642 lines
17 KiB
Go
642 lines
17 KiB
Go
// Copyright 2019-present Facebook Inc. All rights reserved.
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// This source code is licensed under the Apache 2.0 license found
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// in the LICENSE file in the root directory of this source tree.
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// Code generated by ent, DO NOT EDIT.
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package ent
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import (
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"context"
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"errors"
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"time"
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"entgo.io/ent/dialect/gremlin"
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"entgo.io/ent/dialect/gremlin/graph/dsl"
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"entgo.io/ent/dialect/gremlin/graph/dsl/__"
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"entgo.io/ent/dialect/gremlin/graph/dsl/g"
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"entgo.io/ent/dialect/gremlin/graph/dsl/p"
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"entgo.io/ent/entc/integration/gremlin/ent/pet"
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"entgo.io/ent/entc/integration/gremlin/ent/predicate"
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"entgo.io/ent/entc/integration/gremlin/ent/user"
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"github.com/google/uuid"
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)
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// PetUpdate is the builder for updating Pet entities.
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type PetUpdate struct {
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config
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hooks []Hook
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mutation *PetMutation
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}
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// Where appends a list predicates to the PetUpdate builder.
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func (_u *PetUpdate) Where(ps ...predicate.Pet) *PetUpdate {
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_u.mutation.Where(ps...)
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return _u
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}
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// SetAge sets the "age" field.
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func (_u *PetUpdate) SetAge(v float64) *PetUpdate {
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_u.mutation.ResetAge()
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_u.mutation.SetAge(v)
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return _u
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}
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// SetNillableAge sets the "age" field if the given value is not nil.
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func (_u *PetUpdate) SetNillableAge(v *float64) *PetUpdate {
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if v != nil {
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_u.SetAge(*v)
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}
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return _u
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}
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// AddAge adds value to the "age" field.
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func (_u *PetUpdate) AddAge(v float64) *PetUpdate {
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_u.mutation.AddAge(v)
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return _u
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}
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// SetName sets the "name" field.
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func (_u *PetUpdate) SetName(v string) *PetUpdate {
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_u.mutation.SetName(v)
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return _u
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}
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// SetNillableName sets the "name" field if the given value is not nil.
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func (_u *PetUpdate) SetNillableName(v *string) *PetUpdate {
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if v != nil {
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_u.SetName(*v)
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}
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return _u
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}
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// SetUUID sets the "uuid" field.
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func (_u *PetUpdate) SetUUID(v uuid.UUID) *PetUpdate {
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_u.mutation.SetUUID(v)
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return _u
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}
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// SetNillableUUID sets the "uuid" field if the given value is not nil.
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func (_u *PetUpdate) SetNillableUUID(v *uuid.UUID) *PetUpdate {
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if v != nil {
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_u.SetUUID(*v)
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}
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return _u
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}
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// ClearUUID clears the value of the "uuid" field.
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func (_u *PetUpdate) ClearUUID() *PetUpdate {
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_u.mutation.ClearUUID()
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return _u
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}
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// SetNickname sets the "nickname" field.
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func (_u *PetUpdate) SetNickname(v string) *PetUpdate {
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_u.mutation.SetNickname(v)
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return _u
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}
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// SetNillableNickname sets the "nickname" field if the given value is not nil.
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func (_u *PetUpdate) SetNillableNickname(v *string) *PetUpdate {
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if v != nil {
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_u.SetNickname(*v)
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}
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return _u
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}
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// ClearNickname clears the value of the "nickname" field.
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func (_u *PetUpdate) ClearNickname() *PetUpdate {
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_u.mutation.ClearNickname()
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return _u
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}
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// SetTrained sets the "trained" field.
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func (_u *PetUpdate) SetTrained(v bool) *PetUpdate {
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_u.mutation.SetTrained(v)
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return _u
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}
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// SetNillableTrained sets the "trained" field if the given value is not nil.
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func (_u *PetUpdate) SetNillableTrained(v *bool) *PetUpdate {
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if v != nil {
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_u.SetTrained(*v)
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}
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return _u
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}
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// SetOptionalTime sets the "optional_time" field.
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func (_u *PetUpdate) SetOptionalTime(v time.Time) *PetUpdate {
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_u.mutation.SetOptionalTime(v)
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return _u
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}
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// SetNillableOptionalTime sets the "optional_time" field if the given value is not nil.
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func (_u *PetUpdate) SetNillableOptionalTime(v *time.Time) *PetUpdate {
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if v != nil {
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_u.SetOptionalTime(*v)
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}
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return _u
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}
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// ClearOptionalTime clears the value of the "optional_time" field.
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func (_u *PetUpdate) ClearOptionalTime() *PetUpdate {
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_u.mutation.ClearOptionalTime()
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return _u
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}
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// SetTeamID sets the "team" edge to the User entity by ID.
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func (_u *PetUpdate) SetTeamID(id string) *PetUpdate {
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_u.mutation.SetTeamID(id)
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return _u
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}
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// SetNillableTeamID sets the "team" edge to the User entity by ID if the given value is not nil.
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func (_u *PetUpdate) SetNillableTeamID(id *string) *PetUpdate {
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if id != nil {
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_u = _u.SetTeamID(*id)
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}
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return _u
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}
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// SetTeam sets the "team" edge to the User entity.
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func (_u *PetUpdate) SetTeam(v *User) *PetUpdate {
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return _u.SetTeamID(v.ID)
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}
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// SetOwnerID sets the "owner" edge to the User entity by ID.
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func (_u *PetUpdate) SetOwnerID(id string) *PetUpdate {
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_u.mutation.SetOwnerID(id)
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return _u
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}
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// SetNillableOwnerID sets the "owner" edge to the User entity by ID if the given value is not nil.
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func (_u *PetUpdate) SetNillableOwnerID(id *string) *PetUpdate {
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if id != nil {
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_u = _u.SetOwnerID(*id)
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}
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return _u
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}
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// SetOwner sets the "owner" edge to the User entity.
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func (_u *PetUpdate) SetOwner(v *User) *PetUpdate {
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return _u.SetOwnerID(v.ID)
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}
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// Mutation returns the PetMutation object of the builder.
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func (_u *PetUpdate) Mutation() *PetMutation {
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return _u.mutation
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}
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// ClearTeam clears the "team" edge to the User entity.
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func (_u *PetUpdate) ClearTeam() *PetUpdate {
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_u.mutation.ClearTeam()
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return _u
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}
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// ClearOwner clears the "owner" edge to the User entity.
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func (_u *PetUpdate) ClearOwner() *PetUpdate {
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_u.mutation.ClearOwner()
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return _u
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}
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// Save executes the query and returns the number of nodes affected by the update operation.
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func (_u *PetUpdate) Save(ctx context.Context) (int, error) {
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return withHooks(ctx, _u.gremlinSave, _u.mutation, _u.hooks)
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}
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// SaveX is like Save, but panics if an error occurs.
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func (_u *PetUpdate) SaveX(ctx context.Context) int {
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affected, err := _u.Save(ctx)
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if err != nil {
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panic(err)
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}
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return affected
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}
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// Exec executes the query.
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func (_u *PetUpdate) Exec(ctx context.Context) error {
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_, err := _u.Save(ctx)
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return err
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}
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// ExecX is like Exec, but panics if an error occurs.
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func (_u *PetUpdate) ExecX(ctx context.Context) {
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if err := _u.Exec(ctx); err != nil {
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panic(err)
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}
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}
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func (_u *PetUpdate) gremlinSave(ctx context.Context) (int, error) {
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res := &gremlin.Response{}
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query, bindings := _u.gremlin().Query()
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if err := _u.driver.Exec(ctx, query, bindings, res); err != nil {
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return 0, err
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}
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if err, ok := isConstantError(res); ok {
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return 0, err
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}
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_u.mutation.done = true
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return res.ReadInt()
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}
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func (_u *PetUpdate) gremlin() *dsl.Traversal {
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type constraint struct {
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pred *dsl.Traversal // constraint predicate.
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test *dsl.Traversal // test matches and its constant.
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}
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constraints := make([]*constraint, 0, 1)
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v := g.V().HasLabel(pet.Label)
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for _, p := range _u.mutation.Predicates() {
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p(v)
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}
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var (
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rv = v.Clone()
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_ = rv
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trs []*dsl.Traversal
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)
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if value, ok := _u.mutation.Age(); ok {
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v.Property(dsl.Single, pet.FieldAge, value)
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}
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if value, ok := _u.mutation.AddedAge(); ok {
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v.Property(dsl.Single, pet.FieldAge, __.Union(__.Values(pet.FieldAge), __.Constant(value)).Sum())
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}
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if value, ok := _u.mutation.Name(); ok {
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v.Property(dsl.Single, pet.FieldName, value)
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}
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if value, ok := _u.mutation.UUID(); ok {
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v.Property(dsl.Single, pet.FieldUUID, value)
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}
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if value, ok := _u.mutation.Nickname(); ok {
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v.Property(dsl.Single, pet.FieldNickname, value)
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}
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if value, ok := _u.mutation.Trained(); ok {
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v.Property(dsl.Single, pet.FieldTrained, value)
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}
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if value, ok := _u.mutation.OptionalTime(); ok {
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v.Property(dsl.Single, pet.FieldOptionalTime, value)
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}
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var properties []any
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if _u.mutation.UUIDCleared() {
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properties = append(properties, pet.FieldUUID)
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}
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if _u.mutation.NicknameCleared() {
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properties = append(properties, pet.FieldNickname)
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}
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if _u.mutation.OptionalTimeCleared() {
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properties = append(properties, pet.FieldOptionalTime)
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}
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if len(properties) > 0 {
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v.SideEffect(__.Properties(properties...).Drop())
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}
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if _u.mutation.TeamCleared() {
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tr := rv.Clone().InE(user.TeamLabel).Drop().Iterate()
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trs = append(trs, tr)
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}
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for _, id := range _u.mutation.TeamIDs() {
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v.AddE(user.TeamLabel).From(g.V(id)).InV()
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constraints = append(constraints, &constraint{
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pred: g.E().HasLabel(user.TeamLabel).OutV().HasID(id).Count(),
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test: __.Is(p.NEQ(0)).Constant(NewErrUniqueEdge(pet.Label, user.TeamLabel, id)),
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})
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}
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if _u.mutation.OwnerCleared() {
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tr := rv.Clone().InE(user.PetsLabel).Drop().Iterate()
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trs = append(trs, tr)
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}
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for _, id := range _u.mutation.OwnerIDs() {
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v.AddE(user.PetsLabel).From(g.V(id)).InV()
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}
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v.Count()
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if len(constraints) > 0 {
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constraints = append(constraints, &constraint{
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pred: rv.Count(),
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test: __.Is(p.GT(1)).Constant(&ConstraintError{msg: "update traversal contains more than one vertex"}),
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})
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v = constraints[0].pred.Coalesce(constraints[0].test, v)
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for _, cr := range constraints[1:] {
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v = cr.pred.Coalesce(cr.test, v)
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}
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}
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trs = append(trs, v)
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return dsl.Join(trs...)
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}
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// PetUpdateOne is the builder for updating a single Pet entity.
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type PetUpdateOne struct {
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config
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fields []string
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hooks []Hook
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mutation *PetMutation
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}
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// SetAge sets the "age" field.
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func (_u *PetUpdateOne) SetAge(v float64) *PetUpdateOne {
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_u.mutation.ResetAge()
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_u.mutation.SetAge(v)
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return _u
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}
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// SetNillableAge sets the "age" field if the given value is not nil.
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func (_u *PetUpdateOne) SetNillableAge(v *float64) *PetUpdateOne {
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if v != nil {
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_u.SetAge(*v)
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}
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return _u
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}
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// AddAge adds value to the "age" field.
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func (_u *PetUpdateOne) AddAge(v float64) *PetUpdateOne {
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_u.mutation.AddAge(v)
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return _u
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}
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// SetName sets the "name" field.
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func (_u *PetUpdateOne) SetName(v string) *PetUpdateOne {
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_u.mutation.SetName(v)
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return _u
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}
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// SetNillableName sets the "name" field if the given value is not nil.
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func (_u *PetUpdateOne) SetNillableName(v *string) *PetUpdateOne {
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if v != nil {
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_u.SetName(*v)
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}
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return _u
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}
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// SetUUID sets the "uuid" field.
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func (_u *PetUpdateOne) SetUUID(v uuid.UUID) *PetUpdateOne {
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_u.mutation.SetUUID(v)
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return _u
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}
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// SetNillableUUID sets the "uuid" field if the given value is not nil.
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func (_u *PetUpdateOne) SetNillableUUID(v *uuid.UUID) *PetUpdateOne {
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if v != nil {
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_u.SetUUID(*v)
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}
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return _u
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}
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// ClearUUID clears the value of the "uuid" field.
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func (_u *PetUpdateOne) ClearUUID() *PetUpdateOne {
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_u.mutation.ClearUUID()
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return _u
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}
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// SetNickname sets the "nickname" field.
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func (_u *PetUpdateOne) SetNickname(v string) *PetUpdateOne {
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_u.mutation.SetNickname(v)
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return _u
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}
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// SetNillableNickname sets the "nickname" field if the given value is not nil.
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func (_u *PetUpdateOne) SetNillableNickname(v *string) *PetUpdateOne {
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if v != nil {
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_u.SetNickname(*v)
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}
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return _u
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}
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// ClearNickname clears the value of the "nickname" field.
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func (_u *PetUpdateOne) ClearNickname() *PetUpdateOne {
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_u.mutation.ClearNickname()
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return _u
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}
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// SetTrained sets the "trained" field.
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func (_u *PetUpdateOne) SetTrained(v bool) *PetUpdateOne {
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_u.mutation.SetTrained(v)
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return _u
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}
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// SetNillableTrained sets the "trained" field if the given value is not nil.
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func (_u *PetUpdateOne) SetNillableTrained(v *bool) *PetUpdateOne {
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if v != nil {
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_u.SetTrained(*v)
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}
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return _u
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}
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// SetOptionalTime sets the "optional_time" field.
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func (_u *PetUpdateOne) SetOptionalTime(v time.Time) *PetUpdateOne {
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_u.mutation.SetOptionalTime(v)
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return _u
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}
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// SetNillableOptionalTime sets the "optional_time" field if the given value is not nil.
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func (_u *PetUpdateOne) SetNillableOptionalTime(v *time.Time) *PetUpdateOne {
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if v != nil {
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_u.SetOptionalTime(*v)
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}
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return _u
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}
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// ClearOptionalTime clears the value of the "optional_time" field.
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func (_u *PetUpdateOne) ClearOptionalTime() *PetUpdateOne {
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_u.mutation.ClearOptionalTime()
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return _u
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}
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// SetTeamID sets the "team" edge to the User entity by ID.
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func (_u *PetUpdateOne) SetTeamID(id string) *PetUpdateOne {
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_u.mutation.SetTeamID(id)
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return _u
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}
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// SetNillableTeamID sets the "team" edge to the User entity by ID if the given value is not nil.
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func (_u *PetUpdateOne) SetNillableTeamID(id *string) *PetUpdateOne {
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if id != nil {
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_u = _u.SetTeamID(*id)
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}
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return _u
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}
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// SetTeam sets the "team" edge to the User entity.
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func (_u *PetUpdateOne) SetTeam(v *User) *PetUpdateOne {
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return _u.SetTeamID(v.ID)
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}
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// SetOwnerID sets the "owner" edge to the User entity by ID.
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func (_u *PetUpdateOne) SetOwnerID(id string) *PetUpdateOne {
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_u.mutation.SetOwnerID(id)
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return _u
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}
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// SetNillableOwnerID sets the "owner" edge to the User entity by ID if the given value is not nil.
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func (_u *PetUpdateOne) SetNillableOwnerID(id *string) *PetUpdateOne {
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if id != nil {
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_u = _u.SetOwnerID(*id)
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}
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return _u
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}
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// SetOwner sets the "owner" edge to the User entity.
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func (_u *PetUpdateOne) SetOwner(v *User) *PetUpdateOne {
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return _u.SetOwnerID(v.ID)
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}
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// Mutation returns the PetMutation object of the builder.
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func (_u *PetUpdateOne) Mutation() *PetMutation {
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return _u.mutation
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}
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// ClearTeam clears the "team" edge to the User entity.
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func (_u *PetUpdateOne) ClearTeam() *PetUpdateOne {
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_u.mutation.ClearTeam()
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return _u
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}
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// ClearOwner clears the "owner" edge to the User entity.
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func (_u *PetUpdateOne) ClearOwner() *PetUpdateOne {
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_u.mutation.ClearOwner()
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return _u
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}
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// Where appends a list predicates to the PetUpdate builder.
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func (_u *PetUpdateOne) Where(ps ...predicate.Pet) *PetUpdateOne {
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_u.mutation.Where(ps...)
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return _u
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}
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// Select allows selecting one or more fields (columns) of the returned entity.
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// The default is selecting all fields defined in the entity schema.
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func (_u *PetUpdateOne) Select(field string, fields ...string) *PetUpdateOne {
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_u.fields = append([]string{field}, fields...)
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return _u
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}
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// Save executes the query and returns the updated Pet entity.
|
|
func (_u *PetUpdateOne) Save(ctx context.Context) (*Pet, error) {
|
|
return withHooks(ctx, _u.gremlinSave, _u.mutation, _u.hooks)
|
|
}
|
|
|
|
// SaveX is like Save, but panics if an error occurs.
|
|
func (_u *PetUpdateOne) SaveX(ctx context.Context) *Pet {
|
|
node, err := _u.Save(ctx)
|
|
if err != nil {
|
|
panic(err)
|
|
}
|
|
return node
|
|
}
|
|
|
|
// Exec executes the query on the entity.
|
|
func (_u *PetUpdateOne) Exec(ctx context.Context) error {
|
|
_, err := _u.Save(ctx)
|
|
return err
|
|
}
|
|
|
|
// ExecX is like Exec, but panics if an error occurs.
|
|
func (_u *PetUpdateOne) ExecX(ctx context.Context) {
|
|
if err := _u.Exec(ctx); err != nil {
|
|
panic(err)
|
|
}
|
|
}
|
|
|
|
func (_u *PetUpdateOne) gremlinSave(ctx context.Context) (*Pet, error) {
|
|
res := &gremlin.Response{}
|
|
id, ok := _u.mutation.ID()
|
|
if !ok {
|
|
return nil, &ValidationError{Name: "id", err: errors.New(`ent: missing "Pet.id" for update`)}
|
|
}
|
|
query, bindings := _u.gremlin(id).Query()
|
|
if err := _u.driver.Exec(ctx, query, bindings, res); err != nil {
|
|
return nil, err
|
|
}
|
|
if err, ok := isConstantError(res); ok {
|
|
return nil, err
|
|
}
|
|
_u.mutation.done = true
|
|
_m := &Pet{config: _u.config}
|
|
if err := _m.FromResponse(res); err != nil {
|
|
return nil, err
|
|
}
|
|
return _m, nil
|
|
}
|
|
|
|
func (_u *PetUpdateOne) gremlin(id string) *dsl.Traversal {
|
|
type constraint struct {
|
|
pred *dsl.Traversal // constraint predicate.
|
|
test *dsl.Traversal // test matches and its constant.
|
|
}
|
|
constraints := make([]*constraint, 0, 1)
|
|
v := g.V(id)
|
|
var (
|
|
rv = v.Clone()
|
|
_ = rv
|
|
|
|
trs []*dsl.Traversal
|
|
)
|
|
if value, ok := _u.mutation.Age(); ok {
|
|
v.Property(dsl.Single, pet.FieldAge, value)
|
|
}
|
|
if value, ok := _u.mutation.AddedAge(); ok {
|
|
v.Property(dsl.Single, pet.FieldAge, __.Union(__.Values(pet.FieldAge), __.Constant(value)).Sum())
|
|
}
|
|
if value, ok := _u.mutation.Name(); ok {
|
|
v.Property(dsl.Single, pet.FieldName, value)
|
|
}
|
|
if value, ok := _u.mutation.UUID(); ok {
|
|
v.Property(dsl.Single, pet.FieldUUID, value)
|
|
}
|
|
if value, ok := _u.mutation.Nickname(); ok {
|
|
v.Property(dsl.Single, pet.FieldNickname, value)
|
|
}
|
|
if value, ok := _u.mutation.Trained(); ok {
|
|
v.Property(dsl.Single, pet.FieldTrained, value)
|
|
}
|
|
if value, ok := _u.mutation.OptionalTime(); ok {
|
|
v.Property(dsl.Single, pet.FieldOptionalTime, value)
|
|
}
|
|
var properties []any
|
|
if _u.mutation.UUIDCleared() {
|
|
properties = append(properties, pet.FieldUUID)
|
|
}
|
|
if _u.mutation.NicknameCleared() {
|
|
properties = append(properties, pet.FieldNickname)
|
|
}
|
|
if _u.mutation.OptionalTimeCleared() {
|
|
properties = append(properties, pet.FieldOptionalTime)
|
|
}
|
|
if len(properties) > 0 {
|
|
v.SideEffect(__.Properties(properties...).Drop())
|
|
}
|
|
if _u.mutation.TeamCleared() {
|
|
tr := rv.Clone().InE(user.TeamLabel).Drop().Iterate()
|
|
trs = append(trs, tr)
|
|
}
|
|
for _, id := range _u.mutation.TeamIDs() {
|
|
v.AddE(user.TeamLabel).From(g.V(id)).InV()
|
|
constraints = append(constraints, &constraint{
|
|
pred: g.E().HasLabel(user.TeamLabel).OutV().HasID(id).Count(),
|
|
test: __.Is(p.NEQ(0)).Constant(NewErrUniqueEdge(pet.Label, user.TeamLabel, id)),
|
|
})
|
|
}
|
|
if _u.mutation.OwnerCleared() {
|
|
tr := rv.Clone().InE(user.PetsLabel).Drop().Iterate()
|
|
trs = append(trs, tr)
|
|
}
|
|
for _, id := range _u.mutation.OwnerIDs() {
|
|
v.AddE(user.PetsLabel).From(g.V(id)).InV()
|
|
}
|
|
if len(_u.fields) > 0 {
|
|
fields := make([]any, 0, len(_u.fields)+1)
|
|
fields = append(fields, true)
|
|
for _, f := range _u.fields {
|
|
fields = append(fields, f)
|
|
}
|
|
v.ValueMap(fields...)
|
|
} else {
|
|
v.ValueMap(true)
|
|
}
|
|
if len(constraints) > 0 {
|
|
v = constraints[0].pred.Coalesce(constraints[0].test, v)
|
|
for _, cr := range constraints[1:] {
|
|
v = cr.pred.Coalesce(cr.test, v)
|
|
}
|
|
}
|
|
trs = append(trs, v)
|
|
return dsl.Join(trs...)
|
|
}
|