220 lines
5.6 KiB
Go
220 lines
5.6 KiB
Go
// Copyright 2019-present Facebook Inc. All rights reserved.
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// This source code is licensed under the Apache 2.0 license found
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// in the LICENSE file in the root directory of this source tree.
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// Code generated by ent, DO NOT EDIT.
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package ent
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import (
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"context"
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"errors"
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"time"
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"entgo.io/ent/dialect/gremlin"
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"entgo.io/ent/dialect/gremlin/graph/dsl"
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"entgo.io/ent/dialect/gremlin/graph/dsl/g"
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"entgo.io/ent/entc/integration/gremlin/ent/license"
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"entgo.io/ent/entc/integration/gremlin/ent/predicate"
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)
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// LicenseUpdate is the builder for updating License entities.
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type LicenseUpdate struct {
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config
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hooks []Hook
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mutation *LicenseMutation
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}
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// Where appends a list predicates to the LicenseUpdate builder.
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func (_u *LicenseUpdate) Where(ps ...predicate.License) *LicenseUpdate {
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_u.mutation.Where(ps...)
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return _u
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}
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// SetUpdateTime sets the "update_time" field.
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func (_u *LicenseUpdate) SetUpdateTime(v time.Time) *LicenseUpdate {
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_u.mutation.SetUpdateTime(v)
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return _u
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}
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// Mutation returns the LicenseMutation object of the builder.
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func (_u *LicenseUpdate) Mutation() *LicenseMutation {
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return _u.mutation
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}
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// Save executes the query and returns the number of nodes affected by the update operation.
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func (_u *LicenseUpdate) Save(ctx context.Context) (int, error) {
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_u.defaults()
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return withHooks(ctx, _u.gremlinSave, _u.mutation, _u.hooks)
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}
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// SaveX is like Save, but panics if an error occurs.
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func (_u *LicenseUpdate) SaveX(ctx context.Context) int {
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affected, err := _u.Save(ctx)
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if err != nil {
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panic(err)
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}
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return affected
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}
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// Exec executes the query.
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func (_u *LicenseUpdate) Exec(ctx context.Context) error {
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_, err := _u.Save(ctx)
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return err
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}
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// ExecX is like Exec, but panics if an error occurs.
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func (_u *LicenseUpdate) ExecX(ctx context.Context) {
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if err := _u.Exec(ctx); err != nil {
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panic(err)
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}
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}
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// defaults sets the default values of the builder before save.
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func (_u *LicenseUpdate) defaults() {
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if _, ok := _u.mutation.UpdateTime(); !ok {
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v := license.UpdateDefaultUpdateTime()
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_u.mutation.SetUpdateTime(v)
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}
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}
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func (_u *LicenseUpdate) gremlinSave(ctx context.Context) (int, error) {
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res := &gremlin.Response{}
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query, bindings := _u.gremlin().Query()
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if err := _u.driver.Exec(ctx, query, bindings, res); err != nil {
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return 0, err
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}
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if err, ok := isConstantError(res); ok {
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return 0, err
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}
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_u.mutation.done = true
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return res.ReadInt()
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}
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func (_u *LicenseUpdate) gremlin() *dsl.Traversal {
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v := g.V().HasLabel(license.Label)
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for _, p := range _u.mutation.Predicates() {
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p(v)
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}
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var (
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trs []*dsl.Traversal
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)
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if value, ok := _u.mutation.UpdateTime(); ok {
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v.Property(dsl.Single, license.FieldUpdateTime, value)
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}
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v.Count()
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trs = append(trs, v)
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return dsl.Join(trs...)
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}
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// LicenseUpdateOne is the builder for updating a single License entity.
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type LicenseUpdateOne struct {
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config
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fields []string
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hooks []Hook
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mutation *LicenseMutation
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}
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// SetUpdateTime sets the "update_time" field.
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func (_u *LicenseUpdateOne) SetUpdateTime(v time.Time) *LicenseUpdateOne {
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_u.mutation.SetUpdateTime(v)
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return _u
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}
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// Mutation returns the LicenseMutation object of the builder.
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func (_u *LicenseUpdateOne) Mutation() *LicenseMutation {
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return _u.mutation
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}
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// Where appends a list predicates to the LicenseUpdate builder.
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func (_u *LicenseUpdateOne) Where(ps ...predicate.License) *LicenseUpdateOne {
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_u.mutation.Where(ps...)
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return _u
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}
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// Select allows selecting one or more fields (columns) of the returned entity.
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// The default is selecting all fields defined in the entity schema.
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func (_u *LicenseUpdateOne) Select(field string, fields ...string) *LicenseUpdateOne {
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_u.fields = append([]string{field}, fields...)
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return _u
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}
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// Save executes the query and returns the updated License entity.
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func (_u *LicenseUpdateOne) Save(ctx context.Context) (*License, error) {
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_u.defaults()
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return withHooks(ctx, _u.gremlinSave, _u.mutation, _u.hooks)
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}
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// SaveX is like Save, but panics if an error occurs.
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func (_u *LicenseUpdateOne) SaveX(ctx context.Context) *License {
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node, err := _u.Save(ctx)
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if err != nil {
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panic(err)
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}
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return node
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}
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// Exec executes the query on the entity.
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func (_u *LicenseUpdateOne) Exec(ctx context.Context) error {
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_, err := _u.Save(ctx)
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return err
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}
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// ExecX is like Exec, but panics if an error occurs.
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func (_u *LicenseUpdateOne) ExecX(ctx context.Context) {
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if err := _u.Exec(ctx); err != nil {
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panic(err)
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}
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}
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// defaults sets the default values of the builder before save.
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func (_u *LicenseUpdateOne) defaults() {
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if _, ok := _u.mutation.UpdateTime(); !ok {
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v := license.UpdateDefaultUpdateTime()
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_u.mutation.SetUpdateTime(v)
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}
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}
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func (_u *LicenseUpdateOne) gremlinSave(ctx context.Context) (*License, error) {
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res := &gremlin.Response{}
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id, ok := _u.mutation.ID()
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if !ok {
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return nil, &ValidationError{Name: "id", err: errors.New(`ent: missing "License.id" for update`)}
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}
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query, bindings := _u.gremlin(id).Query()
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if err := _u.driver.Exec(ctx, query, bindings, res); err != nil {
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return nil, err
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}
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if err, ok := isConstantError(res); ok {
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return nil, err
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}
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_u.mutation.done = true
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_m := &License{config: _u.config}
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if err := _m.FromResponse(res); err != nil {
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return nil, err
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}
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return _m, nil
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}
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func (_u *LicenseUpdateOne) gremlin(id int) *dsl.Traversal {
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v := g.V(id)
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var (
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trs []*dsl.Traversal
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)
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if value, ok := _u.mutation.UpdateTime(); ok {
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v.Property(dsl.Single, license.FieldUpdateTime, value)
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}
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if len(_u.fields) > 0 {
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fields := make([]any, 0, len(_u.fields)+1)
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fields = append(fields, true)
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for _, f := range _u.fields {
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fields = append(fields, f)
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}
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v.ValueMap(fields...)
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} else {
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v.ValueMap(true)
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}
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trs = append(trs, v)
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return dsl.Join(trs...)
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}
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