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upstream-gitea/modules/charset/ambiguous.go
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60 lines
1.3 KiB
Go

// Copyright 2022 The Gitea Authors. All rights reserved.
// SPDX-License-Identifier: MIT
package charset
import (
"sort"
"strings"
"unicode"
"gitea.dev/modules/translation"
)
// AmbiguousTablesForLocale provides the table of ambiguous characters for this locale.
func AmbiguousTablesForLocale(locale translation.Locale) []*AmbiguousTable {
ambiguousTableMap := globalVars().ambiguousTableMap
key := locale.Language()
var table *AmbiguousTable
var ok bool
for len(key) > 0 {
if table, ok = ambiguousTableMap[key]; ok {
break
}
idx := strings.LastIndexAny(key, "-_")
if idx < 0 {
key = ""
} else {
key = key[:idx]
}
}
if table == nil && (locale.Language() == "zh-CN" || locale.Language() == "zh_CN") {
table = ambiguousTableMap["zh-hans"]
}
if table == nil && strings.HasPrefix(locale.Language(), "zh") {
table = ambiguousTableMap["zh-hant"]
}
if table == nil {
table = ambiguousTableMap["_default"]
}
return []*AmbiguousTable{
table,
ambiguousTableMap["_common"],
}
}
func isAmbiguous(r rune, confusableTo *rune, tables ...*AmbiguousTable) bool {
for _, table := range tables {
if !unicode.Is(table.RangeTable, r) {
continue
}
i := sort.Search(len(table.Confusable), func(i int) bool {
return table.Confusable[i] >= r
})
*confusableTo = table.With[i]
return true
}
return false
}