Files
upstream-ent/entc/integration/customid/ent/user/mutation.go
upstream-mirror 4b3ad0b611
Some checks failed
Atlas CI Public / lint (push) Failing after 13s
Atlas CI Public / sync (push) Has been skipped
snapshot of https://github.com/ent/ent.git (master, 2026-09-15; blobs > 131072B omitted)
2026-09-15 22:12:36 +05:00

511 lines
13 KiB
Go

// Copyright 2019-present Facebook Inc. All rights reserved.
// This source code is licensed under the Apache 2.0 license found
// in the LICENSE file in the root directory of this source tree.
// Code generated by ent, DO NOT EDIT.
package user
import (
"context"
"fmt"
"entgo.io/ent"
"entgo.io/ent/dialect/sql"
"entgo.io/ent/entc/integration/customid/ent/predicate"
)
// Mutation represents an operation that mutates the User nodes in the graph.
type Mutation struct {
op ent.Op
typ string
clearedFields map[string]struct{}
groups map[int]struct{}
removedgroups map[int]struct{}
clearedgroups bool
parent *int
clearedparent bool
children map[int]struct{}
removedchildren map[int]struct{}
clearedchildren bool
pets map[string]struct{}
removedpets map[string]struct{}
clearedpets bool
predicates []predicate.User
}
// NewMutation creates a new Mutation for the User entity.
func NewMutation(op ent.Op) *Mutation {
return &Mutation{
op: op,
typ: "User",
clearedFields: make(map[string]struct{}),
}
}
// Predicates returns the list of predicates set on the mutation.
func (m *Mutation) Predicates() []predicate.User {
return m.predicates
}
// AddGroupIDs adds the "groups" edge to the Group entity by ids.
func (m *Mutation) AddGroupIDs(ids ...int) {
if m.groups == nil {
m.groups = make(map[int]struct{})
}
for i := range ids {
m.groups[ids[i]] = struct{}{}
}
}
// ClearGroups clears the "groups" edge to the Group entity.
func (m *Mutation) ClearGroups() {
m.clearedgroups = true
}
// GroupsCleared reports if the "groups" edge to the Group entity was cleared.
func (m *Mutation) GroupsCleared() bool {
return m.clearedgroups
}
// RemoveGroupIDs removes the "groups" edge to the Group entity by IDs.
func (m *Mutation) RemoveGroupIDs(ids ...int) {
if m.removedgroups == nil {
m.removedgroups = make(map[int]struct{})
}
for i := range ids {
delete(m.groups, ids[i])
m.removedgroups[ids[i]] = struct{}{}
}
}
// RemovedGroups returns the removed IDs of the "groups" edge to the Group entity.
func (m *Mutation) RemovedGroupsIDs() (ids []int) {
for id := range m.removedgroups {
ids = append(ids, id)
}
return
}
// GroupsIDs returns the "groups" edge IDs in the mutation.
func (m *Mutation) GroupsIDs() (ids []int) {
for id := range m.groups {
ids = append(ids, id)
}
return
}
// ResetGroups resets all changes to the "groups" edge.
func (m *Mutation) ResetGroups() {
m.groups = nil
m.clearedgroups = false
m.removedgroups = nil
}
// SetParentID sets the "parent" edge to the User entity by id.
func (m *Mutation) SetParentID(id int) {
m.parent = &id
}
// ClearParent clears the "parent" edge to the User entity.
func (m *Mutation) ClearParent() {
m.clearedparent = true
}
// ParentCleared reports if the "parent" edge to the User entity was cleared.
func (m *Mutation) ParentCleared() bool {
return m.clearedparent
}
// ParentID returns the "parent" edge ID in the mutation.
func (m *Mutation) ParentID() (id int, exists bool) {
if m.parent != nil {
return *m.parent, true
}
return
}
// ParentIDs returns the "parent" edge IDs in the mutation.
// Note that IDs always returns len(IDs) <= 1 for unique edges, and you should use
// ParentID instead. It exists only for internal usage by the builders.
func (m *Mutation) ParentIDs() (ids []int) {
if id := m.parent; id != nil {
ids = append(ids, *id)
}
return
}
// ResetParent resets all changes to the "parent" edge.
func (m *Mutation) ResetParent() {
m.parent = nil
m.clearedparent = false
}
// AddChildIDs adds the "children" edge to the User entity by ids.
func (m *Mutation) AddChildIDs(ids ...int) {
if m.children == nil {
m.children = make(map[int]struct{})
}
for i := range ids {
m.children[ids[i]] = struct{}{}
}
}
// ClearChildren clears the "children" edge to the User entity.
func (m *Mutation) ClearChildren() {
m.clearedchildren = true
}
// ChildrenCleared reports if the "children" edge to the User entity was cleared.
func (m *Mutation) ChildrenCleared() bool {
return m.clearedchildren
}
// RemoveChildIDs removes the "children" edge to the User entity by IDs.
func (m *Mutation) RemoveChildIDs(ids ...int) {
if m.removedchildren == nil {
m.removedchildren = make(map[int]struct{})
}
for i := range ids {
delete(m.children, ids[i])
m.removedchildren[ids[i]] = struct{}{}
}
}
// RemovedChildren returns the removed IDs of the "children" edge to the User entity.
func (m *Mutation) RemovedChildrenIDs() (ids []int) {
for id := range m.removedchildren {
ids = append(ids, id)
}
return
}
// ChildrenIDs returns the "children" edge IDs in the mutation.
func (m *Mutation) ChildrenIDs() (ids []int) {
for id := range m.children {
ids = append(ids, id)
}
return
}
// ResetChildren resets all changes to the "children" edge.
func (m *Mutation) ResetChildren() {
m.children = nil
m.clearedchildren = false
m.removedchildren = nil
}
// AddPetIDs adds the "pets" edge to the Pet entity by ids.
func (m *Mutation) AddPetIDs(ids ...string) {
if m.pets == nil {
m.pets = make(map[string]struct{})
}
for i := range ids {
m.pets[ids[i]] = struct{}{}
}
}
// ClearPets clears the "pets" edge to the Pet entity.
func (m *Mutation) ClearPets() {
m.clearedpets = true
}
// PetsCleared reports if the "pets" edge to the Pet entity was cleared.
func (m *Mutation) PetsCleared() bool {
return m.clearedpets
}
// RemovePetIDs removes the "pets" edge to the Pet entity by IDs.
func (m *Mutation) RemovePetIDs(ids ...string) {
if m.removedpets == nil {
m.removedpets = make(map[string]struct{})
}
for i := range ids {
delete(m.pets, ids[i])
m.removedpets[ids[i]] = struct{}{}
}
}
// RemovedPets returns the removed IDs of the "pets" edge to the Pet entity.
func (m *Mutation) RemovedPetsIDs() (ids []string) {
for id := range m.removedpets {
ids = append(ids, id)
}
return
}
// PetsIDs returns the "pets" edge IDs in the mutation.
func (m *Mutation) PetsIDs() (ids []string) {
for id := range m.pets {
ids = append(ids, id)
}
return
}
// ResetPets resets all changes to the "pets" edge.
func (m *Mutation) ResetPets() {
m.pets = nil
m.clearedpets = false
m.removedpets = nil
}
// Where appends a list predicates to the Mutation builder.
func (m *Mutation) Where(ps ...predicate.User) {
m.predicates = append(m.predicates, ps...)
}
// WhereP appends storage-level predicates to the Mutation builder. Using this method,
// users can use type-assertion to append predicates that do not depend on any generated package.
func (m *Mutation) WhereP(ps ...func(*sql.Selector)) {
p := make([]predicate.User, len(ps))
for i := range ps {
p[i] = ps[i]
}
m.Where(p...)
}
// Op returns the operation name.
func (m *Mutation) Op() ent.Op {
return m.op
}
// SetOp allows setting the mutation operation.
func (m *Mutation) SetOp(op ent.Op) {
m.op = op
}
// Type returns the node type of this mutation (User).
func (m *Mutation) Type() string {
return m.typ
}
// Fields returns all fields that were changed during this mutation. Note that in
// order to get all numeric fields that were incremented/decremented, call
// AddedFields().
func (m *Mutation) Fields() []string {
fields := make([]string, 0, 0)
return fields
}
// Field returns the value of a field with the given name. The second boolean
// return value indicates that this field was not set, or was not defined in the
// schema.
func (m *Mutation) Field(name string) (ent.Value, bool) {
return nil, false
}
// OldField returns the old value of the field from the database. An error is
// returned if the mutation operation is not UpdateOne, or the query to the
// database failed.
func (m *Mutation) OldField(ctx context.Context, name string) (ent.Value, error) {
return nil, fmt.Errorf("unknown User field %s", name)
}
// SetField sets the value of a field with the given name. It returns an error if
// the field is not defined in the schema, or if the type mismatched the field
// type.
func (m *Mutation) SetField(name string, value ent.Value) error {
switch name {
}
return fmt.Errorf("unknown User field %s", name)
}
// AddedFields returns all numeric fields that were incremented/decremented during
// this mutation.
func (m *Mutation) AddedFields() []string {
return nil
}
// AddedField returns the numeric value that was incremented/decremented on a field
// with the given name. The second boolean return value indicates that this field
// was not set, or was not defined in the schema.
func (m *Mutation) AddedField(name string) (ent.Value, bool) {
return nil, false
}
// AddField adds the value to the field with the given name. It returns an error if
// the field is not defined in the schema, or if the type mismatched the field
// type.
func (m *Mutation) AddField(name string, value ent.Value) error {
return fmt.Errorf("unknown User numeric field %s", name)
}
// ClearedFields returns all nullable fields that were cleared during this
// mutation.
func (m *Mutation) ClearedFields() []string {
return nil
}
// FieldCleared returns a boolean indicating if a field with the given name was
// cleared in this mutation.
func (m *Mutation) FieldCleared(name string) bool {
_, ok := m.clearedFields[name]
return ok
}
// ClearField clears the value of the field with the given name. It returns an
// error if the field is not defined in the schema.
func (m *Mutation) ClearField(name string) error {
return fmt.Errorf("unknown User nullable field %s", name)
}
// ResetField resets all changes in the mutation for the field with the given name.
// It returns an error if the field is not defined in the schema.
func (m *Mutation) ResetField(name string) error {
return fmt.Errorf("unknown User field %s", name)
}
// AddedEdges returns all edge names that were set/added in this mutation.
func (m *Mutation) AddedEdges() []string {
edges := make([]string, 0, 4)
if m.groups != nil {
edges = append(edges, EdgeGroups)
}
if m.parent != nil {
edges = append(edges, EdgeParent)
}
if m.children != nil {
edges = append(edges, EdgeChildren)
}
if m.pets != nil {
edges = append(edges, EdgePets)
}
return edges
}
// AddedIDs returns all IDs (to other nodes) that were added for the given edge
// name in this mutation.
func (m *Mutation) AddedIDs(name string) []ent.Value {
switch name {
case EdgeGroups:
ids := make([]ent.Value, 0, len(m.groups))
for id := range m.groups {
ids = append(ids, id)
}
return ids
case EdgeParent:
if id := m.parent; id != nil {
return []ent.Value{*id}
}
case EdgeChildren:
ids := make([]ent.Value, 0, len(m.children))
for id := range m.children {
ids = append(ids, id)
}
return ids
case EdgePets:
ids := make([]ent.Value, 0, len(m.pets))
for id := range m.pets {
ids = append(ids, id)
}
return ids
}
return nil
}
// RemovedEdges returns all edge names that were removed in this mutation.
func (m *Mutation) RemovedEdges() []string {
edges := make([]string, 0, 4)
if m.removedgroups != nil {
edges = append(edges, EdgeGroups)
}
if m.removedchildren != nil {
edges = append(edges, EdgeChildren)
}
if m.removedpets != nil {
edges = append(edges, EdgePets)
}
return edges
}
// RemovedIDs returns all IDs (to other nodes) that were removed for the edge with
// the given name in this mutation.
func (m *Mutation) RemovedIDs(name string) []ent.Value {
switch name {
case EdgeGroups:
ids := make([]ent.Value, 0, len(m.removedgroups))
for id := range m.removedgroups {
ids = append(ids, id)
}
return ids
case EdgeChildren:
ids := make([]ent.Value, 0, len(m.removedchildren))
for id := range m.removedchildren {
ids = append(ids, id)
}
return ids
case EdgePets:
ids := make([]ent.Value, 0, len(m.removedpets))
for id := range m.removedpets {
ids = append(ids, id)
}
return ids
}
return nil
}
// ClearedEdges returns all edge names that were cleared in this mutation.
func (m *Mutation) ClearedEdges() []string {
edges := make([]string, 0, 4)
if m.clearedgroups {
edges = append(edges, EdgeGroups)
}
if m.clearedparent {
edges = append(edges, EdgeParent)
}
if m.clearedchildren {
edges = append(edges, EdgeChildren)
}
if m.clearedpets {
edges = append(edges, EdgePets)
}
return edges
}
// EdgeCleared returns a boolean which indicates if the edge with the given name
// was cleared in this mutation.
func (m *Mutation) EdgeCleared(name string) bool {
switch name {
case EdgeGroups:
return m.clearedgroups
case EdgeParent:
return m.clearedparent
case EdgeChildren:
return m.clearedchildren
case EdgePets:
return m.clearedpets
}
return false
}
// ClearEdge clears the value of the edge with the given name. It returns an error
// if that edge is not defined in the schema.
func (m *Mutation) ClearEdge(name string) error {
switch name {
case EdgeParent:
m.ClearParent()
return nil
}
return fmt.Errorf("unknown User unique edge %s", name)
}
// ResetEdge resets all changes to the edge with the given name in this mutation.
// It returns an error if the edge is not defined in the schema.
func (m *Mutation) ResetEdge(name string) error {
switch name {
case EdgeGroups:
m.ResetGroups()
return nil
case EdgeParent:
m.ResetParent()
return nil
case EdgeChildren:
m.ResetChildren()
return nil
case EdgePets:
m.ResetPets()
return nil
}
return fmt.Errorf("unknown User edge %s", name)
}