521 lines
16 KiB
Go
521 lines
16 KiB
Go
// Copyright 2019-present Facebook Inc. All rights reserved.
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// This source code is licensed under the Apache 2.0 license found
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// in the LICENSE file in the root directory of this source tree.
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// Code generated by ent, DO NOT EDIT.
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package ent
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import (
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"context"
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"errors"
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"fmt"
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"log"
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"reflect"
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"entgo.io/ent"
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"entgo.io/ent/examples/edgeindex/ent/migrate"
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"entgo.io/ent/dialect"
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"entgo.io/ent/dialect/sql"
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"entgo.io/ent/dialect/sql/sqlgraph"
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"entgo.io/ent/examples/edgeindex/ent/city"
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"entgo.io/ent/examples/edgeindex/ent/street"
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)
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// Client is the client that holds all ent builders.
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type Client struct {
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config
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// Schema is the client for creating, migrating and dropping schema.
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Schema *migrate.Schema
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// City is the client for interacting with the City builders.
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City *CityClient
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// Street is the client for interacting with the Street builders.
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Street *StreetClient
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}
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// NewClient creates a new client configured with the given options.
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func NewClient(opts ...Option) *Client {
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client := &Client{config: newConfig(opts...)}
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client.init()
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return client
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}
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func (c *Client) init() {
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c.Schema = migrate.NewSchema(c.driver)
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c.City = NewCityClient(c.config)
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c.Street = NewStreetClient(c.config)
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}
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type (
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// config is the configuration for the client and its builder.
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config struct {
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// driver used for executing database requests.
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driver dialect.Driver
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// debug enable a debug logging.
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debug bool
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// log used for logging on debug mode.
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log func(...any)
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// hooks to execute on mutations.
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hooks *hooks
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// interceptors to execute on queries.
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inters *inters
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}
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// Option function to configure the client.
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Option func(*config)
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)
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// newConfig creates a new config for the client.
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func newConfig(opts ...Option) config {
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cfg := config{log: log.Println, hooks: &hooks{}, inters: &inters{}}
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cfg.options(opts...)
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return cfg
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}
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// options applies the options on the config object.
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func (c *config) options(opts ...Option) {
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for _, opt := range opts {
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opt(c)
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}
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if c.debug {
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c.driver = dialect.Debug(c.driver, c.log)
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}
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}
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// Debug enables debug logging on the ent.Driver.
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func Debug() Option {
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return func(c *config) {
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c.debug = true
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}
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}
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// Log sets the logging function for debug mode.
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func Log(fn func(...any)) Option {
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return func(c *config) {
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c.log = fn
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}
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}
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// Driver configures the client driver.
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func Driver(driver dialect.Driver) Option {
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return func(c *config) {
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c.driver = driver
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}
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}
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// Open opens a database/sql.DB specified by the driver name and
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// the data source name, and returns a new client attached to it.
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// Optional parameters can be added for configuring the client.
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func Open(driverName, dataSourceName string, options ...Option) (*Client, error) {
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switch driverName {
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case dialect.MySQL, dialect.Postgres, dialect.SQLite:
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drv, err := sql.Open(driverName, dataSourceName)
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if err != nil {
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return nil, err
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}
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return NewClient(append(options, Driver(drv))...), nil
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default:
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return nil, fmt.Errorf("unsupported driver: %q", driverName)
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}
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}
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// ErrTxStarted is returned when trying to start a new transaction from a transactional client.
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var ErrTxStarted = errors.New("ent: cannot start a transaction within a transaction")
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// Tx returns a new transactional client. The provided context
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// is used until the transaction is committed or rolled back.
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func (c *Client) Tx(ctx context.Context) (*Tx, error) {
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if _, ok := c.driver.(*txDriver); ok {
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return nil, ErrTxStarted
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}
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tx, err := newTx(ctx, c.driver)
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if err != nil {
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return nil, fmt.Errorf("ent: starting a transaction: %w", err)
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}
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cfg := c.config
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cfg.driver = tx
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return &Tx{
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ctx: ctx,
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config: cfg,
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City: NewCityClient(cfg),
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Street: NewStreetClient(cfg),
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}, nil
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}
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// BeginTx returns a transactional client with specified options.
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func (c *Client) BeginTx(ctx context.Context, opts *sql.TxOptions) (*Tx, error) {
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if _, ok := c.driver.(*txDriver); ok {
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return nil, errors.New("ent: cannot start a transaction within a transaction")
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}
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tx, err := c.driver.(interface {
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BeginTx(context.Context, *sql.TxOptions) (dialect.Tx, error)
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}).BeginTx(ctx, opts)
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if err != nil {
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return nil, fmt.Errorf("ent: starting a transaction: %w", err)
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}
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cfg := c.config
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cfg.driver = &txDriver{tx: tx, drv: c.driver}
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return &Tx{
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ctx: ctx,
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config: cfg,
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City: NewCityClient(cfg),
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Street: NewStreetClient(cfg),
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}, nil
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}
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// Debug returns a new debug-client. It's used to get verbose logging on specific operations.
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//
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// client.Debug().
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// City.
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// Query().
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// Count(ctx)
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func (c *Client) Debug() *Client {
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if c.debug {
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return c
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}
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cfg := c.config
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cfg.driver = dialect.Debug(c.driver, c.log)
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client := &Client{config: cfg}
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client.init()
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return client
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}
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// Close closes the database connection and prevents new queries from starting.
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func (c *Client) Close() error {
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return c.driver.Close()
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}
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// Use adds the mutation hooks to all the entity clients.
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// In order to add hooks to a specific client, call: `client.Node.Use(...)`.
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func (c *Client) Use(hooks ...Hook) {
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c.City.Use(hooks...)
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c.Street.Use(hooks...)
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}
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// Intercept adds the query interceptors to all the entity clients.
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// In order to add interceptors to a specific client, call: `client.Node.Intercept(...)`.
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func (c *Client) Intercept(interceptors ...Interceptor) {
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c.City.Intercept(interceptors...)
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c.Street.Intercept(interceptors...)
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}
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// Mutate implements the ent.Mutator interface.
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func (c *Client) Mutate(ctx context.Context, m Mutation) (Value, error) {
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switch m := m.(type) {
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case *CityMutation:
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return c.City.mutate(ctx, m)
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case *StreetMutation:
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return c.Street.mutate(ctx, m)
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default:
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return nil, fmt.Errorf("ent: unknown mutation type %T", m)
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}
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}
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// CityClient is a client for the City schema.
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type CityClient struct {
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config
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}
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// NewCityClient returns a client for the City from the given config.
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func NewCityClient(c config) *CityClient {
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return &CityClient{config: c}
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}
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// Use adds a list of mutation hooks to the hooks stack.
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// A call to `Use(f, g, h)` equals to `city.Hooks(f(g(h())))`.
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func (c *CityClient) Use(hooks ...Hook) {
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c.hooks.City = append(c.hooks.City, hooks...)
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}
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// Intercept adds a list of query interceptors to the interceptors stack.
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// A call to `Intercept(f, g, h)` equals to `city.Intercept(f(g(h())))`.
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func (c *CityClient) Intercept(interceptors ...Interceptor) {
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c.inters.City = append(c.inters.City, interceptors...)
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}
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// Create returns a builder for creating a City entity.
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func (c *CityClient) Create() *CityCreate {
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mutation := newCityMutation(c.config, OpCreate)
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return &CityCreate{config: c.config, hooks: c.Hooks(), mutation: mutation}
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}
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// CreateBulk returns a builder for creating a bulk of City entities.
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func (c *CityClient) CreateBulk(builders ...*CityCreate) *CityCreateBulk {
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return &CityCreateBulk{config: c.config, builders: builders}
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}
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// MapCreateBulk creates a bulk creation builder from the given slice. For each item in the slice, the function creates
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// a builder and applies setFunc on it.
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func (c *CityClient) MapCreateBulk(slice any, setFunc func(*CityCreate, int)) *CityCreateBulk {
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rv := reflect.ValueOf(slice)
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if rv.Kind() != reflect.Slice {
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return &CityCreateBulk{err: fmt.Errorf("calling to CityClient.MapCreateBulk with wrong type %T, need slice", slice)}
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}
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builders := make([]*CityCreate, rv.Len())
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for i := 0; i < rv.Len(); i++ {
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builders[i] = c.Create()
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setFunc(builders[i], i)
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}
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return &CityCreateBulk{config: c.config, builders: builders}
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}
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// Update returns an update builder for City.
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func (c *CityClient) Update() *CityUpdate {
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mutation := newCityMutation(c.config, OpUpdate)
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return &CityUpdate{config: c.config, hooks: c.Hooks(), mutation: mutation}
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}
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// UpdateOne returns an update builder for the given entity.
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func (c *CityClient) UpdateOne(_m *City) *CityUpdateOne {
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mutation := newCityMutation(c.config, OpUpdateOne, withCity(_m))
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return &CityUpdateOne{config: c.config, hooks: c.Hooks(), mutation: mutation}
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}
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// UpdateOneID returns an update builder for the given id.
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func (c *CityClient) UpdateOneID(id int) *CityUpdateOne {
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mutation := newCityMutation(c.config, OpUpdateOne, withCityID(id))
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return &CityUpdateOne{config: c.config, hooks: c.Hooks(), mutation: mutation}
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}
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// Delete returns a delete builder for City.
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func (c *CityClient) Delete() *CityDelete {
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mutation := newCityMutation(c.config, OpDelete)
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return &CityDelete{config: c.config, hooks: c.Hooks(), mutation: mutation}
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}
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// DeleteOne returns a builder for deleting the given entity.
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func (c *CityClient) DeleteOne(_m *City) *CityDeleteOne {
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return c.DeleteOneID(_m.ID)
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}
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// DeleteOneID returns a builder for deleting the given entity by its id.
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func (c *CityClient) DeleteOneID(id int) *CityDeleteOne {
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builder := c.Delete().Where(city.ID(id))
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builder.mutation.id = &id
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builder.mutation.SetOp(OpDeleteOne)
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return &CityDeleteOne{builder}
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}
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// Query returns a query builder for City.
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func (c *CityClient) Query() *CityQuery {
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return &CityQuery{
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config: c.config,
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ctx: &QueryContext{Type: TypeCity},
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inters: c.Interceptors(),
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}
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}
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// Get returns a City entity by its id.
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func (c *CityClient) Get(ctx context.Context, id int) (*City, error) {
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return c.Query().Where(city.ID(id)).Only(ctx)
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}
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// GetX is like Get, but panics if an error occurs.
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func (c *CityClient) GetX(ctx context.Context, id int) *City {
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obj, err := c.Get(ctx, id)
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if err != nil {
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panic(err)
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}
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return obj
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}
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// QueryStreets queries the streets edge of a City.
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func (c *CityClient) QueryStreets(_m *City) *StreetQuery {
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query := (&StreetClient{config: c.config}).Query()
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query.path = func(context.Context) (fromV *sql.Selector, _ error) {
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id := _m.ID
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step := sqlgraph.NewStep(
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sqlgraph.From(city.Table, city.FieldID, id),
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sqlgraph.To(street.Table, street.FieldID),
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sqlgraph.Edge(sqlgraph.O2M, false, city.StreetsTable, city.StreetsColumn),
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)
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fromV = sqlgraph.Neighbors(_m.driver.Dialect(), step)
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return fromV, nil
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}
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return query
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}
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// Hooks returns the client hooks.
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func (c *CityClient) Hooks() []Hook {
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return c.hooks.City
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}
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// Interceptors returns the client interceptors.
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func (c *CityClient) Interceptors() []Interceptor {
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return c.inters.City
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}
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func (c *CityClient) mutate(ctx context.Context, m *CityMutation) (Value, error) {
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switch m.Op() {
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case OpCreate:
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return (&CityCreate{config: c.config, hooks: c.Hooks(), mutation: m}).Save(ctx)
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case OpUpdate:
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return (&CityUpdate{config: c.config, hooks: c.Hooks(), mutation: m}).Save(ctx)
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case OpUpdateOne:
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return (&CityUpdateOne{config: c.config, hooks: c.Hooks(), mutation: m}).Save(ctx)
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case OpDelete, OpDeleteOne:
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return (&CityDelete{config: c.config, hooks: c.Hooks(), mutation: m}).Exec(ctx)
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default:
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return nil, fmt.Errorf("ent: unknown City mutation op: %q", m.Op())
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}
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}
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// StreetClient is a client for the Street schema.
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type StreetClient struct {
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config
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}
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// NewStreetClient returns a client for the Street from the given config.
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func NewStreetClient(c config) *StreetClient {
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return &StreetClient{config: c}
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}
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// Use adds a list of mutation hooks to the hooks stack.
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// A call to `Use(f, g, h)` equals to `street.Hooks(f(g(h())))`.
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func (c *StreetClient) Use(hooks ...Hook) {
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c.hooks.Street = append(c.hooks.Street, hooks...)
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}
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// Intercept adds a list of query interceptors to the interceptors stack.
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// A call to `Intercept(f, g, h)` equals to `street.Intercept(f(g(h())))`.
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func (c *StreetClient) Intercept(interceptors ...Interceptor) {
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c.inters.Street = append(c.inters.Street, interceptors...)
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}
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// Create returns a builder for creating a Street entity.
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func (c *StreetClient) Create() *StreetCreate {
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mutation := newStreetMutation(c.config, OpCreate)
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return &StreetCreate{config: c.config, hooks: c.Hooks(), mutation: mutation}
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}
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// CreateBulk returns a builder for creating a bulk of Street entities.
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func (c *StreetClient) CreateBulk(builders ...*StreetCreate) *StreetCreateBulk {
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return &StreetCreateBulk{config: c.config, builders: builders}
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}
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// MapCreateBulk creates a bulk creation builder from the given slice. For each item in the slice, the function creates
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// a builder and applies setFunc on it.
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func (c *StreetClient) MapCreateBulk(slice any, setFunc func(*StreetCreate, int)) *StreetCreateBulk {
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rv := reflect.ValueOf(slice)
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if rv.Kind() != reflect.Slice {
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return &StreetCreateBulk{err: fmt.Errorf("calling to StreetClient.MapCreateBulk with wrong type %T, need slice", slice)}
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}
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builders := make([]*StreetCreate, rv.Len())
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for i := 0; i < rv.Len(); i++ {
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builders[i] = c.Create()
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setFunc(builders[i], i)
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}
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return &StreetCreateBulk{config: c.config, builders: builders}
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}
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// Update returns an update builder for Street.
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func (c *StreetClient) Update() *StreetUpdate {
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mutation := newStreetMutation(c.config, OpUpdate)
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return &StreetUpdate{config: c.config, hooks: c.Hooks(), mutation: mutation}
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}
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// UpdateOne returns an update builder for the given entity.
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func (c *StreetClient) UpdateOne(_m *Street) *StreetUpdateOne {
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mutation := newStreetMutation(c.config, OpUpdateOne, withStreet(_m))
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return &StreetUpdateOne{config: c.config, hooks: c.Hooks(), mutation: mutation}
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}
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// UpdateOneID returns an update builder for the given id.
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func (c *StreetClient) UpdateOneID(id int) *StreetUpdateOne {
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mutation := newStreetMutation(c.config, OpUpdateOne, withStreetID(id))
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return &StreetUpdateOne{config: c.config, hooks: c.Hooks(), mutation: mutation}
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}
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// Delete returns a delete builder for Street.
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func (c *StreetClient) Delete() *StreetDelete {
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mutation := newStreetMutation(c.config, OpDelete)
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return &StreetDelete{config: c.config, hooks: c.Hooks(), mutation: mutation}
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}
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// DeleteOne returns a builder for deleting the given entity.
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func (c *StreetClient) DeleteOne(_m *Street) *StreetDeleteOne {
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return c.DeleteOneID(_m.ID)
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}
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// DeleteOneID returns a builder for deleting the given entity by its id.
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func (c *StreetClient) DeleteOneID(id int) *StreetDeleteOne {
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builder := c.Delete().Where(street.ID(id))
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builder.mutation.id = &id
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builder.mutation.SetOp(OpDeleteOne)
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return &StreetDeleteOne{builder}
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}
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// Query returns a query builder for Street.
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func (c *StreetClient) Query() *StreetQuery {
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return &StreetQuery{
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config: c.config,
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ctx: &QueryContext{Type: TypeStreet},
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inters: c.Interceptors(),
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}
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}
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// Get returns a Street entity by its id.
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func (c *StreetClient) Get(ctx context.Context, id int) (*Street, error) {
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return c.Query().Where(street.ID(id)).Only(ctx)
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}
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// GetX is like Get, but panics if an error occurs.
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func (c *StreetClient) GetX(ctx context.Context, id int) *Street {
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obj, err := c.Get(ctx, id)
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if err != nil {
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panic(err)
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}
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return obj
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}
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// QueryCity queries the city edge of a Street.
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func (c *StreetClient) QueryCity(_m *Street) *CityQuery {
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query := (&CityClient{config: c.config}).Query()
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query.path = func(context.Context) (fromV *sql.Selector, _ error) {
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id := _m.ID
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step := sqlgraph.NewStep(
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sqlgraph.From(street.Table, street.FieldID, id),
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sqlgraph.To(city.Table, city.FieldID),
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sqlgraph.Edge(sqlgraph.M2O, true, street.CityTable, street.CityColumn),
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)
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fromV = sqlgraph.Neighbors(_m.driver.Dialect(), step)
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return fromV, nil
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}
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return query
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}
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// Hooks returns the client hooks.
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func (c *StreetClient) Hooks() []Hook {
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return c.hooks.Street
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}
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// Interceptors returns the client interceptors.
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func (c *StreetClient) Interceptors() []Interceptor {
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return c.inters.Street
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}
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func (c *StreetClient) mutate(ctx context.Context, m *StreetMutation) (Value, error) {
|
|
switch m.Op() {
|
|
case OpCreate:
|
|
return (&StreetCreate{config: c.config, hooks: c.Hooks(), mutation: m}).Save(ctx)
|
|
case OpUpdate:
|
|
return (&StreetUpdate{config: c.config, hooks: c.Hooks(), mutation: m}).Save(ctx)
|
|
case OpUpdateOne:
|
|
return (&StreetUpdateOne{config: c.config, hooks: c.Hooks(), mutation: m}).Save(ctx)
|
|
case OpDelete, OpDeleteOne:
|
|
return (&StreetDelete{config: c.config, hooks: c.Hooks(), mutation: m}).Exec(ctx)
|
|
default:
|
|
return nil, fmt.Errorf("ent: unknown Street mutation op: %q", m.Op())
|
|
}
|
|
}
|
|
|
|
// hooks and interceptors per client, for fast access.
|
|
type (
|
|
hooks struct {
|
|
City, Street []ent.Hook
|
|
}
|
|
inters struct {
|
|
City, Street []ent.Interceptor
|
|
}
|
|
)
|