183 lines
4.6 KiB
Go
183 lines
4.6 KiB
Go
// Copyright 2019-present Facebook Inc. All rights reserved.
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// This source code is licensed under the Apache 2.0 license found
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// in the LICENSE file in the root directory of this source tree.
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// Code generated by ent, DO NOT EDIT.
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package ent
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import (
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"context"
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"errors"
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"entgo.io/ent/dialect/gremlin"
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"entgo.io/ent/dialect/gremlin/graph/dsl"
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"entgo.io/ent/dialect/gremlin/graph/dsl/g"
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"entgo.io/ent/entc/integration/gremlin/ent/builder"
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"entgo.io/ent/entc/integration/gremlin/ent/predicate"
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)
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// BuilderUpdate is the builder for updating Builder entities.
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type BuilderUpdate struct {
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config
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hooks []Hook
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mutation *BuilderMutation
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}
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// Where appends a list predicates to the BuilderUpdate builder.
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func (_u *BuilderUpdate) Where(ps ...predicate.Builder) *BuilderUpdate {
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_u.mutation.Where(ps...)
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return _u
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}
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// Mutation returns the BuilderMutation object of the builder.
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func (_u *BuilderUpdate) Mutation() *BuilderMutation {
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return _u.mutation
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}
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// Save executes the query and returns the number of nodes affected by the update operation.
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func (_u *BuilderUpdate) Save(ctx context.Context) (int, error) {
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return withHooks(ctx, _u.gremlinSave, _u.mutation, _u.hooks)
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}
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// SaveX is like Save, but panics if an error occurs.
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func (_u *BuilderUpdate) SaveX(ctx context.Context) int {
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affected, err := _u.Save(ctx)
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if err != nil {
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panic(err)
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}
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return affected
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}
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// Exec executes the query.
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func (_u *BuilderUpdate) Exec(ctx context.Context) error {
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_, err := _u.Save(ctx)
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return err
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}
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// ExecX is like Exec, but panics if an error occurs.
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func (_u *BuilderUpdate) ExecX(ctx context.Context) {
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if err := _u.Exec(ctx); err != nil {
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panic(err)
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}
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}
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func (_u *BuilderUpdate) gremlinSave(ctx context.Context) (int, error) {
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res := &gremlin.Response{}
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query, bindings := _u.gremlin().Query()
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if err := _u.driver.Exec(ctx, query, bindings, res); err != nil {
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return 0, err
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}
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if err, ok := isConstantError(res); ok {
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return 0, err
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}
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_u.mutation.done = true
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return res.ReadInt()
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}
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func (_u *BuilderUpdate) gremlin() *dsl.Traversal {
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v := g.V().HasLabel(builder.Label)
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for _, p := range _u.mutation.Predicates() {
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p(v)
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}
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var (
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trs []*dsl.Traversal
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)
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v.Count()
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trs = append(trs, v)
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return dsl.Join(trs...)
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}
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// BuilderUpdateOne is the builder for updating a single Builder entity.
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type BuilderUpdateOne struct {
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config
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fields []string
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hooks []Hook
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mutation *BuilderMutation
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}
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// Mutation returns the BuilderMutation object of the builder.
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func (_u *BuilderUpdateOne) Mutation() *BuilderMutation {
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return _u.mutation
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}
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// Where appends a list predicates to the BuilderUpdate builder.
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func (_u *BuilderUpdateOne) Where(ps ...predicate.Builder) *BuilderUpdateOne {
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_u.mutation.Where(ps...)
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return _u
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}
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// Select allows selecting one or more fields (columns) of the returned entity.
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// The default is selecting all fields defined in the entity schema.
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func (_u *BuilderUpdateOne) Select(field string, fields ...string) *BuilderUpdateOne {
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_u.fields = append([]string{field}, fields...)
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return _u
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}
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// Save executes the query and returns the updated Builder entity.
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func (_u *BuilderUpdateOne) Save(ctx context.Context) (*Builder, error) {
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return withHooks(ctx, _u.gremlinSave, _u.mutation, _u.hooks)
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}
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// SaveX is like Save, but panics if an error occurs.
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func (_u *BuilderUpdateOne) SaveX(ctx context.Context) *Builder {
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node, err := _u.Save(ctx)
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if err != nil {
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panic(err)
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}
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return node
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}
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// Exec executes the query on the entity.
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func (_u *BuilderUpdateOne) Exec(ctx context.Context) error {
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_, err := _u.Save(ctx)
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return err
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}
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// ExecX is like Exec, but panics if an error occurs.
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func (_u *BuilderUpdateOne) ExecX(ctx context.Context) {
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if err := _u.Exec(ctx); err != nil {
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panic(err)
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}
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}
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func (_u *BuilderUpdateOne) gremlinSave(ctx context.Context) (*Builder, error) {
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res := &gremlin.Response{}
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id, ok := _u.mutation.ID()
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if !ok {
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return nil, &ValidationError{Name: "id", err: errors.New(`ent: missing "Builder.id" for update`)}
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}
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query, bindings := _u.gremlin(id).Query()
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if err := _u.driver.Exec(ctx, query, bindings, res); err != nil {
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return nil, err
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}
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if err, ok := isConstantError(res); ok {
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return nil, err
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}
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_u.mutation.done = true
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_m := &Builder{config: _u.config}
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if err := _m.FromResponse(res); err != nil {
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return nil, err
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}
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return _m, nil
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}
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func (_u *BuilderUpdateOne) gremlin(id string) *dsl.Traversal {
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v := g.V(id)
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var (
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trs []*dsl.Traversal
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)
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if len(_u.fields) > 0 {
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fields := make([]any, 0, len(_u.fields)+1)
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fields = append(fields, true)
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for _, f := range _u.fields {
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fields = append(fields, f)
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}
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v.ValueMap(fields...)
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} else {
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v.ValueMap(true)
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}
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trs = append(trs, v)
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return dsl.Join(trs...)
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}
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