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upstream-seaweedfs/weed/ec/ec_common.go
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1192 lines
42 KiB
Go

package ec
import (
"context"
"fmt"
"os"
"slices"
"sort"
"strconv"
"strings"
"time"
"github.com/seaweedfs/seaweedfs/weed/glog"
"github.com/seaweedfs/seaweedfs/weed/operation"
"github.com/seaweedfs/seaweedfs/weed/operation/volume_move"
"github.com/seaweedfs/seaweedfs/weed/pb"
"github.com/seaweedfs/seaweedfs/weed/pb/master_pb"
"github.com/seaweedfs/seaweedfs/weed/pb/volume_server_pb"
"github.com/seaweedfs/seaweedfs/weed/storage/erasure_coding"
"github.com/seaweedfs/seaweedfs/weed/storage/erasure_coding/ecbalancer"
"github.com/seaweedfs/seaweedfs/weed/storage/needle"
"github.com/seaweedfs/seaweedfs/weed/storage/super_block"
"github.com/seaweedfs/seaweedfs/weed/storage/types"
"github.com/seaweedfs/seaweedfs/weed/topology/balancer"
"github.com/seaweedfs/seaweedfs/weed/util"
"google.golang.org/grpc"
"google.golang.org/grpc/codes"
"google.golang.org/grpc/status"
)
type DataCenterId string
type EcNodeId string
type RackId string
// EcDisk represents a single disk on a volume server
type EcDisk struct {
DiskId uint32
DiskType string
FreeEcSlots int
EcShardCount int // Total EC shards on this disk
// Map of volumeId -> ShardsInfo for shards on this disk
EcShards map[needle.VolumeId]*erasure_coding.ShardsInfo
}
type EcNode struct {
Info *master_pb.DataNodeInfo
DC DataCenterId
Rack RackId
FreeEcSlot int
// Disks maps diskId -> EcDisk for disk-level balancing
Disks map[uint32]*EcDisk
}
var BalanceAlgorithmDescription = `
func EcBalance() {
for each collection:
balanceEcVolumes(collectionName)
for each rack:
balanceEcRack(rack)
}
func balanceEcVolumes(collectionName){
for each volume:
doDeduplicateEcShards(volumeId)
tracks rack~shardCount mapping
for each volume:
doBalanceEcShardsAcrossRacks(volumeId)
for each volume:
doBalanceEcShardsWithinRacks(volumeId)
}
// spread ec shards into more racks
func doBalanceEcShardsAcrossRacks(volumeId){
tracks rack~volumeIdShardCount mapping
averageShardsPerEcRack = totalShardNumber / numRacks // totalShardNumber is 14 for now, later could varies for each dc
ecShardsToMove = select overflown ec shards from racks with ec shard counts > averageShardsPerEcRack
for each ecShardsToMove {
destRack = pickOneRack(rack~shardCount, rack~volumeIdShardCount, ecShardReplicaPlacement)
destVolumeServers = volume servers on the destRack
pickOneEcNodeAndMoveOneShard(destVolumeServers)
}
}
func doBalanceEcShardsWithinRacks(volumeId){
racks = collect all racks that the volume id is on
for rack, shards := range racks
doBalanceEcShardsWithinOneRack(volumeId, shards, rack)
}
// move ec shards
func doBalanceEcShardsWithinOneRack(volumeId, shards, rackId){
tracks volumeServer~volumeIdShardCount mapping
averageShardCount = len(shards) / numVolumeServers
volumeServersOverAverage = volume servers with volumeId's ec shard counts > averageShardsPerEcRack
ecShardsToMove = select overflown ec shards from volumeServersOverAverage
for each ecShardsToMove {
destVolumeServer = pickOneVolumeServer(volumeServer~shardCount, volumeServer~volumeIdShardCount, ecShardReplicaPlacement)
pickOneEcNodeAndMoveOneShard(destVolumeServers)
}
}
// move ec shards while keeping shard distribution for the same volume unchanged or more even
func balanceEcRack(rack){
averageShardCount = total shards / numVolumeServers
for hasMovedOneEcShard {
sort all volume servers ordered by the number of local ec shards
pick the volume server A with the lowest number of ec shards x
pick the volume server B with the highest number of ec shards y
if y > averageShardCount and x +1 <= averageShardCount {
if B has a ec shard with volume id v that A does not have {
move one ec shard v from B to A
hasMovedOneEcShard = true
}
}
}
}
`
func CollectEcNodesForDC(env *Env, selectedDataCenter string, diskType types.DiskType) (ecNodes []*EcNode, totalFreeEcSlots int, err error) {
if env == nil || env.FetchTopology == nil {
return nil, 0, fmt.Errorf("no topology source configured")
}
// list all possible locations
// collect topology information
topologyInfo, _, err := env.FetchTopology(0)
if err != nil {
return
}
// find out all volume servers with one slot left.
ecNodes, totalFreeEcSlots = CollectEcVolumeServersByDc(topologyInfo, selectedDataCenter, diskType)
SortEcNodesByFreeslotsDescending(ecNodes)
return
}
func CollectEcNodes(env *Env, diskType types.DiskType) (ecNodes []*EcNode, totalFreeEcSlots int, err error) {
return CollectEcNodesForDC(env, "", diskType)
}
// AssertEncodableRegularVolumes rejects volume ids that are not encodable
// regular volumes in the topology snapshot: an already-EC volume (present only
// as EC shards, with no .dat) or an id absent from the cluster. Encoding an
// already-EC volume would clear its shards before failing, destroying the only
// copy. A volume present as BOTH a regular .dat and stale orphan shards (a
// failed-encode retry) passes, so the retry + orphan sweep still works.
func AssertEncodableRegularVolumes(t *master_pb.TopologyInfo, vids []needle.VolumeId) error {
want := make(map[needle.VolumeId]bool, len(vids))
for _, vid := range vids {
want[vid] = true
}
regular := make(map[needle.VolumeId]bool)
hasEcShards := make(map[needle.VolumeId]bool)
for _, dc := range t.DataCenterInfos {
for _, r := range dc.RackInfos {
for _, dn := range r.DataNodeInfos {
for _, diskInfo := range dn.DiskInfos {
if diskInfo == nil {
continue
}
for _, vi := range diskInfo.VolumeInfos {
if want[needle.VolumeId(vi.Id)] {
regular[needle.VolumeId(vi.Id)] = true
}
}
for _, ecShardInfo := range diskInfo.EcShardInfos {
if want[needle.VolumeId(ecShardInfo.Id)] {
hasEcShards[needle.VolumeId(ecShardInfo.Id)] = true
}
}
}
}
}
}
for _, vid := range vids {
if regular[vid] {
continue
}
if hasEcShards[vid] {
return fmt.Errorf("volume %d is already EC-encoded (no .dat replica); refusing to re-encode, which would destroy its shards", vid)
}
return fmt.Errorf("volume %d not found as a regular volume in the cluster; refusing to encode", vid)
}
return nil
}
// CollectVolumeIdToCollection returns a map from volume ID to its collection name
func CollectVolumeIdToCollection(t *master_pb.TopologyInfo, vids []needle.VolumeId) map[needle.VolumeId]string {
result := make(map[needle.VolumeId]string)
if len(vids) == 0 {
return result
}
vidSet := make(map[needle.VolumeId]bool)
for _, vid := range vids {
vidSet[vid] = true
}
for _, dc := range t.DataCenterInfos {
for _, r := range dc.RackInfos {
for _, dn := range r.DataNodeInfos {
for _, diskInfo := range dn.DiskInfos {
if diskInfo == nil {
continue
}
for _, vi := range diskInfo.VolumeInfos {
vid := needle.VolumeId(vi.Id)
if vidSet[vid] {
result[vid] = vi.Collection
}
}
}
}
}
}
return result
}
func CollectCollectionsForVolumeIds(t *master_pb.TopologyInfo, vids []needle.VolumeId) []string {
if len(vids) == 0 {
return nil
}
found := map[string]bool{}
for _, dc := range t.DataCenterInfos {
for _, r := range dc.RackInfos {
for _, dn := range r.DataNodeInfos {
for _, diskInfo := range dn.DiskInfos {
for _, vi := range diskInfo.VolumeInfos {
for _, vid := range vids {
if needle.VolumeId(vi.Id) == vid {
found[vi.Collection] = true
}
}
}
for _, ecs := range diskInfo.EcShardInfos {
for _, vid := range vids {
if needle.VolumeId(ecs.Id) == vid {
found[ecs.Collection] = true
}
}
}
}
}
}
}
if len(found) == 0 {
return nil
}
collections := []string{}
for k := range found {
collections = append(collections, k)
}
sort.Strings(collections)
return collections
}
func MoveMountedShardToEcNode(env *Env, existingLocation *EcNode, collection string, vid needle.VolumeId, shardId erasure_coding.ShardId, destinationEcNode *EcNode, destDiskId uint32, applyBalancing bool, diskType types.DiskType) (err error) {
if !env.isLocked() {
return fmt.Errorf("lock is lost")
}
copiedShardIds := []erasure_coding.ShardId{shardId}
if applyBalancing {
existingServerAddress := pb.NewServerAddressFromDataNode(existingLocation.Info)
// ask destination node to copy shard and the ecx file from source node, and mount it
copiedShardIds, err = OneServerCopyAndMountEcShardsFromSource(env.GrpcDialOption, destinationEcNode, []erasure_coding.ShardId{shardId}, vid, collection, existingServerAddress, destDiskId)
if err != nil {
return err
}
// unmount the to be deleted shards
err = UnmountEcShards(env.GrpcDialOption, vid, existingServerAddress, copiedShardIds)
if err != nil {
return err
}
// ask source node to delete the shard, and maybe the ecx file
err = SourceServerDeleteEcShards(env.GrpcDialOption, collection, vid, existingServerAddress, copiedShardIds)
if err != nil {
return err
}
if destDiskId > 0 {
fmt.Printf("moved ec shard %d.%d %s => %s (disk %d)\n", vid, shardId, existingLocation.Info.Id, destinationEcNode.Info.Id, destDiskId)
} else {
fmt.Printf("moved ec shard %d.%d %s => %s\n", vid, shardId, existingLocation.Info.Id, destinationEcNode.Info.Id)
}
}
destinationEcNode.AddEcVolumeShards(vid, collection, copiedShardIds, diskType)
existingLocation.DeleteEcVolumeShards(vid, copiedShardIds)
return nil
}
func OneServerCopyAndMountEcShardsFromSource(grpcDialOption grpc.DialOption,
targetServer *EcNode, shardIdsToCopy []erasure_coding.ShardId,
volumeId needle.VolumeId, collection string, existingLocation pb.ServerAddress, destDiskId uint32) (copiedShardIds []erasure_coding.ShardId, err error) {
fmt.Printf("allocate %d.%v %s => %s\n", volumeId, shardIdsToCopy, existingLocation, targetServer.Info.Id)
targetAddress := pb.NewServerAddressFromDataNode(targetServer.Info)
err = volume_move.NewMover(grpcDialOption).CopyAndMountEcShards(context.Background(), volumeId, collection, shardIdsToCopy, existingLocation, targetAddress, destDiskId, 0, os.Stdout)
if err != nil {
return
}
// SameServer, not ==: a representation mismatch here would report a
// same-server mount-in-place as a copy and have the caller delete the
// shards it kept.
if !volume_move.SameServer(targetAddress, existingLocation) {
copiedShardIds = shardIdsToCopy
glog.V(0).Infof("%s ec volume %d deletes shards %+v", existingLocation, volumeId, copiedShardIds)
}
return
}
func EachDataNode(topo *master_pb.TopologyInfo, fn func(dc DataCenterId, rack RackId, dn *master_pb.DataNodeInfo)) {
for _, dc := range topo.DataCenterInfos {
for _, rack := range dc.RackInfos {
for _, dn := range rack.DataNodeInfos {
fn(DataCenterId(dc.Id), RackId(rack.Id), dn)
}
}
}
}
func SortEcNodesByFreeslotsDescending(ecNodes []*EcNode) {
slices.SortFunc(ecNodes, func(a, b *EcNode) int {
return b.FreeEcSlot - a.FreeEcSlot
})
}
func SortEcNodesByFreeslotsAscending(ecNodes []*EcNode) {
slices.SortFunc(ecNodes, func(a, b *EcNode) int {
return a.FreeEcSlot - b.FreeEcSlot
})
}
func CountShards(ecShardInfos []*master_pb.VolumeEcShardInformationMessage) (count int) {
for _, eci := range ecShardInfos {
count += erasure_coding.GetShardCount(eci)
}
return
}
func CountFreeShardSlots(dn *master_pb.DataNodeInfo, diskType types.DiskType) (count int) {
if dn.DiskInfos == nil {
return 0
}
diskInfo := dn.DiskInfos[string(diskType)]
if diskInfo == nil {
return 0
}
// A physically near-full disk has no room for more EC shards regardless of
// slot math (an over-set maxVolumeCount hides real fullness; statfs free bytes
// already include EC shard files). No-opinion when the server reports no bytes.
if balancer.DiskTooFullAfter(diskInfo.DiskTotalBytes, diskInfo.DiskFreeBytes, 0, balancer.DefaultMaxDiskUsagePercent) {
return 0
}
slots := int(diskInfo.MaxVolumeCount-diskInfo.VolumeCount)*erasure_coding.DataShardsCount - CountShards(diskInfo.EcShardInfos)
if slots < 0 {
return 0
}
return slots
}
func (ecNode *EcNode) LocalShardIdCount(vid uint32) int {
for _, diskInfo := range ecNode.Info.DiskInfos {
for _, eci := range diskInfo.EcShardInfos {
if vid == eci.Id {
return erasure_coding.GetShardCount(eci)
}
}
}
return 0
}
func CollectEcVolumeServersByDc(topo *master_pb.TopologyInfo, selectedDataCenter string, diskType types.DiskType) (ecNodes []*EcNode, totalFreeEcSlots int) {
EachDataNode(topo, func(dc DataCenterId, rack RackId, dn *master_pb.DataNodeInfo) {
if selectedDataCenter != "" && selectedDataCenter != string(dc) {
return
}
freeEcSlots := CountFreeShardSlots(dn, diskType)
ecNode := &EcNode{
Info: dn,
DC: dc,
Rack: rack,
FreeEcSlot: int(freeEcSlots),
Disks: make(map[uint32]*EcDisk),
}
// Build disk-level information from volumes and EC shards
// First, discover all unique disk IDs from VolumeInfos (includes empty disks)
allDiskIds := make(map[uint32]string) // diskId -> diskType
for diskTypeKey, diskInfo := range dn.DiskInfos {
if diskInfo == nil {
continue
}
// Get all disk IDs from volumes
for _, vi := range diskInfo.VolumeInfos {
allDiskIds[vi.DiskId] = diskTypeKey
}
// Also get disk IDs from EC shards
for _, ecShardInfo := range diskInfo.EcShardInfos {
allDiskIds[ecShardInfo.DiskId] = diskTypeKey
}
}
// Group EC shards by disk_id
diskShards := make(map[uint32]map[needle.VolumeId]*erasure_coding.ShardsInfo)
for _, diskInfo := range dn.DiskInfos {
if diskInfo == nil {
continue
}
for _, eci := range diskInfo.EcShardInfos {
diskId := eci.DiskId
if diskShards[diskId] == nil {
diskShards[diskId] = make(map[needle.VolumeId]*erasure_coding.ShardsInfo)
}
vid := needle.VolumeId(eci.Id)
diskShards[diskId][vid] = erasure_coding.ShardsInfoFromVolumeEcShardInformationMessage(eci)
}
}
// Create EcDisk for each discovered disk
diskCount := len(allDiskIds)
if diskCount == 0 {
diskCount = 1
}
freePerDisk := int(freeEcSlots) / diskCount
for diskId, diskTypeStr := range allDiskIds {
shards := diskShards[diskId]
if shards == nil {
shards = make(map[needle.VolumeId]*erasure_coding.ShardsInfo)
}
totalShardCount := 0
for _, shardsInfo := range shards {
totalShardCount += shardsInfo.Count()
}
ecNode.Disks[diskId] = &EcDisk{
DiskId: diskId,
DiskType: diskTypeStr,
FreeEcSlots: freePerDisk,
EcShardCount: totalShardCount,
EcShards: shards,
}
}
ecNodes = append(ecNodes, ecNode)
totalFreeEcSlots += freeEcSlots
})
return
}
func SourceServerDeleteEcShards(grpcDialOption grpc.DialOption, collection string, volumeId needle.VolumeId, sourceLocation pb.ServerAddress, toBeDeletedShardIds []erasure_coding.ShardId) error {
fmt.Printf("delete %d.%v from %s\n", volumeId, toBeDeletedShardIds, sourceLocation)
return volume_move.NewMover(grpcDialOption).DeleteEcShards(context.Background(), volumeId, collection, sourceLocation, toBeDeletedShardIds)
}
// ErrFullTeardownNotAcked marks a reachable server that completed the delete RPC
// but did not report full_teardown_done (a pre-upgrade volume server). The orphan
// sweep must treat this as fatal: the node may still hold an orphan that a later
// copy would re-stamp into the new generation. Aliased to the shared sentinel so
// the shell and the plugin-worker EC task agree on the teardown-not-acked signal.
var ErrFullTeardownNotAcked = erasure_coding.ErrFullTeardownNotAcked
// PingVolumeServer probes node liveness with an empty-target Ping, which is never
// maintenance-gated, and returns the raw Ping error (nil on success). It lets the
// orphan sweep disambiguate a delete codes.Unavailable: a Rust volume server in
// maintenance mode fails the maintenance-gated delete with Unavailable yet answers
// Ping, whereas a genuinely-down node fails Ping with a transport Unavailable too.
// A Go server returns Unknown for maintenance, which IsNodeUnreachable already
// treats as fatal. The caller classifies the result with ClassifyNodeLiveness:
// only a Ping that itself transport-failed (codes.Unavailable) confirms the node
// is down; a nil error (reachable) or any other Ping error (inconclusive — e.g. a
// pre-Ping server returning Unimplemented, which means the node is up) is fatal.
func PingVolumeServer(grpcDialOption grpc.DialOption, location pb.ServerAddress) error {
return operation.WithVolumeServerClient(false, location, grpcDialOption, func(client volume_server_pb.VolumeServerClient) error {
_, pingErr := client.Ping(context.Background(), &volume_server_pb.PingRequest{})
return pingErr
})
}
// IsNodeUnreachable reports whether err means the volume server could not be
// reached at all, as opposed to an RPC that reached the node and failed. Only an
// unreachable node is safe to skip in the orphan sweep. A dead peer surfaces as
// a gRPC codes.Unavailable from the RPC (the dial is lazy, so it never fails at
// connect time); any non-status error reached node logic and is treated as
// reachable, so the sweep stays fatal rather than silently leaving stale state.
func IsNodeUnreachable(err error) bool {
if err == nil {
return false
}
st, ok := status.FromError(err)
return ok && st.Code() == codes.Unavailable
}
// NodeLiveness is the tri-state result of a PingVolumeServer probe.
type NodeLiveness int
const (
// NodeUp: Ping succeeded — the node is reachable (e.g. a Rust volume server
// in maintenance mode that fails the delete but answers Ping).
NodeUp NodeLiveness = iota
// NodeDown: Ping itself transport-failed with codes.Unavailable — the node is
// confirmed unreachable. The only state the orphan sweep may skip.
NodeDown
// NodeLivenessUnknown: Ping reached failing logic with any non-Unavailable
// code (Internal, ResourceExhausted, Unimplemented from a pre-Ping server, …)
// or a non-status error. This does NOT prove the node is down, so it is fatal.
NodeLivenessUnknown
)
// ClassifyNodeLiveness maps a PingVolumeServer error into the tri-state. A nil
// error is NodeUp, a transport codes.Unavailable is NodeDown (reusing the same
// rule as IsNodeUnreachable), and every other Ping failure is NodeLivenessUnknown.
func ClassifyNodeLiveness(pingErr error) NodeLiveness {
if pingErr == nil {
return NodeUp
}
if IsNodeUnreachable(pingErr) {
return NodeDown
}
return NodeLivenessUnknown
}
// UnmountAndDeleteEcShardsQuiet unmounts then deletes shards on one server in a
// single connection, without the per-call logging the interactive helpers emit.
// Used by the orphan sweep, which fans out to every node x volume and would
// otherwise flood the shell with no-op lines.
func UnmountAndDeleteEcShardsQuiet(grpcDialOption grpc.DialOption, collection string, volumeId needle.VolumeId, location pb.ServerAddress, shardIds []erasure_coding.ShardId) error {
return erasure_coding.UnmountAndDeleteEcShards(context.Background(), grpcDialOption, location, collection,
uint32(volumeId), erasure_coding.ShardIdsToUint32(shardIds), 0)
}
func UnmountEcShards(grpcDialOption grpc.DialOption, volumeId needle.VolumeId, sourceLocation pb.ServerAddress, toBeUnmountedShardIds []erasure_coding.ShardId) error {
fmt.Printf("unmount %d.%v from %s\n", volumeId, toBeUnmountedShardIds, sourceLocation)
return volume_move.NewMover(grpcDialOption).UnmountEcShards(context.Background(), volumeId, sourceLocation, toBeUnmountedShardIds)
}
func MountEcShards(grpcDialOption grpc.DialOption, collection string, volumeId needle.VolumeId, sourceLocation pb.ServerAddress, toBeMountedShardIds []erasure_coding.ShardId) error {
fmt.Printf("mount %d.%v on %s\n", volumeId, toBeMountedShardIds, sourceLocation)
return volume_move.NewMover(grpcDialOption).MountEcShards(context.Background(), volumeId, collection, sourceLocation, toBeMountedShardIds)
}
func CeilDivide(a, b int) int {
var r int
if (a % b) != 0 {
r = 1
}
return (a / b) + r
}
func FindEcVolumeShardsInfo(ecNode *EcNode, vid needle.VolumeId, diskType types.DiskType) *erasure_coding.ShardsInfo {
if diskInfo, found := ecNode.Info.DiskInfos[string(diskType)]; found {
for _, shardInfo := range diskInfo.EcShardInfos {
if needle.VolumeId(shardInfo.Id) == vid {
return erasure_coding.ShardsInfoFromVolumeEcShardInformationMessage(shardInfo)
}
}
}
// Returns an empty ShardsInfo struct on failure, to avoid potential nil dereferences.
return erasure_coding.NewShardsInfo()
}
// TODO: simplify me
func (ecNode *EcNode) AddEcVolumeShards(vid needle.VolumeId, collection string, shardIds []erasure_coding.ShardId, diskType types.DiskType) *EcNode {
foundVolume := false
diskInfo, found := ecNode.Info.DiskInfos[string(diskType)]
if found {
for _, ecsi := range diskInfo.EcShardInfos {
if needle.VolumeId(ecsi.Id) == vid {
si := erasure_coding.ShardsInfoFromVolumeEcShardInformationMessage(ecsi)
oldShardCount := si.Count()
for _, shardId := range shardIds {
si.Set(erasure_coding.NewShardInfo(shardId, 0))
}
ecsi.EcIndexBits = si.Bitmap()
ecsi.ShardSizes = si.SizesInt64()
ecNode.FreeEcSlot -= si.Count() - oldShardCount
foundVolume = true
break
}
}
} else {
diskInfo = &master_pb.DiskInfo{
Type: string(diskType),
}
ecNode.Info.DiskInfos[string(diskType)] = diskInfo
}
if !foundVolume {
si := erasure_coding.NewShardsInfo()
for _, id := range shardIds {
si.Set(erasure_coding.NewShardInfo(id, 0))
}
diskInfo.EcShardInfos = append(diskInfo.EcShardInfos, &master_pb.VolumeEcShardInformationMessage{
Id: uint32(vid),
Collection: collection,
EcIndexBits: si.Bitmap(),
ShardSizes: si.SizesInt64(),
DiskType: string(diskType),
})
ecNode.FreeEcSlot -= si.Count()
}
return ecNode
}
// DeleteEcVolumeShards removes the shards from the node model wherever they
// sit. A node holds a given shard in exactly one disk-type bucket, but which
// bucket is not the caller's to know: a mid-migration (cross-tier encode)
// volume keeps its fresh shards in the SOURCE disk's bucket while the balance
// runs against the target type, so a bucket-scoped delete would miss them and
// the dry-run model would count a moved shard twice.
func (ecNode *EcNode) DeleteEcVolumeShards(vid needle.VolumeId, shardIds []erasure_coding.ShardId) *EcNode {
for _, diskInfo := range ecNode.Info.DiskInfos {
if diskInfo == nil {
continue
}
for _, eci := range diskInfo.EcShardInfos {
if needle.VolumeId(eci.Id) == vid {
si := erasure_coding.ShardsInfoFromVolumeEcShardInformationMessage(eci)
oldCount := si.Count()
for _, shardId := range shardIds {
si.Delete(shardId)
}
eci.EcIndexBits = si.Bitmap()
eci.ShardSizes = si.SizesInt64()
ecNode.FreeEcSlot -= si.Count() - oldCount
}
}
}
return ecNode
}
// PickBestDiskOnNode selects the best disk on a node for placing a new EC shard
// It prefers disks of the specified type with fewer shards and more free slots
// When shardId is provided and dataShardCount > 0, it applies anti-affinity:
// - For data shards (shardId < dataShardCount): prefer disks without parity shards
// - For parity shards (shardId >= dataShardCount): prefer disks without data shards
// If strictDiskType is false, it will fall back to other disk types if no matching disk is found
func PickBestDiskOnNode(ecNode *EcNode, vid needle.VolumeId, diskType types.DiskType, strictDiskType bool, shardId erasure_coding.ShardId, dataShardCount int) uint32 {
if len(ecNode.Disks) == 0 {
return 0 // No disk info available, let the server decide
}
var bestDiskId uint32
bestScore := -1
var fallbackDiskId uint32
fallbackScore := -1
// Determine if we're placing a data or parity shard
isDataShard := dataShardCount > 0 && int(shardId) < dataShardCount
for diskId, disk := range ecNode.Disks {
if disk.FreeEcSlots <= 0 {
continue
}
// Check existing shards on this disk for this volume
existingShards := 0
hasDataShards := false
hasParityShards := false
if si, ok := disk.EcShards[vid]; ok {
existingShards = si.Count()
// Check what type of shards are on this disk
if dataShardCount > 0 {
for _, existingShardId := range si.Ids() {
if int(existingShardId) < dataShardCount {
hasDataShards = true
} else {
hasParityShards = true
}
}
}
}
// Score: prefer disks with fewer total shards and fewer shards of this volume
// Lower score is better
score := disk.EcShardCount*10 + existingShards*100
// Apply anti-affinity penalty if applicable
if dataShardCount > 0 {
if isDataShard && hasParityShards {
// Penalize placing data shard on disk with parity shards
score += 1000
} else if !isDataShard && hasDataShards {
// Penalize placing parity shard on disk with data shards
score += 1000
}
}
if disk.DiskType == string(diskType) {
// Matching disk type - this is preferred
if bestScore == -1 || score < bestScore {
bestScore = score
bestDiskId = diskId
}
} else if !strictDiskType {
// Non-matching disk type - use as fallback if allowed
if fallbackScore == -1 || score < fallbackScore {
fallbackScore = score
fallbackDiskId = diskId
}
}
}
// Return matching disk type if found, otherwise fallback. Gate on bestScore,
// not bestDiskId: physical disk 0 is a valid target and 0 is also the "no
// match" zero value, so testing bestDiskId would never select disk 0.
if bestScore != -1 {
return bestDiskId
}
return fallbackDiskId
}
// ecBalancer drives an EC balance run: it collects the cluster's EC nodes, hands
// them to the shared ecbalancer planner, and executes the planned shard moves.
// The balancing policy lives in weed/storage/erasure_coding/ecbalancer, shared
// with the EC balance worker so the two cannot drift.
type ecBalancer struct {
env *Env
ecNodes []*EcNode
replicaPlacement *super_block.ReplicaPlacement
applyBalancing bool
maxParallelization int
ioBytePerSecond int64
diskType types.DiskType
// volumeIds narrows the plan to these ec volume ids; nil balances every volume
// of the selected collections.
volumeIds map[uint32]bool
// migratingVolumeIds are mid-encode volumes whose shards are ingested from
// every disk-type bucket; see EcBalance.
migratingVolumeIds map[uint32]bool
}
// excludeNodes is a set of server addresses kept out of the balance as copy/move
// targets and sources. ec.encode passes the nodes its orphan sweep could not
// reach: such a node may still hold a stale-generation shard orphan, and pairing
// it with a new-generation shard from a balance copy would mix generations on one
// node. The standalone ec.balance command passes nil.
//
// volumeIds, when non-empty, restricts the plan to those ec volume ids; empty
// balances every volume of the given collections.
//
// migratingVolumeIds names volumes whose shards are ingested from EVERY
// disk-type bucket, not just the diskType one. ec.encode passes its batch:
// shard generation writes beside the source .dat, so a cross-tier encode
// (source on hdd, -diskType=ssd) leaves the fresh shards in the source bucket,
// where a target-bucket-only balance cannot see them — it plans no moves and
// the encode's spread guard aborts. Everything else keeps the bucket filter,
// so a plain ec.balance -diskType=X never drags deliberately tiered shards of
// other types onto X disks.
func EcBalance(env *Env, collections []string, dc string, ecReplicaPlacement *super_block.ReplicaPlacement, diskType types.DiskType, maxParallelization int, ioBytePerSecond int64, applyBalancing bool, excludeNodes map[pb.ServerAddress]struct{}, volumeIds []needle.VolumeId, migratingVolumeIds []needle.VolumeId) (err error) {
// collect all ec nodes
allEcNodes, totalFreeEcSlots, err := CollectEcNodesForDC(env, dc, diskType)
if err != nil {
return err
}
// Drop excluded nodes (and the slots they contribute) before planning so they
// can be neither a target nor a source for any move this balance plans.
if len(excludeNodes) > 0 {
kept := allEcNodes[:0]
var excludedFreeSlots int
for _, en := range allEcNodes {
if _, skip := excludeNodes[pb.NewServerAddressFromDataNode(en.Info)]; skip {
excludedFreeSlots += en.FreeEcSlot
glog.V(0).Infof("EC balance excluding node %s: skipped as unreachable by the encode orphan sweep", en.Info.Id)
continue
}
kept = append(kept, en)
}
allEcNodes = kept
totalFreeEcSlots -= excludedFreeSlots
}
if totalFreeEcSlots < 1 {
return fmt.Errorf("no free ec shard slots. only %d left", totalFreeEcSlots)
}
var volumeIdFilter map[uint32]bool
if len(volumeIds) > 0 {
volumeIdFilter = make(map[uint32]bool, len(volumeIds))
for _, vid := range volumeIds {
volumeIdFilter[uint32(vid)] = true
}
}
var migrating map[uint32]bool
if len(migratingVolumeIds) > 0 {
migrating = make(map[uint32]bool, len(migratingVolumeIds))
for _, vid := range migratingVolumeIds {
migrating[uint32(vid)] = true
}
}
ecb := &ecBalancer{
env: env,
ecNodes: allEcNodes,
replicaPlacement: ecReplicaPlacement,
applyBalancing: applyBalancing,
maxParallelization: maxParallelization,
ioBytePerSecond: ioBytePerSecond,
diskType: diskType,
volumeIds: volumeIdFilter,
migratingVolumeIds: migrating,
}
if len(collections) == 0 {
glog.V(1).Infof("WARNING: No collections to balance EC volumes across.\n")
}
return ecb.balance(collections)
}
// defaultECRatio resolves a collection's EC data/parity counts, defaulting to
// the standard scheme. This is the admin-side plug-in point for custom ratios.
func defaultECRatio(_ string) (int, int) {
// Custom EC ratios are an enterprise feature; OSS uses the standard scheme.
return erasure_coding.DataShardsCount, erasure_coding.ParityShardsCount
}
// balance plans EC shard moves with the shared planner and executes them. When
// collections is empty all collections present are balanced.
func (ecb *ecBalancer) balance(collections []string) error {
topo, volumeRatio, selected := toBalancerTopology(ecb.ecNodes, collections, ecb.diskType, ecb.volumeIds, ecb.migratingVolumeIds)
if len(ecb.volumeIds) > 0 {
requested := make([]uint32, 0, len(ecb.volumeIds))
for vid := range ecb.volumeIds {
requested = append(requested, vid)
}
slices.Sort(requested)
var missing []uint32
for _, vid := range requested {
if !selected[vid] {
missing = append(missing, vid)
}
}
if len(missing) > 0 {
return fmt.Errorf("no ec shards found for volume(s) %v: not an ec volume, or outside the selected collection, dataCenter or diskType", missing)
}
fmt.Printf("balancing ec volume(s) %v\n", requested)
}
moves := ecbalancer.Plan(topo, ecbalancer.Options{
DiskType: string(ecb.diskType),
ImbalanceThreshold: 0, // the shell balances to an even distribution
ReplicaPlacement: ecb.replicaPlacement,
Ratio: defaultECRatio,
// Prefer each volume's own heartbeat-reported ratio over the collection
// default so a mixed-ratio collection is spread per volume; 0 defers to
// defaultECRatio (and is the always-0 OSS case).
VolumeRatio: volumeRatio,
// Balance the global phase by fractional fullness so heterogeneous-capacity
// nodes fill proportionally (matching the worker). This is identical to raw
// shard count when capacities are uniform.
GlobalUtilizationBased: true,
})
if len(ecb.volumeIds) > 0 {
var deletions int
for _, m := range moves {
if m.Phase == "dedup" {
deletions++
}
}
fmt.Printf("planned %d ec shard move(s) and %d ec shard deletion(s)\n", len(moves)-deletions, deletions)
}
return ecb.executeMoves(moves)
}
// toBalancerTopology builds an ecbalancer.Topology from the EcNode model,
// including the shards of the requested collections (all collections when empty)
// and, when volumeIds is non-nil, only those volume ids. Volumes left out here are
// invisible to the planner, so no phase - dedup included - can plan against them.
// It also returns a per-volume ratio lookup built from each shard's heartbeat
// (0,0 when unreported, e.g. always in OSS), which Plan prefers over the
// collection ratio for mixed-ratio clusters, and the set of volume ids that made
// it into the topology.
func toBalancerTopology(ecNodes []*EcNode, collections []string, diskType types.DiskType, volumeIds map[uint32]bool, migratingVolumeIds map[uint32]bool) (*ecbalancer.Topology, func(collection string, vid uint32) (int, int), map[uint32]bool) {
allowed := make(map[string]bool, len(collections))
for _, c := range collections {
allowed[c] = true
}
type volRatioKey struct {
collection string
vid uint32
}
volRatios := make(map[volRatioKey][2]int)
selected := make(map[uint32]bool)
topo := ecbalancer.NewTopology()
for _, en := range ecNodes {
rackKey := string(en.DC) + ":" + string(en.Rack)
node := topo.AddNode(en.Info.Id, string(en.DC), rackKey, en.FreeEcSlot)
// Group by physical machine (host) so shards spread across machines, not just
// nodes; the id stays the node identity used for moves.
node.SetHost(pb.NewServerAddressFromDataNode(en.Info).ToHost())
for diskId, d := range en.Disks {
node.AddDisk(diskId, d.DiskType, d.FreeEcSlots, d.EcShardCount)
}
for diskTypeKey, diskInfo := range en.Info.DiskInfos {
if diskInfo == nil {
continue
}
for _, eci := range diskInfo.EcShardInfos {
// A migrating (mid-encode) volume's fresh shards sit beside the
// source .dat, in whatever bucket that disk belongs to; ingest
// them regardless so the balance can move them onto the target
// disk type. All other volumes keep the bucket filter.
if diskTypeKey != string(diskType) && !migratingVolumeIds[eci.Id] {
continue
}
if len(allowed) > 0 && !allowed[eci.Collection] {
continue
}
if volumeIds != nil && !volumeIds[eci.Id] {
continue
}
selected[eci.Id] = true
node.AddShards(eci.Id, eci.Collection, eci.DiskId, erasure_coding.ShardBits(eci.EcIndexBits))
if d, p := ecbalancer.VolumeShardRatio(eci); d > 0 || p > 0 {
volRatios[volRatioKey{eci.Collection, eci.Id}] = [2]int{d, p}
}
}
}
}
volumeRatio := func(collection string, vid uint32) (int, int) {
r := volRatios[volRatioKey{collection, vid}]
return r[0], r[1]
}
return topo, volumeRatio, selected
}
// executeMoves carries out the planned moves. Phases run in order (a within-rack
// move can depend on a cross-rack move's result), and the independent moves
// within a phase run with up to maxParallelization concurrency. Apply mode does
// only the RPCs; dry-run mode runs sequentially and mutates the in-memory EcNode
// model so callers/tests can inspect the planned end state.
func (ecb *ecBalancer) executeMoves(moves []ecbalancer.Move) error {
byID := make(map[string]*EcNode, len(ecb.ecNodes))
for _, en := range ecb.ecNodes {
byID[en.Info.Id] = en
}
// Plan emits moves grouped by phase; run each contiguous same-phase group
// together, waiting before the next so cross-phase dependencies hold.
for i := 0; i < len(moves); {
j := i
for j < len(moves) && moves[j].Phase == moves[i].Phase {
j++
}
if err := ecb.executePhase(byID, moves[i:j]); err != nil {
return err
}
i = j
}
return nil
}
func (ecb *ecBalancer) executePhase(byID map[string]*EcNode, moves []ecbalancer.Move) error {
if !ecb.applyBalancing {
// Dry-run: sequential so the in-memory model updates are race-free and
// reflect the full plan for inspection.
for _, m := range moves {
if err := ecb.executeMove(byID, m); err != nil {
return err
}
}
return nil
}
// Apply mode: parallelize across volumes, but run one volume's moves within a
// phase sequentially. Concurrent moves of the same volume to a node can race
// on its shared .ecx/.ecj/.vif sidecar files.
var order []uint32
byVol := make(map[uint32][]ecbalancer.Move)
for _, m := range moves {
if _, ok := byVol[m.VolumeID]; !ok {
order = append(order, m.VolumeID)
}
byVol[m.VolumeID] = append(byVol[m.VolumeID], m)
}
taskGroups := make([][]util.ErrorWaitGroupTask, 0, len(order))
for _, vid := range order {
movesForVolume := byVol[vid]
taskGroup := make([]util.ErrorWaitGroupTask, 0, len(movesForVolume))
for _, move := range movesForVolume {
move := move
taskGroup = append(taskGroup, func() error {
return ecb.executeMove(byID, move)
})
}
taskGroups = append(taskGroups, taskGroup)
}
return util.ExecuteParallelTaskGroups(ecb.maxParallelization, taskGroups)
}
// verifyEcShardOnKeepNode confirms the node a dedup move chose to keep actually
// holds the shard, so a duplicate is only removed when a real copy remains. An
// unreachable keep node is unknown, not confirmed, and blocks the delete — as
// does one that answers too slowly to be waited on, which is why this is
// bounded rather than left to hang the whole balance run.
// ecShardVerifyTimeout bounds the keep-node inventory query. A node that accepts
// the connection but never answers must not stall the whole balance run.
const ecShardVerifyTimeout = 30 * time.Second
func verifyEcShardOnKeepNode(grpcDialOption grpc.DialOption, collection string, vid needle.VolumeId, keepNode string, shardId erasure_coding.ShardId) error {
if keepNode == "" {
return fmt.Errorf("refusing dedup delete of %d.%d: no keep node recorded", vid, shardId)
}
ctx, cancel := context.WithTimeout(context.Background(), ecShardVerifyTimeout)
defer cancel()
if err := erasure_coding.VerifyShardsOnServer(ctx, collection, uint32(vid), keepNode,
[]uint32{uint32(shardId)}, grpcDialOption); err != nil {
return fmt.Errorf("refusing dedup delete: %w", err)
}
return nil
}
func (ecb *ecBalancer) executeMove(byID map[string]*EcNode, m ecbalancer.Move) error {
src := byID[m.SourceNode]
if src == nil {
return nil
}
vid := needle.VolumeId(m.VolumeID)
shardId := erasure_coding.ShardId(m.ShardID)
shardIds := []erasure_coding.ShardId{shardId}
if m.Phase == "dedup" {
fmt.Printf("dedup: delete ec shard %d.%d on %s\n", vid, shardId, m.SourceNode)
if !ecb.applyBalancing {
src.DeleteEcVolumeShards(vid, shardIds)
return nil
}
grpcDialOption := ecb.env.GrpcDialOption
// Nothing is copied first, so the shard surviving elsewhere is the only
// thing making this safe -- and the plan saying so is not evidence. A
// topology entry can name a location holding nothing, and deleting on
// that basis removes the last copy. Confirm the keep node has it.
if err := verifyEcShardOnKeepNode(grpcDialOption, m.Collection, vid, m.KeepNode, shardId); err != nil {
return err
}
addr := pb.NewServerAddressFromDataNode(src.Info)
if err := UnmountEcShards(grpcDialOption, vid, addr, shardIds); err != nil {
return err
}
return SourceServerDeleteEcShards(grpcDialOption, m.Collection, vid, addr, shardIds)
}
dst := byID[m.TargetNode]
if dst == nil {
return nil
}
if m.TargetDisk > 0 {
fmt.Printf("%s moves ec shard %d.%d to %s (disk %d)\n", m.SourceNode, vid, shardId, m.TargetNode, m.TargetDisk)
} else {
fmt.Printf("%s moves ec shard %d.%d to %s\n", m.SourceNode, vid, shardId, m.TargetNode)
}
if !ecb.applyBalancing {
// Dry-run: update the in-memory model only.
return MoveMountedShardToEcNode(ecb.env, src, m.Collection, vid, shardId, dst, m.TargetDisk, false, ecb.diskType)
}
return ecb.applyShardMoveRPC(src, dst, m.Collection, vid, shardId, m.TargetDisk)
}
// applyShardMoveRPC copies a shard to the destination disk, verifies the
// destination registered it, then unmounts and deletes it on the source. It
// does not touch the in-memory model, so it is safe to run concurrently across
// the moves of a phase.
func (ecb *ecBalancer) applyShardMoveRPC(src, dst *EcNode, collection string, vid needle.VolumeId, shardId erasure_coding.ShardId, destDiskId uint32) error {
srcAddr := pb.NewServerAddressFromDataNode(src.Info)
dstAddr := pb.NewServerAddressFromDataNode(dst.Info)
if volume_move.SameServer(srcAddr, dstAddr) {
// A same-server (cross-disk) move cannot be expressed with these RPCs;
// leave the shard where it is.
return nil
}
return volume_move.NewMover(ecb.env.GrpcDialOption).MoveEcShards(context.Background(), volume_move.EcShardMove{
VolumeId: vid,
Collection: collection,
ShardIds: []erasure_coding.ShardId{shardId},
Source: srcAddr,
Target: dstAddr,
TargetDisk: destDiskId,
}, volume_move.EcMoveOptions{IoBytePerSecond: ecb.ioBytePerSecond, Writer: os.Stdout})
}
// CountExistingEcShardsForVolume returns the number of distinct EC shard IDs
// for (volumeID, collection) present in the topology, counting only the single
// largest encode generation. Shards are grouped by encode_ts_ns (the per-encode
// identity from .vif), so two interrupted encode runs whose shard sets overlap
// are never unioned into a false-complete set that would wrongly trigger the
// orphaned-source delete. Walks every disk's EcIndexBits bitmap rather than
// trusting len(EcShardInfos), because a single info entry can carry multiple
// shards. Shards reporting encode_ts_ns==0 (pre-upgrade servers) form their own
// generation bucket.
//
// Limitation: the heartbeat carries one encode_ts_ns per (volume, disk), so this
// separates generations living on different disks; same-disk mixing is prevented
// upstream by the pre-encode artifact wipe and the cross-run read guard.
func CountExistingEcShardsForVolume(topologyInfo *master_pb.TopologyInfo, volumeID uint32, collection string) int {
if topologyInfo == nil {
return 0
}
perGeneration := make(map[int64]erasure_coding.ShardBits)
for _, dc := range topologyInfo.DataCenterInfos {
for _, rack := range dc.RackInfos {
for _, node := range rack.DataNodeInfos {
for _, diskInfo := range node.DiskInfos {
if diskInfo == nil {
continue
}
for _, ecShardInfo := range diskInfo.EcShardInfos {
if ecShardInfo == nil {
continue
}
if ecShardInfo.Id != volumeID || ecShardInfo.Collection != collection {
continue
}
perGeneration[ecShardInfo.EncodeTsNs] |= erasure_coding.ShardBits(ecShardInfo.EcIndexBits)
}
}
}
}
}
best := 0
for _, bits := range perGeneration {
if c := bits.Count(); c > best {
best = c
}
}
return best
}
// ParseVolumeIdsFlag parses a comma-separated -volumeIds flag value, dropping
// duplicates and keeping the given order.
func ParseVolumeIdsFlag(volumeIdsStr string) ([]needle.VolumeId, error) {
var volumeIds []needle.VolumeId
seen := make(map[needle.VolumeId]bool)
for _, part := range strings.Split(volumeIdsStr, ",") {
part = strings.TrimSpace(part)
if part == "" {
continue
}
vidValue, err := strconv.ParseUint(part, 10, 32)
if err != nil || vidValue == 0 {
return nil, fmt.Errorf("invalid volume id %q in -volumeIds", part)
}
// ParseUint with bitSize 32 bounds the value; convert through uint32
// (matching the rest of the codebase) so the narrowing is provably safe.
vid := needle.VolumeId(uint32(vidValue))
if seen[vid] {
continue
}
seen[vid] = true
volumeIds = append(volumeIds, vid)
}
if len(volumeIds) == 0 {
return nil, fmt.Errorf("-volumeIds does not contain any valid volume id")
}
return volumeIds, nil
}