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upstream-ent/entc/integration/gremlin/ent/spec_update.go
upstream-mirror 4b3ad0b611
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276 lines
7.0 KiB
Go

// Copyright 2019-present Facebook Inc. All rights reserved.
// This source code is licensed under the Apache 2.0 license found
// in the LICENSE file in the root directory of this source tree.
// Code generated by ent, DO NOT EDIT.
package ent
import (
"context"
"errors"
"entgo.io/ent/dialect/gremlin"
"entgo.io/ent/dialect/gremlin/graph/dsl"
"entgo.io/ent/dialect/gremlin/graph/dsl/__"
"entgo.io/ent/dialect/gremlin/graph/dsl/g"
"entgo.io/ent/entc/integration/gremlin/ent/predicate"
"entgo.io/ent/entc/integration/gremlin/ent/spec"
)
// SpecUpdate is the builder for updating Spec entities.
type SpecUpdate struct {
config
hooks []Hook
mutation *SpecMutation
}
// Where appends a list predicates to the SpecUpdate builder.
func (_u *SpecUpdate) Where(ps ...predicate.Spec) *SpecUpdate {
_u.mutation.Where(ps...)
return _u
}
// AddCardIDs adds the "card" edge to the Card entity by IDs.
func (_u *SpecUpdate) AddCardIDs(ids ...string) *SpecUpdate {
_u.mutation.AddCardIDs(ids...)
return _u
}
// AddCard adds the "card" edges to the Card entity.
func (_u *SpecUpdate) AddCard(v ...*Card) *SpecUpdate {
ids := make([]string, len(v))
for i := range v {
ids[i] = v[i].ID
}
return _u.AddCardIDs(ids...)
}
// Mutation returns the SpecMutation object of the builder.
func (_u *SpecUpdate) Mutation() *SpecMutation {
return _u.mutation
}
// ClearCard clears all "card" edges to the Card entity.
func (_u *SpecUpdate) ClearCard() *SpecUpdate {
_u.mutation.ClearCard()
return _u
}
// RemoveCardIDs removes the "card" edge to Card entities by IDs.
func (_u *SpecUpdate) RemoveCardIDs(ids ...string) *SpecUpdate {
_u.mutation.RemoveCardIDs(ids...)
return _u
}
// RemoveCard removes "card" edges to Card entities.
func (_u *SpecUpdate) RemoveCard(v ...*Card) *SpecUpdate {
ids := make([]string, len(v))
for i := range v {
ids[i] = v[i].ID
}
return _u.RemoveCardIDs(ids...)
}
// Save executes the query and returns the number of nodes affected by the update operation.
func (_u *SpecUpdate) Save(ctx context.Context) (int, error) {
return withHooks(ctx, _u.gremlinSave, _u.mutation, _u.hooks)
}
// SaveX is like Save, but panics if an error occurs.
func (_u *SpecUpdate) SaveX(ctx context.Context) int {
affected, err := _u.Save(ctx)
if err != nil {
panic(err)
}
return affected
}
// Exec executes the query.
func (_u *SpecUpdate) Exec(ctx context.Context) error {
_, err := _u.Save(ctx)
return err
}
// ExecX is like Exec, but panics if an error occurs.
func (_u *SpecUpdate) ExecX(ctx context.Context) {
if err := _u.Exec(ctx); err != nil {
panic(err)
}
}
func (_u *SpecUpdate) gremlinSave(ctx context.Context) (int, error) {
res := &gremlin.Response{}
query, bindings := _u.gremlin().Query()
if err := _u.driver.Exec(ctx, query, bindings, res); err != nil {
return 0, err
}
if err, ok := isConstantError(res); ok {
return 0, err
}
_u.mutation.done = true
return res.ReadInt()
}
func (_u *SpecUpdate) gremlin() *dsl.Traversal {
v := g.V().HasLabel(spec.Label)
for _, p := range _u.mutation.Predicates() {
p(v)
}
var (
rv = v.Clone()
_ = rv
trs []*dsl.Traversal
)
for _, id := range _u.mutation.RemovedCardIDs() {
tr := rv.Clone().OutE(spec.CardLabel).Where(__.OtherV().HasID(id)).Drop().Iterate()
trs = append(trs, tr)
}
for _, id := range _u.mutation.CardIDs() {
v.AddE(spec.CardLabel).To(g.V(id)).OutV()
}
v.Count()
trs = append(trs, v)
return dsl.Join(trs...)
}
// SpecUpdateOne is the builder for updating a single Spec entity.
type SpecUpdateOne struct {
config
fields []string
hooks []Hook
mutation *SpecMutation
}
// AddCardIDs adds the "card" edge to the Card entity by IDs.
func (_u *SpecUpdateOne) AddCardIDs(ids ...string) *SpecUpdateOne {
_u.mutation.AddCardIDs(ids...)
return _u
}
// AddCard adds the "card" edges to the Card entity.
func (_u *SpecUpdateOne) AddCard(v ...*Card) *SpecUpdateOne {
ids := make([]string, len(v))
for i := range v {
ids[i] = v[i].ID
}
return _u.AddCardIDs(ids...)
}
// Mutation returns the SpecMutation object of the builder.
func (_u *SpecUpdateOne) Mutation() *SpecMutation {
return _u.mutation
}
// ClearCard clears all "card" edges to the Card entity.
func (_u *SpecUpdateOne) ClearCard() *SpecUpdateOne {
_u.mutation.ClearCard()
return _u
}
// RemoveCardIDs removes the "card" edge to Card entities by IDs.
func (_u *SpecUpdateOne) RemoveCardIDs(ids ...string) *SpecUpdateOne {
_u.mutation.RemoveCardIDs(ids...)
return _u
}
// RemoveCard removes "card" edges to Card entities.
func (_u *SpecUpdateOne) RemoveCard(v ...*Card) *SpecUpdateOne {
ids := make([]string, len(v))
for i := range v {
ids[i] = v[i].ID
}
return _u.RemoveCardIDs(ids...)
}
// Where appends a list predicates to the SpecUpdate builder.
func (_u *SpecUpdateOne) Where(ps ...predicate.Spec) *SpecUpdateOne {
_u.mutation.Where(ps...)
return _u
}
// Select allows selecting one or more fields (columns) of the returned entity.
// The default is selecting all fields defined in the entity schema.
func (_u *SpecUpdateOne) Select(field string, fields ...string) *SpecUpdateOne {
_u.fields = append([]string{field}, fields...)
return _u
}
// Save executes the query and returns the updated Spec entity.
func (_u *SpecUpdateOne) Save(ctx context.Context) (*Spec, error) {
return withHooks(ctx, _u.gremlinSave, _u.mutation, _u.hooks)
}
// SaveX is like Save, but panics if an error occurs.
func (_u *SpecUpdateOne) SaveX(ctx context.Context) *Spec {
node, err := _u.Save(ctx)
if err != nil {
panic(err)
}
return node
}
// Exec executes the query on the entity.
func (_u *SpecUpdateOne) Exec(ctx context.Context) error {
_, err := _u.Save(ctx)
return err
}
// ExecX is like Exec, but panics if an error occurs.
func (_u *SpecUpdateOne) ExecX(ctx context.Context) {
if err := _u.Exec(ctx); err != nil {
panic(err)
}
}
func (_u *SpecUpdateOne) gremlinSave(ctx context.Context) (*Spec, error) {
res := &gremlin.Response{}
id, ok := _u.mutation.ID()
if !ok {
return nil, &ValidationError{Name: "id", err: errors.New(`ent: missing "Spec.id" for update`)}
}
query, bindings := _u.gremlin(id).Query()
if err := _u.driver.Exec(ctx, query, bindings, res); err != nil {
return nil, err
}
if err, ok := isConstantError(res); ok {
return nil, err
}
_u.mutation.done = true
_m := &Spec{config: _u.config}
if err := _m.FromResponse(res); err != nil {
return nil, err
}
return _m, nil
}
func (_u *SpecUpdateOne) gremlin(id string) *dsl.Traversal {
v := g.V(id)
var (
rv = v.Clone()
_ = rv
trs []*dsl.Traversal
)
for _, id := range _u.mutation.RemovedCardIDs() {
tr := rv.Clone().OutE(spec.CardLabel).Where(__.OtherV().HasID(id)).Drop().Iterate()
trs = append(trs, tr)
}
for _, id := range _u.mutation.CardIDs() {
v.AddE(spec.CardLabel).To(g.V(id)).OutV()
}
if len(_u.fields) > 0 {
fields := make([]any, 0, len(_u.fields)+1)
fields = append(fields, true)
for _, f := range _u.fields {
fields = append(fields, f)
}
v.ValueMap(fields...)
} else {
v.ValueMap(true)
}
trs = append(trs, v)
return dsl.Join(trs...)
}