95 lines
2.3 KiB
Go
95 lines
2.3 KiB
Go
// Copyright 2019-present Facebook Inc. All rights reserved.
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// This source code is licensed under the Apache 2.0 license found
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// in the LICENSE file in the root directory of this source tree.
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// Code generated by ent, DO NOT EDIT.
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package ent
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import (
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"context"
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"entgo.io/ent/dialect/gremlin"
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"entgo.io/ent/dialect/gremlin/graph/dsl"
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"entgo.io/ent/dialect/gremlin/graph/dsl/__"
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"entgo.io/ent/dialect/gremlin/graph/dsl/g"
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"entgo.io/ent/entc/integration/gremlin/ent/goods"
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"entgo.io/ent/entc/integration/gremlin/ent/predicate"
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)
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// GoodsDelete is the builder for deleting a Goods entity.
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type GoodsDelete struct {
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config
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hooks []Hook
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mutation *GoodsMutation
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}
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// Where appends a list predicates to the GoodsDelete builder.
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func (_d *GoodsDelete) Where(ps ...predicate.Goods) *GoodsDelete {
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_d.mutation.Where(ps...)
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return _d
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}
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// Exec executes the deletion query and returns how many vertices were deleted.
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func (_d *GoodsDelete) Exec(ctx context.Context) (int, error) {
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return withHooks(ctx, _d.gremlinExec, _d.mutation, _d.hooks)
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}
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// ExecX is like Exec, but panics if an error occurs.
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func (_d *GoodsDelete) ExecX(ctx context.Context) int {
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n, err := _d.Exec(ctx)
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if err != nil {
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panic(err)
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}
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return n
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}
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func (_d *GoodsDelete) gremlinExec(ctx context.Context) (int, error) {
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res := &gremlin.Response{}
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query, bindings := _d.gremlin().Query()
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if err := _d.driver.Exec(ctx, query, bindings, res); err != nil {
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return 0, err
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}
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_d.mutation.done = true
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return res.ReadInt()
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}
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func (_d *GoodsDelete) gremlin() *dsl.Traversal {
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t := g.V().HasLabel(goods.Label)
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for _, p := range _d.mutation.Predicates() {
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p(t)
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}
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return t.SideEffect(__.Drop()).Count()
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}
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// GoodsDeleteOne is the builder for deleting a single Goods entity.
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type GoodsDeleteOne struct {
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_d *GoodsDelete
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}
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// Where appends a list predicates to the GoodsDelete builder.
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func (_d *GoodsDeleteOne) Where(ps ...predicate.Goods) *GoodsDeleteOne {
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_d._d.mutation.Where(ps...)
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return _d
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}
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// Exec executes the deletion query.
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func (_d *GoodsDeleteOne) Exec(ctx context.Context) error {
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n, err := _d._d.Exec(ctx)
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switch {
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case err != nil:
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return err
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case n == 0:
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return &NotFoundError{goods.Label}
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default:
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return nil
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}
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}
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// ExecX is like Exec, but panics if an error occurs.
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func (_d *GoodsDeleteOne) ExecX(ctx context.Context) {
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if err := _d.Exec(ctx); err != nil {
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panic(err)
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}
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}
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