166 lines
4.2 KiB
Go
166 lines
4.2 KiB
Go
// Copyright 2019-present Facebook Inc. All rights reserved.
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// This source code is licensed under the Apache 2.0 license found
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// in the LICENSE file in the root directory of this source tree.
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// Code generated by ent, DO NOT EDIT.
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package ent
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import (
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"context"
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"fmt"
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"entgo.io/ent/dialect/gremlin"
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"entgo.io/ent/dialect/gremlin/graph/dsl"
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"entgo.io/ent/dialect/gremlin/graph/dsl/__"
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"entgo.io/ent/dialect/gremlin/graph/dsl/g"
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"entgo.io/ent/dialect/gremlin/graph/dsl/p"
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"entgo.io/ent/entc/integration/gremlin/ent/item"
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)
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// ItemCreate is the builder for creating a Item entity.
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type ItemCreate struct {
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config
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mutation *ItemMutation
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hooks []Hook
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}
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// SetText sets the "text" field.
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func (_c *ItemCreate) SetText(v string) *ItemCreate {
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_c.mutation.SetText(v)
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return _c
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}
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// SetNillableText sets the "text" field if the given value is not nil.
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func (_c *ItemCreate) SetNillableText(v *string) *ItemCreate {
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if v != nil {
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_c.SetText(*v)
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}
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return _c
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}
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// SetID sets the "id" field.
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func (_c *ItemCreate) SetID(v string) *ItemCreate {
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_c.mutation.SetID(v)
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return _c
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}
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// SetNillableID sets the "id" field if the given value is not nil.
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func (_c *ItemCreate) SetNillableID(v *string) *ItemCreate {
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if v != nil {
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_c.SetID(*v)
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}
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return _c
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}
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// Mutation returns the ItemMutation object of the builder.
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func (_c *ItemCreate) Mutation() *ItemMutation {
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return _c.mutation
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}
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// Save creates the Item in the database.
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func (_c *ItemCreate) Save(ctx context.Context) (*Item, error) {
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_c.defaults()
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return withHooks(ctx, _c.gremlinSave, _c.mutation, _c.hooks)
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}
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// SaveX calls Save and panics if Save returns an error.
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func (_c *ItemCreate) SaveX(ctx context.Context) *Item {
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v, err := _c.Save(ctx)
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if err != nil {
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panic(err)
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}
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return v
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}
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// Exec executes the query.
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func (_c *ItemCreate) Exec(ctx context.Context) error {
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_, err := _c.Save(ctx)
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return err
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}
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// ExecX is like Exec, but panics if an error occurs.
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func (_c *ItemCreate) ExecX(ctx context.Context) {
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if err := _c.Exec(ctx); err != nil {
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panic(err)
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}
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}
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// defaults sets the default values of the builder before save.
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func (_c *ItemCreate) defaults() {
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if _, ok := _c.mutation.ID(); !ok {
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v := item.DefaultID()
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_c.mutation.SetID(v)
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}
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}
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// check runs all checks and user-defined validators on the builder.
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func (_c *ItemCreate) check() error {
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if v, ok := _c.mutation.Text(); ok {
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if err := item.TextValidator(v); err != nil {
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return &ValidationError{Name: "text", err: fmt.Errorf(`ent: validator failed for field "Item.text": %w`, err)}
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}
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}
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if v, ok := _c.mutation.ID(); ok {
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if err := item.IDValidator(v); err != nil {
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return &ValidationError{Name: "id", err: fmt.Errorf(`ent: validator failed for field "Item.id": %w`, err)}
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}
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}
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return nil
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}
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func (_c *ItemCreate) gremlinSave(ctx context.Context) (*Item, error) {
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if err := _c.check(); err != nil {
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return nil, err
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}
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res := &gremlin.Response{}
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query, bindings := _c.gremlin().Query()
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if err := _c.driver.Exec(ctx, query, bindings, res); err != nil {
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return nil, err
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}
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if err, ok := isConstantError(res); ok {
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return nil, err
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}
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rnode := &Item{config: _c.config}
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if err := rnode.FromResponse(res); err != nil {
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return nil, err
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}
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_c.mutation.id = &rnode.ID
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_c.mutation.done = true
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return rnode, nil
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}
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func (_c *ItemCreate) gremlin() *dsl.Traversal {
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type constraint struct {
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pred *dsl.Traversal // constraint predicate.
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test *dsl.Traversal // test matches and its constant.
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}
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constraints := make([]*constraint, 0, 1)
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v := g.AddV(item.Label)
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if id, ok := _c.mutation.ID(); ok {
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v.Property(dsl.ID, id)
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}
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if value, ok := _c.mutation.Text(); ok {
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constraints = append(constraints, &constraint{
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pred: g.V().Has(item.Label, item.FieldText, value).Count(),
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test: __.Is(p.NEQ(0)).Constant(NewErrUniqueField(item.Label, item.FieldText, value)),
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})
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v.Property(dsl.Single, item.FieldText, value)
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}
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if len(constraints) == 0 {
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return v.ValueMap(true)
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}
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tr := constraints[0].pred.Coalesce(constraints[0].test, v.ValueMap(true))
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for _, cr := range constraints[1:] {
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tr = cr.pred.Coalesce(cr.test, tr)
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}
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return tr
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}
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// ItemCreateBulk is the builder for creating many Item entities in bulk.
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type ItemCreateBulk struct {
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config
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err error
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builders []*ItemCreate
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}
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