snapshot of https://github.com/ent/ent.git (master, 2026-09-15; blobs > 131072B omitted)
This commit is contained in:
532
entc/integration/privacy/ent/task/mutation.go
Normal file
532
entc/integration/privacy/ent/task/mutation.go
Normal file
@@ -0,0 +1,532 @@
|
||||
// Copyright 2019-present Facebook Inc. All rights reserved.
|
||||
// This source code is licensed under the Apache 2.0 license found
|
||||
// in the LICENSE file in the root directory of this source tree.
|
||||
|
||||
// Code generated by ent, DO NOT EDIT.
|
||||
|
||||
package task
|
||||
|
||||
import (
|
||||
"context"
|
||||
"fmt"
|
||||
|
||||
"entgo.io/ent"
|
||||
"entgo.io/ent/dialect/sql"
|
||||
"entgo.io/ent/entc/integration/privacy/ent/predicate"
|
||||
"github.com/google/uuid"
|
||||
)
|
||||
|
||||
// Mutation represents an operation that mutates the Task nodes in the graph.
|
||||
type Mutation struct {
|
||||
op ent.Op
|
||||
typ string
|
||||
title *string
|
||||
description *string
|
||||
status *Status
|
||||
uuid *uuid.UUID
|
||||
clearedFields map[string]struct{}
|
||||
teams map[int]struct{}
|
||||
removedteams map[int]struct{}
|
||||
clearedteams bool
|
||||
owner *int
|
||||
clearedowner bool
|
||||
predicates []predicate.Task
|
||||
}
|
||||
|
||||
// NewMutation creates a new Mutation for the Task entity.
|
||||
func NewMutation(op ent.Op) *Mutation {
|
||||
return &Mutation{
|
||||
op: op,
|
||||
typ: "Task",
|
||||
clearedFields: make(map[string]struct{}),
|
||||
}
|
||||
}
|
||||
|
||||
// Predicates returns the list of predicates set on the mutation.
|
||||
func (m *Mutation) Predicates() []predicate.Task {
|
||||
return m.predicates
|
||||
}
|
||||
|
||||
// SetTitle sets the "title" field.
|
||||
func (m *Mutation) SetTitle(s string) {
|
||||
m.title = &s
|
||||
}
|
||||
|
||||
// Title returns the value of the "title" field in the mutation.
|
||||
func (m *Mutation) Title() (r string, exists bool) {
|
||||
v := m.title
|
||||
if v == nil {
|
||||
return
|
||||
}
|
||||
return *v, true
|
||||
}
|
||||
|
||||
// ResetTitle resets all changes to the "title" field.
|
||||
func (m *Mutation) ResetTitle() {
|
||||
m.title = nil
|
||||
}
|
||||
|
||||
// SetDescription sets the "description" field.
|
||||
func (m *Mutation) SetDescription(s string) {
|
||||
m.description = &s
|
||||
}
|
||||
|
||||
// Description returns the value of the "description" field in the mutation.
|
||||
func (m *Mutation) Description() (r string, exists bool) {
|
||||
v := m.description
|
||||
if v == nil {
|
||||
return
|
||||
}
|
||||
return *v, true
|
||||
}
|
||||
|
||||
// ClearDescription clears the value of the "description" field.
|
||||
func (m *Mutation) ClearDescription() {
|
||||
m.description = nil
|
||||
m.clearedFields[FieldDescription] = struct{}{}
|
||||
}
|
||||
|
||||
// DescriptionCleared returns if the "description" field was cleared in this mutation.
|
||||
func (m *Mutation) DescriptionCleared() bool {
|
||||
_, ok := m.clearedFields[FieldDescription]
|
||||
return ok
|
||||
}
|
||||
|
||||
// ResetDescription resets all changes to the "description" field.
|
||||
func (m *Mutation) ResetDescription() {
|
||||
m.description = nil
|
||||
delete(m.clearedFields, FieldDescription)
|
||||
}
|
||||
|
||||
// SetStatus sets the "status" field.
|
||||
func (m *Mutation) SetStatus(t Status) {
|
||||
m.status = &t
|
||||
}
|
||||
|
||||
// Status returns the value of the "status" field in the mutation.
|
||||
func (m *Mutation) Status() (r Status, exists bool) {
|
||||
v := m.status
|
||||
if v == nil {
|
||||
return
|
||||
}
|
||||
return *v, true
|
||||
}
|
||||
|
||||
// ResetStatus resets all changes to the "status" field.
|
||||
func (m *Mutation) ResetStatus() {
|
||||
m.status = nil
|
||||
}
|
||||
|
||||
// SetUUID sets the "uuid" field.
|
||||
func (m *Mutation) SetUUID(u uuid.UUID) {
|
||||
m.uuid = &u
|
||||
}
|
||||
|
||||
// UUID returns the value of the "uuid" field in the mutation.
|
||||
func (m *Mutation) UUID() (r uuid.UUID, exists bool) {
|
||||
v := m.uuid
|
||||
if v == nil {
|
||||
return
|
||||
}
|
||||
return *v, true
|
||||
}
|
||||
|
||||
// ClearUUID clears the value of the "uuid" field.
|
||||
func (m *Mutation) ClearUUID() {
|
||||
m.uuid = nil
|
||||
m.clearedFields[FieldUUID] = struct{}{}
|
||||
}
|
||||
|
||||
// UUIDCleared returns if the "uuid" field was cleared in this mutation.
|
||||
func (m *Mutation) UUIDCleared() bool {
|
||||
_, ok := m.clearedFields[FieldUUID]
|
||||
return ok
|
||||
}
|
||||
|
||||
// ResetUUID resets all changes to the "uuid" field.
|
||||
func (m *Mutation) ResetUUID() {
|
||||
m.uuid = nil
|
||||
delete(m.clearedFields, FieldUUID)
|
||||
}
|
||||
|
||||
// AddTeamIDs adds the "teams" edge to the Team entity by ids.
|
||||
func (m *Mutation) AddTeamIDs(ids ...int) {
|
||||
if m.teams == nil {
|
||||
m.teams = make(map[int]struct{})
|
||||
}
|
||||
for i := range ids {
|
||||
m.teams[ids[i]] = struct{}{}
|
||||
}
|
||||
}
|
||||
|
||||
// ClearTeams clears the "teams" edge to the Team entity.
|
||||
func (m *Mutation) ClearTeams() {
|
||||
m.clearedteams = true
|
||||
}
|
||||
|
||||
// TeamsCleared reports if the "teams" edge to the Team entity was cleared.
|
||||
func (m *Mutation) TeamsCleared() bool {
|
||||
return m.clearedteams
|
||||
}
|
||||
|
||||
// RemoveTeamIDs removes the "teams" edge to the Team entity by IDs.
|
||||
func (m *Mutation) RemoveTeamIDs(ids ...int) {
|
||||
if m.removedteams == nil {
|
||||
m.removedteams = make(map[int]struct{})
|
||||
}
|
||||
for i := range ids {
|
||||
delete(m.teams, ids[i])
|
||||
m.removedteams[ids[i]] = struct{}{}
|
||||
}
|
||||
}
|
||||
|
||||
// RemovedTeams returns the removed IDs of the "teams" edge to the Team entity.
|
||||
func (m *Mutation) RemovedTeamsIDs() (ids []int) {
|
||||
for id := range m.removedteams {
|
||||
ids = append(ids, id)
|
||||
}
|
||||
return
|
||||
}
|
||||
|
||||
// TeamsIDs returns the "teams" edge IDs in the mutation.
|
||||
func (m *Mutation) TeamsIDs() (ids []int) {
|
||||
for id := range m.teams {
|
||||
ids = append(ids, id)
|
||||
}
|
||||
return
|
||||
}
|
||||
|
||||
// ResetTeams resets all changes to the "teams" edge.
|
||||
func (m *Mutation) ResetTeams() {
|
||||
m.teams = nil
|
||||
m.clearedteams = false
|
||||
m.removedteams = nil
|
||||
}
|
||||
|
||||
// SetOwnerID sets the "owner" edge to the User entity by id.
|
||||
func (m *Mutation) SetOwnerID(id int) {
|
||||
m.owner = &id
|
||||
}
|
||||
|
||||
// ClearOwner clears the "owner" edge to the User entity.
|
||||
func (m *Mutation) ClearOwner() {
|
||||
m.clearedowner = true
|
||||
}
|
||||
|
||||
// OwnerCleared reports if the "owner" edge to the User entity was cleared.
|
||||
func (m *Mutation) OwnerCleared() bool {
|
||||
return m.clearedowner
|
||||
}
|
||||
|
||||
// OwnerID returns the "owner" edge ID in the mutation.
|
||||
func (m *Mutation) OwnerID() (id int, exists bool) {
|
||||
if m.owner != nil {
|
||||
return *m.owner, true
|
||||
}
|
||||
return
|
||||
}
|
||||
|
||||
// OwnerIDs returns the "owner" edge IDs in the mutation.
|
||||
// Note that IDs always returns len(IDs) <= 1 for unique edges, and you should use
|
||||
// OwnerID instead. It exists only for internal usage by the builders.
|
||||
func (m *Mutation) OwnerIDs() (ids []int) {
|
||||
if id := m.owner; id != nil {
|
||||
ids = append(ids, *id)
|
||||
}
|
||||
return
|
||||
}
|
||||
|
||||
// ResetOwner resets all changes to the "owner" edge.
|
||||
func (m *Mutation) ResetOwner() {
|
||||
m.owner = nil
|
||||
m.clearedowner = false
|
||||
}
|
||||
|
||||
// Where appends a list predicates to the Mutation builder.
|
||||
func (m *Mutation) Where(ps ...predicate.Task) {
|
||||
m.predicates = append(m.predicates, ps...)
|
||||
}
|
||||
|
||||
// WhereP appends storage-level predicates to the Mutation builder. Using this method,
|
||||
// users can use type-assertion to append predicates that do not depend on any generated package.
|
||||
func (m *Mutation) WhereP(ps ...func(*sql.Selector)) {
|
||||
p := make([]predicate.Task, len(ps))
|
||||
for i := range ps {
|
||||
p[i] = ps[i]
|
||||
}
|
||||
m.Where(p...)
|
||||
}
|
||||
|
||||
// Op returns the operation name.
|
||||
func (m *Mutation) Op() ent.Op {
|
||||
return m.op
|
||||
}
|
||||
|
||||
// SetOp allows setting the mutation operation.
|
||||
func (m *Mutation) SetOp(op ent.Op) {
|
||||
m.op = op
|
||||
}
|
||||
|
||||
// Type returns the node type of this mutation (Task).
|
||||
func (m *Mutation) Type() string {
|
||||
return m.typ
|
||||
}
|
||||
|
||||
// Fields returns all fields that were changed during this mutation. Note that in
|
||||
// order to get all numeric fields that were incremented/decremented, call
|
||||
// AddedFields().
|
||||
func (m *Mutation) Fields() []string {
|
||||
fields := make([]string, 0, 4)
|
||||
if m.title != nil {
|
||||
fields = append(fields, FieldTitle)
|
||||
}
|
||||
if m.description != nil {
|
||||
fields = append(fields, FieldDescription)
|
||||
}
|
||||
if m.status != nil {
|
||||
fields = append(fields, FieldStatus)
|
||||
}
|
||||
if m.uuid != nil {
|
||||
fields = append(fields, FieldUUID)
|
||||
}
|
||||
return fields
|
||||
}
|
||||
|
||||
// Field returns the value of a field with the given name. The second boolean
|
||||
// return value indicates that this field was not set, or was not defined in the
|
||||
// schema.
|
||||
func (m *Mutation) Field(name string) (ent.Value, bool) {
|
||||
switch name {
|
||||
case FieldTitle:
|
||||
return m.Title()
|
||||
case FieldDescription:
|
||||
return m.Description()
|
||||
case FieldStatus:
|
||||
return m.Status()
|
||||
case FieldUUID:
|
||||
return m.UUID()
|
||||
}
|
||||
return nil, false
|
||||
}
|
||||
|
||||
// OldField returns the old value of the field from the database. An error is
|
||||
// returned if the mutation operation is not UpdateOne, or the query to the
|
||||
// database failed.
|
||||
func (m *Mutation) OldField(ctx context.Context, name string) (ent.Value, error) {
|
||||
return nil, fmt.Errorf("unknown Task field %s", name)
|
||||
}
|
||||
|
||||
// SetField sets the value of a field with the given name. It returns an error if
|
||||
// the field is not defined in the schema, or if the type mismatched the field
|
||||
// type.
|
||||
func (m *Mutation) SetField(name string, value ent.Value) error {
|
||||
switch name {
|
||||
case FieldTitle:
|
||||
v, ok := value.(string)
|
||||
if !ok {
|
||||
return fmt.Errorf("unexpected type %T for field %s", value, name)
|
||||
}
|
||||
m.SetTitle(v)
|
||||
return nil
|
||||
case FieldDescription:
|
||||
v, ok := value.(string)
|
||||
if !ok {
|
||||
return fmt.Errorf("unexpected type %T for field %s", value, name)
|
||||
}
|
||||
m.SetDescription(v)
|
||||
return nil
|
||||
case FieldStatus:
|
||||
v, ok := value.(Status)
|
||||
if !ok {
|
||||
return fmt.Errorf("unexpected type %T for field %s", value, name)
|
||||
}
|
||||
m.SetStatus(v)
|
||||
return nil
|
||||
case FieldUUID:
|
||||
v, ok := value.(uuid.UUID)
|
||||
if !ok {
|
||||
return fmt.Errorf("unexpected type %T for field %s", value, name)
|
||||
}
|
||||
m.SetUUID(v)
|
||||
return nil
|
||||
}
|
||||
return fmt.Errorf("unknown Task field %s", name)
|
||||
}
|
||||
|
||||
// AddedFields returns all numeric fields that were incremented/decremented during
|
||||
// this mutation.
|
||||
func (m *Mutation) AddedFields() []string {
|
||||
return nil
|
||||
}
|
||||
|
||||
// AddedField returns the numeric value that was incremented/decremented on a field
|
||||
// with the given name. The second boolean return value indicates that this field
|
||||
// was not set, or was not defined in the schema.
|
||||
func (m *Mutation) AddedField(name string) (ent.Value, bool) {
|
||||
return nil, false
|
||||
}
|
||||
|
||||
// AddField adds the value to the field with the given name. It returns an error if
|
||||
// the field is not defined in the schema, or if the type mismatched the field
|
||||
// type.
|
||||
func (m *Mutation) AddField(name string, value ent.Value) error {
|
||||
switch name {
|
||||
}
|
||||
return fmt.Errorf("unknown Task numeric field %s", name)
|
||||
}
|
||||
|
||||
// ClearedFields returns all nullable fields that were cleared during this
|
||||
// mutation.
|
||||
func (m *Mutation) ClearedFields() []string {
|
||||
var fields []string
|
||||
if m.FieldCleared(FieldDescription) {
|
||||
fields = append(fields, FieldDescription)
|
||||
}
|
||||
if m.FieldCleared(FieldUUID) {
|
||||
fields = append(fields, FieldUUID)
|
||||
}
|
||||
return fields
|
||||
}
|
||||
|
||||
// FieldCleared returns a boolean indicating if a field with the given name was
|
||||
// cleared in this mutation.
|
||||
func (m *Mutation) FieldCleared(name string) bool {
|
||||
_, ok := m.clearedFields[name]
|
||||
return ok
|
||||
}
|
||||
|
||||
// ClearField clears the value of the field with the given name. It returns an
|
||||
// error if the field is not defined in the schema.
|
||||
func (m *Mutation) ClearField(name string) error {
|
||||
switch name {
|
||||
case FieldDescription:
|
||||
m.ClearDescription()
|
||||
return nil
|
||||
case FieldUUID:
|
||||
m.ClearUUID()
|
||||
return nil
|
||||
}
|
||||
return fmt.Errorf("unknown Task nullable field %s", name)
|
||||
}
|
||||
|
||||
// ResetField resets all changes in the mutation for the field with the given name.
|
||||
// It returns an error if the field is not defined in the schema.
|
||||
func (m *Mutation) ResetField(name string) error {
|
||||
switch name {
|
||||
case FieldTitle:
|
||||
m.ResetTitle()
|
||||
return nil
|
||||
case FieldDescription:
|
||||
m.ResetDescription()
|
||||
return nil
|
||||
case FieldStatus:
|
||||
m.ResetStatus()
|
||||
return nil
|
||||
case FieldUUID:
|
||||
m.ResetUUID()
|
||||
return nil
|
||||
}
|
||||
return fmt.Errorf("unknown Task field %s", name)
|
||||
}
|
||||
|
||||
// AddedEdges returns all edge names that were set/added in this mutation.
|
||||
func (m *Mutation) AddedEdges() []string {
|
||||
edges := make([]string, 0, 2)
|
||||
if m.teams != nil {
|
||||
edges = append(edges, EdgeTeams)
|
||||
}
|
||||
if m.owner != nil {
|
||||
edges = append(edges, EdgeOwner)
|
||||
}
|
||||
return edges
|
||||
}
|
||||
|
||||
// AddedIDs returns all IDs (to other nodes) that were added for the given edge
|
||||
// name in this mutation.
|
||||
func (m *Mutation) AddedIDs(name string) []ent.Value {
|
||||
switch name {
|
||||
case EdgeTeams:
|
||||
ids := make([]ent.Value, 0, len(m.teams))
|
||||
for id := range m.teams {
|
||||
ids = append(ids, id)
|
||||
}
|
||||
return ids
|
||||
case EdgeOwner:
|
||||
if id := m.owner; id != nil {
|
||||
return []ent.Value{*id}
|
||||
}
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
// RemovedEdges returns all edge names that were removed in this mutation.
|
||||
func (m *Mutation) RemovedEdges() []string {
|
||||
edges := make([]string, 0, 2)
|
||||
if m.removedteams != nil {
|
||||
edges = append(edges, EdgeTeams)
|
||||
}
|
||||
return edges
|
||||
}
|
||||
|
||||
// RemovedIDs returns all IDs (to other nodes) that were removed for the edge with
|
||||
// the given name in this mutation.
|
||||
func (m *Mutation) RemovedIDs(name string) []ent.Value {
|
||||
switch name {
|
||||
case EdgeTeams:
|
||||
ids := make([]ent.Value, 0, len(m.removedteams))
|
||||
for id := range m.removedteams {
|
||||
ids = append(ids, id)
|
||||
}
|
||||
return ids
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
// ClearedEdges returns all edge names that were cleared in this mutation.
|
||||
func (m *Mutation) ClearedEdges() []string {
|
||||
edges := make([]string, 0, 2)
|
||||
if m.clearedteams {
|
||||
edges = append(edges, EdgeTeams)
|
||||
}
|
||||
if m.clearedowner {
|
||||
edges = append(edges, EdgeOwner)
|
||||
}
|
||||
return edges
|
||||
}
|
||||
|
||||
// EdgeCleared returns a boolean which indicates if the edge with the given name
|
||||
// was cleared in this mutation.
|
||||
func (m *Mutation) EdgeCleared(name string) bool {
|
||||
switch name {
|
||||
case EdgeTeams:
|
||||
return m.clearedteams
|
||||
case EdgeOwner:
|
||||
return m.clearedowner
|
||||
}
|
||||
return false
|
||||
}
|
||||
|
||||
// ClearEdge clears the value of the edge with the given name. It returns an error
|
||||
// if that edge is not defined in the schema.
|
||||
func (m *Mutation) ClearEdge(name string) error {
|
||||
switch name {
|
||||
case EdgeOwner:
|
||||
m.ClearOwner()
|
||||
return nil
|
||||
}
|
||||
return fmt.Errorf("unknown Task unique edge %s", name)
|
||||
}
|
||||
|
||||
// ResetEdge resets all changes to the edge with the given name in this mutation.
|
||||
// It returns an error if the edge is not defined in the schema.
|
||||
func (m *Mutation) ResetEdge(name string) error {
|
||||
switch name {
|
||||
case EdgeTeams:
|
||||
m.ResetTeams()
|
||||
return nil
|
||||
case EdgeOwner:
|
||||
m.ResetOwner()
|
||||
return nil
|
||||
}
|
||||
return fmt.Errorf("unknown Task edge %s", name)
|
||||
}
|
||||
Reference in New Issue
Block a user