533 lines
13 KiB
Go
533 lines
13 KiB
Go
// Copyright 2019-present Facebook Inc. All rights reserved.
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// This source code is licensed under the Apache 2.0 license found
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// in the LICENSE file in the root directory of this source tree.
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// Code generated by ent, DO NOT EDIT.
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package task
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import (
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"context"
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"fmt"
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"entgo.io/ent"
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"entgo.io/ent/dialect/sql"
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"entgo.io/ent/entc/integration/privacy/ent/predicate"
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"github.com/google/uuid"
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)
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// Mutation represents an operation that mutates the Task nodes in the graph.
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type Mutation struct {
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op ent.Op
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typ string
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title *string
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description *string
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status *Status
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uuid *uuid.UUID
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clearedFields map[string]struct{}
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teams map[int]struct{}
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removedteams map[int]struct{}
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clearedteams bool
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owner *int
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clearedowner bool
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predicates []predicate.Task
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}
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// NewMutation creates a new Mutation for the Task entity.
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func NewMutation(op ent.Op) *Mutation {
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return &Mutation{
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op: op,
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typ: "Task",
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clearedFields: make(map[string]struct{}),
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}
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}
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// Predicates returns the list of predicates set on the mutation.
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func (m *Mutation) Predicates() []predicate.Task {
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return m.predicates
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}
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// SetTitle sets the "title" field.
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func (m *Mutation) SetTitle(s string) {
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m.title = &s
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}
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// Title returns the value of the "title" field in the mutation.
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func (m *Mutation) Title() (r string, exists bool) {
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v := m.title
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if v == nil {
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return
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}
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return *v, true
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}
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// ResetTitle resets all changes to the "title" field.
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func (m *Mutation) ResetTitle() {
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m.title = nil
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}
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// SetDescription sets the "description" field.
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func (m *Mutation) SetDescription(s string) {
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m.description = &s
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}
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// Description returns the value of the "description" field in the mutation.
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func (m *Mutation) Description() (r string, exists bool) {
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v := m.description
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if v == nil {
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return
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}
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return *v, true
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}
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// ClearDescription clears the value of the "description" field.
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func (m *Mutation) ClearDescription() {
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m.description = nil
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m.clearedFields[FieldDescription] = struct{}{}
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}
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// DescriptionCleared returns if the "description" field was cleared in this mutation.
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func (m *Mutation) DescriptionCleared() bool {
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_, ok := m.clearedFields[FieldDescription]
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return ok
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}
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// ResetDescription resets all changes to the "description" field.
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func (m *Mutation) ResetDescription() {
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m.description = nil
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delete(m.clearedFields, FieldDescription)
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}
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// SetStatus sets the "status" field.
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func (m *Mutation) SetStatus(t Status) {
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m.status = &t
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}
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// Status returns the value of the "status" field in the mutation.
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func (m *Mutation) Status() (r Status, exists bool) {
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v := m.status
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if v == nil {
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return
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}
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return *v, true
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}
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// ResetStatus resets all changes to the "status" field.
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func (m *Mutation) ResetStatus() {
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m.status = nil
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}
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// SetUUID sets the "uuid" field.
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func (m *Mutation) SetUUID(u uuid.UUID) {
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m.uuid = &u
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}
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// UUID returns the value of the "uuid" field in the mutation.
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func (m *Mutation) UUID() (r uuid.UUID, exists bool) {
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v := m.uuid
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if v == nil {
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return
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}
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return *v, true
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}
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// ClearUUID clears the value of the "uuid" field.
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func (m *Mutation) ClearUUID() {
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m.uuid = nil
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m.clearedFields[FieldUUID] = struct{}{}
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}
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// UUIDCleared returns if the "uuid" field was cleared in this mutation.
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func (m *Mutation) UUIDCleared() bool {
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_, ok := m.clearedFields[FieldUUID]
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return ok
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}
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// ResetUUID resets all changes to the "uuid" field.
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func (m *Mutation) ResetUUID() {
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m.uuid = nil
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delete(m.clearedFields, FieldUUID)
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}
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// AddTeamIDs adds the "teams" edge to the Team entity by ids.
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func (m *Mutation) AddTeamIDs(ids ...int) {
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if m.teams == nil {
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m.teams = make(map[int]struct{})
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}
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for i := range ids {
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m.teams[ids[i]] = struct{}{}
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}
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}
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// ClearTeams clears the "teams" edge to the Team entity.
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func (m *Mutation) ClearTeams() {
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m.clearedteams = true
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}
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// TeamsCleared reports if the "teams" edge to the Team entity was cleared.
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func (m *Mutation) TeamsCleared() bool {
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return m.clearedteams
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}
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// RemoveTeamIDs removes the "teams" edge to the Team entity by IDs.
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func (m *Mutation) RemoveTeamIDs(ids ...int) {
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if m.removedteams == nil {
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m.removedteams = make(map[int]struct{})
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}
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for i := range ids {
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delete(m.teams, ids[i])
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m.removedteams[ids[i]] = struct{}{}
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}
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}
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// RemovedTeams returns the removed IDs of the "teams" edge to the Team entity.
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func (m *Mutation) RemovedTeamsIDs() (ids []int) {
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for id := range m.removedteams {
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ids = append(ids, id)
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}
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return
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}
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// TeamsIDs returns the "teams" edge IDs in the mutation.
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func (m *Mutation) TeamsIDs() (ids []int) {
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for id := range m.teams {
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ids = append(ids, id)
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}
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return
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}
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// ResetTeams resets all changes to the "teams" edge.
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func (m *Mutation) ResetTeams() {
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m.teams = nil
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m.clearedteams = false
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m.removedteams = nil
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}
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// SetOwnerID sets the "owner" edge to the User entity by id.
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func (m *Mutation) SetOwnerID(id int) {
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m.owner = &id
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}
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// ClearOwner clears the "owner" edge to the User entity.
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func (m *Mutation) ClearOwner() {
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m.clearedowner = true
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}
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// OwnerCleared reports if the "owner" edge to the User entity was cleared.
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func (m *Mutation) OwnerCleared() bool {
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return m.clearedowner
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}
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// OwnerID returns the "owner" edge ID in the mutation.
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func (m *Mutation) OwnerID() (id int, exists bool) {
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if m.owner != nil {
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return *m.owner, true
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}
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return
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}
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// OwnerIDs returns the "owner" edge IDs in the mutation.
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// Note that IDs always returns len(IDs) <= 1 for unique edges, and you should use
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// OwnerID instead. It exists only for internal usage by the builders.
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func (m *Mutation) OwnerIDs() (ids []int) {
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if id := m.owner; id != nil {
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ids = append(ids, *id)
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}
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return
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}
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// ResetOwner resets all changes to the "owner" edge.
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func (m *Mutation) ResetOwner() {
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m.owner = nil
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m.clearedowner = false
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}
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// Where appends a list predicates to the Mutation builder.
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func (m *Mutation) Where(ps ...predicate.Task) {
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m.predicates = append(m.predicates, ps...)
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}
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// WhereP appends storage-level predicates to the Mutation builder. Using this method,
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// users can use type-assertion to append predicates that do not depend on any generated package.
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func (m *Mutation) WhereP(ps ...func(*sql.Selector)) {
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p := make([]predicate.Task, len(ps))
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for i := range ps {
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p[i] = ps[i]
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}
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m.Where(p...)
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}
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// Op returns the operation name.
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func (m *Mutation) Op() ent.Op {
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return m.op
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}
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// SetOp allows setting the mutation operation.
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func (m *Mutation) SetOp(op ent.Op) {
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m.op = op
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}
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// Type returns the node type of this mutation (Task).
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func (m *Mutation) Type() string {
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return m.typ
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}
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// Fields returns all fields that were changed during this mutation. Note that in
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// order to get all numeric fields that were incremented/decremented, call
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// AddedFields().
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func (m *Mutation) Fields() []string {
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fields := make([]string, 0, 4)
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if m.title != nil {
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fields = append(fields, FieldTitle)
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}
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if m.description != nil {
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fields = append(fields, FieldDescription)
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}
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if m.status != nil {
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fields = append(fields, FieldStatus)
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}
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if m.uuid != nil {
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fields = append(fields, FieldUUID)
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}
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return fields
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}
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// Field returns the value of a field with the given name. The second boolean
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// return value indicates that this field was not set, or was not defined in the
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// schema.
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func (m *Mutation) Field(name string) (ent.Value, bool) {
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switch name {
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case FieldTitle:
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return m.Title()
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case FieldDescription:
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return m.Description()
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case FieldStatus:
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return m.Status()
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case FieldUUID:
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return m.UUID()
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}
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return nil, false
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}
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// OldField returns the old value of the field from the database. An error is
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// returned if the mutation operation is not UpdateOne, or the query to the
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// database failed.
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func (m *Mutation) OldField(ctx context.Context, name string) (ent.Value, error) {
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return nil, fmt.Errorf("unknown Task field %s", name)
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}
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// SetField sets the value of a field with the given name. It returns an error if
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// the field is not defined in the schema, or if the type mismatched the field
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// type.
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func (m *Mutation) SetField(name string, value ent.Value) error {
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switch name {
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case FieldTitle:
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v, ok := value.(string)
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if !ok {
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return fmt.Errorf("unexpected type %T for field %s", value, name)
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}
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m.SetTitle(v)
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return nil
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case FieldDescription:
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v, ok := value.(string)
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if !ok {
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return fmt.Errorf("unexpected type %T for field %s", value, name)
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}
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m.SetDescription(v)
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return nil
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case FieldStatus:
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v, ok := value.(Status)
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if !ok {
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return fmt.Errorf("unexpected type %T for field %s", value, name)
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}
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m.SetStatus(v)
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return nil
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case FieldUUID:
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v, ok := value.(uuid.UUID)
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if !ok {
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return fmt.Errorf("unexpected type %T for field %s", value, name)
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}
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m.SetUUID(v)
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return nil
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}
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return fmt.Errorf("unknown Task field %s", name)
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}
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// AddedFields returns all numeric fields that were incremented/decremented during
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// this mutation.
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func (m *Mutation) AddedFields() []string {
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return nil
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}
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// AddedField returns the numeric value that was incremented/decremented on a field
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// with the given name. The second boolean return value indicates that this field
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// was not set, or was not defined in the schema.
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func (m *Mutation) AddedField(name string) (ent.Value, bool) {
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return nil, false
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}
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// AddField adds the value to the field with the given name. It returns an error if
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// the field is not defined in the schema, or if the type mismatched the field
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// type.
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func (m *Mutation) AddField(name string, value ent.Value) error {
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switch name {
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}
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return fmt.Errorf("unknown Task numeric field %s", name)
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}
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// ClearedFields returns all nullable fields that were cleared during this
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// mutation.
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func (m *Mutation) ClearedFields() []string {
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var fields []string
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if m.FieldCleared(FieldDescription) {
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fields = append(fields, FieldDescription)
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}
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if m.FieldCleared(FieldUUID) {
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fields = append(fields, FieldUUID)
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}
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return fields
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}
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// FieldCleared returns a boolean indicating if a field with the given name was
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// cleared in this mutation.
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func (m *Mutation) FieldCleared(name string) bool {
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_, ok := m.clearedFields[name]
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return ok
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}
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// ClearField clears the value of the field with the given name. It returns an
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// error if the field is not defined in the schema.
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func (m *Mutation) ClearField(name string) error {
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switch name {
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case FieldDescription:
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m.ClearDescription()
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return nil
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case FieldUUID:
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m.ClearUUID()
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return nil
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}
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return fmt.Errorf("unknown Task nullable field %s", name)
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}
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// ResetField resets all changes in the mutation for the field with the given name.
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// It returns an error if the field is not defined in the schema.
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func (m *Mutation) ResetField(name string) error {
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switch name {
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case FieldTitle:
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m.ResetTitle()
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return nil
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case FieldDescription:
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m.ResetDescription()
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return nil
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case FieldStatus:
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m.ResetStatus()
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return nil
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case FieldUUID:
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m.ResetUUID()
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return nil
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}
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return fmt.Errorf("unknown Task field %s", name)
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}
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// AddedEdges returns all edge names that were set/added in this mutation.
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func (m *Mutation) AddedEdges() []string {
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edges := make([]string, 0, 2)
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if m.teams != nil {
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edges = append(edges, EdgeTeams)
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}
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if m.owner != nil {
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edges = append(edges, EdgeOwner)
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}
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return edges
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}
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// AddedIDs returns all IDs (to other nodes) that were added for the given edge
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// name in this mutation.
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func (m *Mutation) AddedIDs(name string) []ent.Value {
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switch name {
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case EdgeTeams:
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ids := make([]ent.Value, 0, len(m.teams))
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for id := range m.teams {
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ids = append(ids, id)
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}
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return ids
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case EdgeOwner:
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if id := m.owner; id != nil {
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return []ent.Value{*id}
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}
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}
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return nil
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}
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// RemovedEdges returns all edge names that were removed in this mutation.
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func (m *Mutation) RemovedEdges() []string {
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edges := make([]string, 0, 2)
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if m.removedteams != nil {
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edges = append(edges, EdgeTeams)
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}
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return edges
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}
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// RemovedIDs returns all IDs (to other nodes) that were removed for the edge with
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// the given name in this mutation.
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func (m *Mutation) RemovedIDs(name string) []ent.Value {
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switch name {
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case EdgeTeams:
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ids := make([]ent.Value, 0, len(m.removedteams))
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for id := range m.removedteams {
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ids = append(ids, id)
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}
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return ids
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}
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return nil
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}
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// ClearedEdges returns all edge names that were cleared in this mutation.
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func (m *Mutation) ClearedEdges() []string {
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edges := make([]string, 0, 2)
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if m.clearedteams {
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edges = append(edges, EdgeTeams)
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}
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if m.clearedowner {
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edges = append(edges, EdgeOwner)
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}
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return edges
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}
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// EdgeCleared returns a boolean which indicates if the edge with the given name
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// was cleared in this mutation.
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func (m *Mutation) EdgeCleared(name string) bool {
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switch name {
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case EdgeTeams:
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return m.clearedteams
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case EdgeOwner:
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return m.clearedowner
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}
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return false
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}
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// ClearEdge clears the value of the edge with the given name. It returns an error
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// if that edge is not defined in the schema.
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func (m *Mutation) ClearEdge(name string) error {
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switch name {
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case EdgeOwner:
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m.ClearOwner()
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return nil
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}
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return fmt.Errorf("unknown Task unique edge %s", name)
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}
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// ResetEdge resets all changes to the edge with the given name in this mutation.
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// It returns an error if the edge is not defined in the schema.
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func (m *Mutation) ResetEdge(name string) error {
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switch name {
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case EdgeTeams:
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m.ResetTeams()
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return nil
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case EdgeOwner:
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m.ResetOwner()
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return nil
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}
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return fmt.Errorf("unknown Task edge %s", name)
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}
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