
m.removedpets[ids[i]] = struct{}{}
}
}
// RemovedPets returns the removed IDs of the "pets" edge to the Pet entity.
func (m *Mutation) RemovedPetsIDs() (ids []int) {
for id := range m.removedpets {
ids = append(ids, id)
}
return
}
// PetsIDs returns the "pets" edge IDs in the mutation.
func (m *Mutation) PetsIDs() (ids []int) {
for id := range m.pets {
ids = append(ids, id)
}
return
}
// ResetPets resets all changes to the "pets" edge.
func (m *Mutation) ResetPets() {
m.pets = nil
m.clearedpets = false
m.removedpets = nil
}
// AddFriendIDs adds the "friends" edge to the User entity by ids.
func (m *Mutation) AddFriendIDs(ids ...int) {
if m.friends == nil {
m.friends = make(map[int]struct{})
}
for i := range ids {
m.friends[ids[i]] = struct{}{}
}
}
// ClearFriends clears the "friends" edge to the User entity.
func (m *Mutation) ClearFriends() {
m.clearedfriends = true
}
// FriendsCleared reports if the "friends" edge to the User entity was cleared.
func (m *Mutation) FriendsCleared() bool {
return m.clearedfriends
}
// RemoveFriendIDs removes the "friends" edge to the User entity by IDs.
func (m *Mutation) RemoveFriendIDs(ids ...int) {
if m.removedfriends == nil {
m.removedfriends = make(map[int]struct{})
}
for i := range ids {
delete(m.friends, ids[i])
m.removedfriends[ids[i]] = struct{}{}
}
}
// RemovedFriends returns the removed IDs of the "friends" edge to the User entity.
func (m *Mutation) RemovedFriendsIDs() (ids []int) {
for id := range m.removedfriends {
ids = append(ids, id)
}
return
}
// FriendsIDs returns the "friends" edge IDs in the mutation.
func (m *Mutation) FriendsIDs() (ids []int) {
for id := range m.friends {
ids = append(ids, id)
}
return
}
// ResetFriends resets all changes to the "friends" edge.
func (m *Mutation) ResetFriends() {
m.friends = nil
m.clearedfriends = false
m.removedfriends = nil
}
// SetBestFriendID sets the "best_friend" edge to the User entity by id.
func (m *Mutation) SetBestFriendID(id int) {
m.best_friend = &id
}
// ClearBestFriend clears the "best_friend" edge to the User entity.
func (m *Mutation) ClearBestFriend() {
m.clearedbest_friend = true
}
// BestFriendCleared reports if the "best_friend" edge to the User entity was cleared.
func (m *Mutation) BestFriendCleared() bool {
return m.clearedbest_friend
}
// BestFriendID returns the "best_friend" edge ID in the mutation.
func (m *Mutation) BestFriendID() (id int, exists bool) {
if m.best_friend != nil {
return *m.best_friend, true
}
return
}
// BestFriendIDs returns the "best_friend" edge IDs in the mutation.
// Note that IDs always returns len(IDs) <= 1 for unique edges, and you should use
// BestFriendID instead. It exists only for internal usage by the builders.
func (m *Mutation) BestFriendIDs() (ids []int) {
if id := m.best_friend; id != nil {
ids = append(ids, *id)
}
return
}
// ResetBestFriend resets all changes to the "best_friend" edge.
func (m *Mutation) ResetBestFriend() {
m.best_friend = nil
m.clearedbest_friend = false
}
// Where appends a list predicates to the Mutation builder.
func (m *Mutation) Where(ps ...predicate.User) {
m.predicates = append(m.predicates, ps...)
}
// WhereP appends storage-level predicates to the Mutation builder. Using this method,
// users can use type-assertion to append predicates that do not depend on any generated package.
func (m *Mutation) WhereP(ps ...func(*sql.Selector)) {
p := make([]predicate.User, len(ps))
for i := range ps {
p[i] = ps[i]
}
m.Where(p...)
}
// Op returns the operation name.
func (m *Mutation) Op() ent.Op {
return m.op
}
// SetOp allows setting the mutation operation.
func (m *Mutation) SetOp(op ent.Op) {
m.op = op
}
// Type returns the node type of this mutation (User).
func (m *Mutation) Type() string {
return m.typ
}
// Fields returns all fields that were changed during this mutation. Note that in
// order to get all numeric fields that were incremented/decremented, call
// AddedFields().
func (m *Mutation) Fields() []string {
fields := make([]string, 0, 5)
if m.version != nil {
fields = append(fields, FieldVersion)
}
if m.name != nil {
fields = append(fields, FieldName)
}
if m.worth != nil {
fields = append(fields, FieldWorth)
}
if m.password != nil {
fields = append(fields, FieldPassword)
}
if m.active != nil {
fields = append(fields, FieldActive)
}
return fields
}
// Field returns the value of a field with the given name. The second boolean
// return value indicates that this field was not set, or was not defined in the
// schema.
func (m *Mutation) Field(name string) (ent.Value, bool) {
switch name {
case FieldVersion:
return m.Version()
case FieldName:
return m.Name()
case FieldWorth:
return m.Worth()
case FieldPassword:
return m.Password()
case FieldActive:
return m.Active()
}
return nil, false
}
// OldField returns the old value of the field from the database. An error is
// returned if the mutation operation is not UpdateOne, or the query to the
// database failed.
func (m *Mutation) OldField(ctx context.Context, name string) (ent.Value, error) {
return nil, fmt.Errorf("unknown User field %s", name)
}
// SetField sets the value of a field with the given name. It returns an error if
// the field is not defined in the schema, or if the type mismatched the field
// type.
func (m *Mutation) SetField(name string, value ent.Value) error {
switch name {
case FieldVersion:
v, ok := value.(int)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.SetVersion(v)
return nil
case FieldName:
v, ok := value.(string)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.SetName(v)
return nil
case FieldWorth:
v, ok := value.(uint)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.SetWorth(v)
return nil
case FieldPassword:
v, ok := value.(string)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.SetPassword(v)
return nil
case FieldActive:
v, ok := value.(bool)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.SetActive(v)
return nil
}
return fmt.Errorf("unknown User field %s", name)
}
// AddedFields returns all numeric fields that were incremented/decremented during
// this mutation.
func (m *Mutation) AddedFields() []string {
var fields []string
if m.addversion != nil {
fields = append(fields, FieldVersion)
}
if m.addworth != nil {
fields = append(fields, FieldWorth)
}
return fields
}
// AddedField returns the numeric value that was incremented/decremented on a field
// with the given name. The second boolean return value indicates that this field
// was not set, or was not defined in the schema.
func (m *Mutation) AddedField(name string) (ent.Value, bool) {
switch name {
case FieldVersion:
return m.AddedVersion()
case FieldWorth:
return m.AddedWorth()
}
return nil, false
}
// AddField adds the value to the field with the given name. It returns an error if
// the field is not defined in the schema, or if the type mismatched the field
// type.
func (m *Mutation) AddField(name string, value ent.Value) error {
switch name {
case FieldVersion:
v, ok := value.(int)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.AddVersion(v)
return nil
case FieldWorth:
v, ok := value.(int)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.AddWorth(v)
return nil
}
return fmt.Errorf("unknown User numeric field %s", name)
}
// ClearedFields returns all nullable fields that were cleared during this
// mutation.
func (m *Mutation) ClearedFields() []string {
var fields []string
if m.FieldCleared(FieldWorth) {
fields = append(fields, FieldWorth)
}
if m.FieldCleared(FieldPassword) {
fields = append(fields, FieldPassword)
}
return fields
}
// FieldCleared returns a boolean indicating if a field with the given name was
// cleared in this mutation.
func (m *Mutation) FieldCleared(name string) bool {
_, ok := m.clearedFields[name]
return ok
}
// ClearField clears the value of the field with the given name. It returns an
// error if the field is not defined in the schema.
func (m *Mutation) ClearField(name string) error {
switch name {
case FieldWorth:
m.ClearWorth()
return nil
case FieldPassword:
m.ClearPassword()
return nil
}
return fmt.Errorf("unknown User nullable field %s", name)
}
// ResetField resets all changes in the mutation for the field with the given name.
// It returns an error if the field is not defined in the schema.
func (m *Mutation) ResetField(name string) error {
switch name {
case FieldVersion:
m.ResetVersion()
return nil
case FieldName:
m.ResetName()
return nil
case FieldWorth:
m.ResetWorth()
return nil
case FieldPassword:
m.ResetPassword()
return nil
case FieldActive:
m.ResetActive()
return nil
}
return fmt.Errorf("unknown User field %s", name)
}
// AddedEdges returns all edge names that were set/added in this mutation.
func (m *Mutation) AddedEdges() []string {
edges := make([]string, 0, 4)
if m.cards != nil {
edges = append(edges, EdgeCards)
}
if m.pets != nil {
edges = append(edges, EdgePets)
}
if m.friends != nil {
edges = append(edges, EdgeFriends)
}
if m.best_friend != nil {
edges = append(edges, EdgeBestFriend)
}
return edges
}
// AddedIDs returns all IDs (to other nodes) that were added for the given edge
// name in this mutation.
func (m *Mutation) AddedIDs(name string) []ent.Value {
switch name {
case EdgeCards:
ids := make([]ent.Value, 0, len(m.cards))
for id := range m.cards {
ids = append(ids, id)
}
return ids
case EdgePets:
ids := make([]ent.Value, 0, len(m.pets))
for id := range m.pets {
ids = append(ids, id)
}
return ids
case EdgeFriends:
ids := make([]ent.Value, 0, len(m.friends))
for id := range m.friends {
ids = append(ids, id)
}
return ids
case EdgeBestFriend:
if id := m.best_friend; id != nil {
return []ent.Value{*id}
}
}
return nil
}
// RemovedEdges returns all edge names that were removed in this mutation.
func (m *Mutation) RemovedEdges() []string {
edges := make([]string, 0, 4)
if m.removedcards != nil {
edges = append(edges, EdgeCards)
}
if m.removedpets != nil {
edges = append(edges, EdgePets)
}
if m.removedfriends != nil {
edges = append(edges, EdgeFriends)
}
return edges
}
// RemovedIDs returns all IDs (to other nodes) that were removed for the edge with
// the given name in this mutation.
func (m *Mutation) RemovedIDs(name string) []ent.Value {
switch name {
case EdgeCards:
ids := make([]ent.Value, 0, len(m.removedcards))
for id := range m.removedcards {
ids = append(ids, id)
}
return ids
case EdgePets:
ids := make([]ent.Value, 0, len(m.removedpets))
for id := range m.removedpets {
ids = append(ids, id)
}
return ids
case EdgeFriends:
ids := make([]ent.Value, 0, len(m.removedfriends))
for id := range m.removedfriends {
ids = append(ids, id)
}
return ids
}
return nil
}
// ClearedEdges returns all edge names that were cleared in this mutation.
func (m *Mutation) ClearedEdges() []string {
edges := make([]string, 0, 4)
if m.clearedcards {
edges = append(edges, EdgeCards)
}
if m.clearedpets {
edges = append(edges, EdgePets)
}
if m.clearedfriends {
edges = append(edges, EdgeFriends)
}
if m.clearedbest_friend {
edges = append(edges, EdgeBestFriend)
}
return edges
}
// EdgeCleared returns a boolean which indicates if the edge with the given name
// was cleared in this mutation.
func (m *Mutation) EdgeCleared(name string) bool {
switch name {
case EdgeCards:
return m.clearedcards
case EdgePets:
return m.clearedpets
case EdgeFriends:
return m.clearedfriends
case EdgeBestFriend:
return m.clearedbest_friend
}
return false
}
// ClearEdge clears the value of the edge with the given name. It returns an error
// if that edge is not defined in the schema.
func (m *Mutation) ClearEdge(name string) error {
switch name {
case EdgeBestFriend:
m.ClearBestFriend()
return nil
}
return fmt.Errorf("unknown User unique edge %s", name)
}
// ResetEdge resets all changes to the edge with the given name in this mutation.
// It returns an error if the edge is not defined in the schema.
func (m *Mutation) ResetEdge(name string) error {
switch name {
case EdgeCards:
m.ResetCards()
return nil
case EdgePets:
m.ResetPets()
return nil
case EdgeFriends:
m.ResetFriends()
return nil
case EdgeBestFriend:
m.ResetBestFriend()
return nil
}
return fmt.Errorf("unknown User edge %s", name)
}

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// Copyright 2019-present Facebook Inc. All rights reserved.
// This source code is licensed under the Apache 2.0 license found
// in the LICENSE file in the root directory of this source tree.
// Code generated by ent, DO NOT EDIT.
package user
import (
"entgo.io/ent"
"entgo.io/ent/dialect/sql"
"entgo.io/ent/dialect/sql/sqlgraph"
)
const (
// Label holds the string label denoting the user type in the database.
Label = "user"
// FieldID holds the string denoting the id field in the database.
FieldID = "id"
// FieldVersion holds the string denoting the version field in the database.
FieldVersion = "version"
// FieldName holds the string denoting the name field in the database.
FieldName = "name"
// FieldWorth holds the string denoting the worth field in the database.
FieldWorth = "worth"
// FieldPassword holds the string denoting the password field in the database.
FieldPassword = "password"
// FieldActive holds the string denoting the active field in the database.
FieldActive = "active"
// EdgeCards holds the string denoting the cards edge name in mutations.
EdgeCards = "cards"
// EdgePets holds the string denoting the pets edge name in mutations.
EdgePets = "pets"
// EdgeFriends holds the string denoting the friends edge name in mutations.
EdgeFriends = "friends"
// EdgeBestFriend holds the string denoting the best_friend edge name in mutations.
EdgeBestFriend = "best_friend"
// Table holds the table name of the user in the database.
Table = "users"
// CardsTable is the table that holds the cards relation/edge.
CardsTable = "cards"
// CardsInverseTable is the table name for the Card entity.
// It exists in this package in order to avoid circular dependency with the "card" package.
CardsInverseTable = "cards"
// CardsColumn is the table column denoting the cards relation/edge.
CardsColumn = "user_cards"
// PetsTable is the table that holds the pets relation/edge.
PetsTable = "pets"
// PetsInverseTable is the table name for the Pet entity.
// It exists in this package in order to avoid circular dependency with the "pet" package.
PetsInverseTable = "pets"
// PetsColumn is the table column denoting the pets relation/edge.
PetsColumn = "user_pets"
// FriendsTable is the table that holds the friends relation/edge. The primary key declared below.
FriendsTable = "user_friends"
// BestFriendTable is the table that holds the best_friend relation/edge.
BestFriendTable = "users"
// BestFriendColumn is the table column denoting the best_friend relation/edge.
BestFriendColumn = "user_best_friend"
)
// Columns holds all SQL columns for user fields.
var Columns = []string{
FieldID,
FieldVersion,
FieldName,
FieldWorth,
FieldPassword,
FieldActive,
}
// ForeignKeys holds the SQL foreign-keys that are owned by the "users"
// table and are not defined as standalone fields in the schema.
var ForeignKeys = []string{
"user_best_friend",
}
var (
// FriendsPrimaryKey and FriendsColumn2 are the table columns denoting the
// primary key for the friends relation (M2M).
FriendsPrimaryKey = []string{"user_id", "friend_id"}
)
// ValidColumn reports if the column name is valid (part of the table columns).
func ValidColumn(column string) bool {
for i := range Columns {
if column == Columns[i] {
return true
}
}
for i := range ForeignKeys {
if column == ForeignKeys[i] {
return true
}
}
return false
}
// Note that the variables below are initialized by the runtime
// package on the initialization of the application. Therefore,
// it should be imported in the main as follows:
//
// import _ "entgo.io/ent/entc/integration/hooks/ent/runtime"
var (
Hooks [2]ent.Hook
// DefaultVersion holds the default value on creation for the "version" field.
DefaultVersion int
// DefaultActive holds the default value on creation for the "active" field.
DefaultActive bool
)
// OrderOption defines the ordering options for the User queries.
type OrderOption func(*sql.Selector)
// ByID orders the results by the id field.
func ByID(opts ...sql.OrderTermOption) OrderOption {
return sql.OrderByField(FieldID, opts...).ToFunc()
}
// ByVersion orders the results by the version field.
func ByVersion(opts ...sql.OrderTermOption) OrderOption {
return sql.OrderByField(FieldVersion, opts...).ToFunc()
}
// ByName orders the results by the name field.
func ByName(opts ...sql.OrderTermOption) OrderOption {
return sql.OrderByField(FieldName, opts...).ToFunc()
}
// ByWorth orders the results by the worth field.
func ByWorth(opts ...sql.OrderTermOption) OrderOption {
return sql.OrderByField(FieldWorth, opts...).ToFunc()
}
// ByPassword orders the results by the password field.
func ByPassword(opts ...sql.OrderTermOption) OrderOption {
return sql.OrderByField(FieldPassword, opts...).ToFunc()
}
// ByActive orders the results by the active field.
func ByActive(opts ...sql.OrderTermOption) OrderOption {
return sql.OrderByField(FieldActive, opts...).ToFunc()
}
// ByCardsCount orders the results by cards count.
func ByCardsCount(opts ...sql.OrderTermOption) OrderOption {
return func(s *sql.Selector) {
sqlgraph.OrderByNeighborsCount(s, newCardsStep(), opts...)
}
}
// ByCards orders the results by cards terms.
func ByCards(term sql.OrderTerm, terms ...sql.OrderTerm) OrderOption {
return func(s *sql.Selector) {
sqlgraph.OrderByNeighborTerms(s, newCardsStep(), append([]sql.OrderTerm{term}, terms...)...)
}
}
// ByPetsCount orders the results by pets count.
func ByPetsCount(opts ...sql.OrderTermOption) OrderOption {
return func(s *sql.Selector) {
sqlgraph.OrderByNeighborsCount(s, newPetsStep(), opts...)
}
}
// ByPets orders the results by pets terms.
func ByPets(term sql.OrderTerm, terms ...sql.OrderTerm) OrderOption {
return func(s *sql.Selector) {
sqlgraph.OrderByNeighborTerms(s, newPetsStep(), append([]sql.OrderTerm{term}, terms...)...)
}
}
// ByFriendsCount orders the results by friends count.
func ByFriendsCount(opts ...sql.OrderTermOption) OrderOption {
return func(s *sql.Selector) {
sqlgraph.OrderByNeighborsCount(s, newFriendsStep(), opts...)
}
}
// ByFriends orders the results by friends terms.
func ByFriends(term sql.OrderTerm, terms ...sql.OrderTerm) OrderOption {
return func(s *sql.Selector) {
sqlgraph.OrderByNeighborTerms(s, newFriendsStep(), append([]sql.OrderTerm{term}, terms...)...)
}
}
// ByBestFriendField orders the results by best_friend field.
func ByBestFriendField(field string, opts ...sql.OrderTermOption) OrderOption {
return func(s *sql.Selector) {
sqlgraph.OrderByNeighborTerms(s, newBestFriendStep(), sql.OrderByField(field, opts...))
}
}
func newCardsStep() *sqlgraph.Step {
return sqlgraph.NewStep(
sqlgraph.From(Table, FieldID),
sqlgraph.To(CardsInverseTable, FieldID),
sqlgraph.Edge(sqlgraph.O2M, false, CardsTable, CardsColumn),
)
}
func newPetsStep() *sqlgraph.Step {
return sqlgraph.NewStep(
sqlgraph.From(Table, FieldID),
sqlgraph.To(PetsInverseTable, FieldID),
sqlgraph.Edge(sqlgraph.O2M, false, PetsTable, PetsColumn),
)
}
func newFriendsStep() *sqlgraph.Step {
return sqlgraph.NewStep(
sqlgraph.From(Table, FieldID),
sqlgraph.To(Table, FieldID),
sqlgraph.Edge(sqlgraph.M2M, false, FriendsTable, FriendsPrimaryKey...),
)
}
func newBestFriendStep() *sqlgraph.Step {
return sqlgraph.NewStep(
sqlgraph.From(Table, FieldID),
sqlgraph.To(Table, FieldID),
sqlgraph.Edge(sqlgraph.O2O, false, BestFriendTable, BestFriendColumn),
)
}

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// Copyright 2019-present Facebook Inc. All rights reserved.
// This source code is licensed under the Apache 2.0 license found
// in the LICENSE file in the root directory of this source tree.
// Code generated by ent, DO NOT EDIT.
package user
import (
"entgo.io/ent/dialect/sql"
"entgo.io/ent/dialect/sql/sqlgraph"
"entgo.io/ent/entc/integration/hooks/ent/predicate"
)
// ID filters vertices based on their ID field.
func ID(id int) predicate.User {
return predicate.User(sql.FieldEQ(FieldID, id))
}
// IDEQ applies the EQ predicate on the ID field.
func IDEQ(id int) predicate.User {
return predicate.User(sql.FieldEQ(FieldID, id))
}
// IDNEQ applies the NEQ predicate on the ID field.
func IDNEQ(id int) predicate.User {
return predicate.User(sql.FieldNEQ(FieldID, id))
}
// IDIn applies the In predicate on the ID field.
func IDIn(ids ...int) predicate.User {
return predicate.User(sql.FieldIn(FieldID, ids...))
}
// IDNotIn applies the NotIn predicate on the ID field.
func IDNotIn(ids ...int) predicate.User {
return predicate.User(sql.FieldNotIn(FieldID, ids...))
}
// IDGT applies the GT predicate on the ID field.
func IDGT(id int) predicate.User {
return predicate.User(sql.FieldGT(FieldID, id))
}
// IDGTE applies the GTE predicate on the ID field.
func IDGTE(id int) predicate.User {
return predicate.User(sql.FieldGTE(FieldID, id))
}
// IDLT applies the LT predicate on the ID field.
func IDLT(id int) predicate.User {
return predicate.User(sql.FieldLT(FieldID, id))
}
// IDLTE applies the LTE predicate on the ID field.
func IDLTE(id int) predicate.User {
return predicate.User(sql.FieldLTE(FieldID, id))
}
// Version applies equality check predicate on the "version" field. It's identical to VersionEQ.
func Version(v int) predicate.User {
return predicate.User(sql.FieldEQ(FieldVersion, v))
}
// Name applies equality check predicate on the "name" field. It's identical to NameEQ.
func Name(v string) predicate.User {
return predicate.User(sql.FieldEQ(FieldName, v))
}
// Worth applies equality check predicate on the "worth" field. It's identical to WorthEQ.
func Worth(v uint) predicate.User {
return predicate.User(sql.FieldEQ(FieldWorth, v))
}
// Password applies equality check predicate on the "password" field. It's identical to PasswordEQ.
func Password(v string) predicate.User {
return predicate.User(sql.FieldEQ(FieldPassword, v))
}
// Active applies equality check predicate on the "active" field. It's identical to ActiveEQ.
func Active(v bool) predicate.User {
return predicate.User(sql.FieldEQ(FieldActive, v))
}
// VersionEQ applies the EQ predicate on the "version" field.
func VersionEQ(v int) predicate.User {
return predicate.User(sql.FieldEQ(FieldVersion, v))
}
// VersionNEQ applies the NEQ predicate on the "version" field.
func VersionNEQ(v int) predicate.User {
return predicate.User(sql.FieldNEQ(FieldVersion, v))
}
// VersionIn applies the In predicate on the "version" field.
func VersionIn(vs ...int) predicate.User {
return predicate.User(sql.FieldIn(FieldVersion, vs...))
}
// VersionNotIn applies the NotIn predicate on the "version" field.
func VersionNotIn(vs ...int) predicate.User {
return predicate.User(sql.FieldNotIn(FieldVersion, vs...))
}
// VersionGT applies the GT predicate on the "version" field.
func VersionGT(v int) predicate.User {
return predicate.User(sql.FieldGT(FieldVersion, v))
}
// VersionGTE applies the GTE predicate on the "version" field.
func VersionGTE(v int) predicate.User {
return predicate.User(sql.FieldGTE(FieldVersion, v))
}
// VersionLT applies the LT predicate on the "version" field.
func VersionLT(v int) predicate.User {
return predicate.User(sql.FieldLT(FieldVersion, v))
}
// VersionLTE applies the LTE predicate on the "version" field.
func VersionLTE(v int) predicate.User {
return predicate.User(sql.FieldLTE(FieldVersion, v))
}
// NameEQ applies the EQ predicate on the "name" field.
func NameEQ(v string) predicate.User {
return predicate.User(sql.FieldEQ(FieldName, v))
}
// NameNEQ applies the NEQ predicate on the "name" field.
func NameNEQ(v string) predicate.User {
return predicate.User(sql.FieldNEQ(FieldName, v))
}
// NameIn applies the In predicate on the "name" field.
func NameIn(vs ...string) predicate.User {
return predicate.User(sql.FieldIn(FieldName, vs...))
}
// NameNotIn applies the NotIn predicate on the "name" field.
func NameNotIn(vs ...string) predicate.User {
return predicate.User(sql.FieldNotIn(FieldName, vs...))
}
// NameGT applies the GT predicate on the "name" field.
func NameGT(v string) predicate.User {
return predicate.User(sql.FieldGT(FieldName, v))
}
// NameGTE applies the GTE predicate on the "name" field.
func NameGTE(v string) predicate.User {
return predicate.User(sql.FieldGTE(FieldName, v))
}
// NameLT applies the LT predicate on the "name" field.
func NameLT(v string) predicate.User {
return predicate.User(sql.FieldLT(FieldName, v))
}
// NameLTE applies the LTE predicate on the "name" field.
func NameLTE(v string) predicate.User {
return predicate.User(sql.FieldLTE(FieldName, v))
}
// NameContains applies the Contains predicate on the "name" field.
func NameContains(v string) predicate.User {
return predicate.User(sql.FieldContains(FieldName, v))
}
// NameHasPrefix applies the HasPrefix predicate on the "name" field.
func NameHasPrefix(v string) predicate.User {
return predicate.User(sql.FieldHasPrefix(FieldName, v))
}
// NameHasSuffix applies the HasSuffix predicate on the "name" field.
func NameHasSuffix(v string) predicate.User {
return predicate.User(sql.FieldHasSuffix(FieldName, v))
}
// NameEqualFold applies the EqualFold predicate on the "name" field.
func NameEqualFold(v string) predicate.User {
return predicate.User(sql.FieldEqualFold(FieldName, v))
}
// NameContainsFold applies the ContainsFold predicate on the "name" field.
func NameContainsFold(v string) predicate.User {
return predicate.User(sql.FieldContainsFold(FieldName, v))
}
// WorthEQ applies the EQ predicate on the "worth" field.
func WorthEQ(v uint) predicate.User {
return predicate.User(sql.FieldEQ(FieldWorth, v))
}
// WorthNEQ applies the NEQ predicate on the "worth" field.
func WorthNEQ(v uint) predicate.User {
return predicate.User(sql.FieldNEQ(FieldWorth, v))
}
// WorthIn applies the In predicate on the "worth" field.
func WorthIn(vs ...uint) predicate.User {
return predicate.User(sql.FieldIn(FieldWorth, vs...))
}
// WorthNotIn applies the NotIn predicate on the "worth" field.
func WorthNotIn(vs ...uint) predicate.User {
return predicate.User(sql.FieldNotIn(FieldWorth, vs...))
}
// WorthGT applies the GT predicate on the "worth" field.
func WorthGT(v uint) predicate.User {
return predicate.User(sql.FieldGT(FieldWorth, v))
}
// WorthGTE applies the GTE predicate on the "worth" field.
func WorthGTE(v uint) predicate.User {
return predicate.User(sql.FieldGTE(FieldWorth, v))
}
// WorthLT applies the LT predicate on the "worth" field.
func WorthLT(v uint) predicate.User {
return predicate.User(sql.FieldLT(FieldWorth, v))
}
// WorthLTE applies the LTE predicate on the "worth" field.
func WorthLTE(v uint) predicate.User {
return predicate.User(sql.FieldLTE(FieldWorth, v))
}
// WorthIsNil applies the IsNil predicate on the "worth" field.
func WorthIsNil() predicate.User {
return predicate.User(sql.FieldIsNull(FieldWorth))
}
// WorthNotNil applies the NotNil predicate on the "worth" field.
func WorthNotNil() predicate.User {
return predicate.User(sql.FieldNotNull(FieldWorth))
}
// PasswordEQ applies the EQ predicate on the "password" field.
func PasswordEQ(v string) predicate.User {
return predicate.User(sql.FieldEQ(FieldPassword, v))
}
// PasswordNEQ applies the NEQ predicate on the "password" field.
func PasswordNEQ(v string) predicate.User {
return predicate.User(sql.FieldNEQ(FieldPassword, v))
}
// PasswordIn applies the In predicate on the "password" field.
func PasswordIn(vs ...string) predicate.User {
return predicate.User(sql.FieldIn(FieldPassword, vs...))
}
// PasswordNotIn applies the NotIn predicate on the "password" field.
func PasswordNotIn(vs ...string) predicate.User {
return predicate.User(sql.FieldNotIn(FieldPassword, vs...))
}
// PasswordGT applies the GT predicate on the "password" field.
func PasswordGT(v string) predicate.User {
return predicate.User(sql.FieldGT(FieldPassword, v))
}
// PasswordGTE applies the GTE predicate on the "password" field.
func PasswordGTE(v string) predicate.User {
return predicate.User(sql.FieldGTE(FieldPassword, v))
}
// PasswordLT applies the LT predicate on the "password" field.
func PasswordLT(v string) predicate.User {
return predicate.User(sql.FieldLT(FieldPassword, v))
}
// PasswordLTE applies the LTE predicate on the "password" field.
func PasswordLTE(v string) predicate.User {
return predicate.User(sql.FieldLTE(FieldPassword, v))
}
// PasswordContains applies the Contains predicate on the "password" field.
func PasswordContains(v string) predicate.User {
return predicate.User(sql.FieldContains(FieldPassword, v))
}
// PasswordHasPrefix applies the HasPrefix predicate on the "password" field.
func PasswordHasPrefix(v string) predicate.User {
return predicate.User(sql.FieldHasPrefix(FieldPassword, v))
}
// PasswordHasSuffix applies the HasSuffix predicate on the "password" field.
func PasswordHasSuffix(v string) predicate.User {
return predicate.User(sql.FieldHasSuffix(FieldPassword, v))
}
// PasswordIsNil applies the IsNil predicate on the "password" field.
func PasswordIsNil() predicate.User {
return predicate.User(sql.FieldIsNull(FieldPassword))
}
// PasswordNotNil applies the NotNil predicate on the "password" field.
func PasswordNotNil() predicate.User {
return predicate.User(sql.FieldNotNull(FieldPassword))
}
// PasswordEqualFold applies the EqualFold predicate on the "password" field.
func PasswordEqualFold(v string) predicate.User {
return predicate.User(sql.FieldEqualFold(FieldPassword, v))
}
// PasswordContainsFold applies the ContainsFold predicate on the "password" field.
func PasswordContainsFold(v string) predicate.User {
return predicate.User(sql.FieldContainsFold(FieldPassword, v))
}
// ActiveEQ applies the EQ predicate on the "active" field.
func ActiveEQ(v bool) predicate.User {
return predicate.User(sql.FieldEQ(FieldActive, v))
}
// ActiveNEQ applies the NEQ predicate on the "active" field.
func ActiveNEQ(v bool) predicate.User {
return predicate.User(sql.FieldNEQ(FieldActive, v))
}
// HasCards applies the HasEdge predicate on the "cards" edge.
func HasCards() predicate.User {
return predicate.User(func(s *sql.Selector) {
step := sqlgraph.NewStep(
sqlgraph.From(Table, FieldID),
sqlgraph.Edge(sqlgraph.O2M, false, CardsTable, CardsColumn),
)
sqlgraph.HasNeighbors(s, step)
})
}
// HasCardsWith applies the HasEdge predicate on the "cards" edge with a given conditions (other predicates).
func HasCardsWith(preds ...predicate.Card) predicate.User {
return predicate.User(func(s *sql.Selector) {
step := newCardsStep()
sqlgraph.HasNeighborsWith(s, step, func(s *sql.Selector) {
for _, p := range preds {
p(s)
}
})
})
}
// HasPets applies the HasEdge predicate on the "pets" edge.
func HasPets() predicate.User {
return predicate.User(func(s *sql.Selector) {
step := sqlgraph.NewStep(
sqlgraph.From(Table, FieldID),
sqlgraph.Edge(sqlgraph.O2M, false, PetsTable, PetsColumn),
)
sqlgraph.HasNeighbors(s, step)
})
}
// HasPetsWith applies the HasEdge predicate on the "pets" edge with a given conditions (other predicates).
func HasPetsWith(preds ...predicate.Pet) predicate.User {
return predicate.User(func(s *sql.Selector) {
step := newPetsStep()
sqlgraph.HasNeighborsWith(s, step, func(s *sql.Selector) {
for _, p := range preds {
p(s)
}
})
})
}
// HasFriends applies the HasEdge predicate on the "friends" edge.
func HasFriends() predicate.User {
return predicate.User(func(s *sql.Selector) {
step := sqlgraph.NewStep(
sqlgraph.From(Table, FieldID),
sqlgraph.Edge(sqlgraph.M2M, false, FriendsTable, FriendsPrimaryKey...),
)
sqlgraph.HasNeighbors(s, step)
})
}
// HasFriendsWith applies the HasEdge predicate on the "friends" edge with a given conditions (other predicates).
func HasFriendsWith(preds ...predicate.User) predicate.User {
return predicate.User(func(s *sql.Selector) {
step := newFriendsStep()
sqlgraph.HasNeighborsWith(s, step, func(s *sql.Selector) {
for _, p := range preds {
p(s)
}
})
})
}
// HasBestFriend applies the HasEdge predicate on the "best_friend" edge.
func HasBestFriend() predicate.User {
return predicate.User(func(s *sql.Selector) {
step := sqlgraph.NewStep(
sqlgraph.From(Table, FieldID),
sqlgraph.Edge(sqlgraph.O2O, false, BestFriendTable, BestFriendColumn),
)
sqlgraph.HasNeighbors(s, step)
})
}
// HasBestFriendWith applies the HasEdge predicate on the "best_friend" edge with a given conditions (other predicates).
func HasBestFriendWith(preds ...predicate.User) predicate.User {
return predicate.User(func(s *sql.Selector) {
step := newBestFriendStep()
sqlgraph.HasNeighborsWith(s, step, func(s *sql.Selector) {
for _, p := range preds {
p(s)
}
})
})
}
// And groups predicates with the AND operator between them.
func And(predicates ...predicate.User) predicate.User {
return predicate.User(sql.AndPredicates(predicates...))
}
// Or groups predicates with the OR operator between them.
func Or(predicates ...predicate.User) predicate.User {
return predicate.User(sql.OrPredicates(predicates...))
}
// Not applies the not operator on the given predicate.
func Not(p predicate.User) predicate.User {
return predicate.User(sql.NotPredicates(p))
}