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400 lines
11 KiB
Go
400 lines
11 KiB
Go
package consumer
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import (
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"fmt"
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"testing"
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"time"
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)
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func TestIncrementalCooperativeAssignmentStrategy_BasicAssignment(t *testing.T) {
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strategy := NewIncrementalCooperativeAssignmentStrategy()
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// Create members
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members := []*GroupMember{
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{
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ID: "member-1",
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Subscription: []string{"topic-1"},
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Assignment: []PartitionAssignment{}, // No existing assignment
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},
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{
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ID: "member-2",
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Subscription: []string{"topic-1"},
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Assignment: []PartitionAssignment{}, // No existing assignment
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},
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}
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// Topic partitions
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topicPartitions := map[string][]int32{
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"topic-1": {0, 1, 2, 3},
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}
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// First assignment (no existing assignments, should be direct)
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assignments := strategy.Assign(members, topicPartitions)
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// Verify assignments
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if len(assignments) != 2 {
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t.Errorf("Expected 2 member assignments, got %d", len(assignments))
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}
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totalPartitions := 0
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for memberID, partitions := range assignments {
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t.Logf("Member %s assigned %d partitions: %v", memberID, len(partitions), partitions)
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totalPartitions += len(partitions)
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}
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if totalPartitions != 4 {
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t.Errorf("Expected 4 total partitions assigned, got %d", totalPartitions)
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}
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// Should not be in rebalance state for initial assignment
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if strategy.IsRebalanceInProgress() {
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t.Error("Expected no rebalance in progress for initial assignment")
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}
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}
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func TestIncrementalCooperativeAssignmentStrategy_RebalanceWithRevocation(t *testing.T) {
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strategy := NewIncrementalCooperativeAssignmentStrategy()
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// Create members with existing assignments
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members := []*GroupMember{
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{
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ID: "member-1",
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Subscription: []string{"topic-1"},
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Assignment: []PartitionAssignment{
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{Topic: "topic-1", Partition: 0},
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{Topic: "topic-1", Partition: 1},
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{Topic: "topic-1", Partition: 2},
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{Topic: "topic-1", Partition: 3}, // This member has all partitions
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},
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},
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{
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ID: "member-2",
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Subscription: []string{"topic-1"},
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Assignment: []PartitionAssignment{}, // New member with no assignments
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},
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}
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topicPartitions := map[string][]int32{
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"topic-1": {0, 1, 2, 3},
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}
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// First call should start revocation phase
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assignments1 := strategy.Assign(members, topicPartitions)
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// Should be in revocation phase
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if !strategy.IsRebalanceInProgress() {
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t.Error("Expected rebalance to be in progress")
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}
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state := strategy.GetRebalanceState()
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if state.Phase != RebalancePhaseRevocation {
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t.Errorf("Expected revocation phase, got %s", state.Phase)
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}
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// Member-1 should have some partitions revoked
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member1Assignments := assignments1["member-1"]
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if len(member1Assignments) >= 4 {
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t.Errorf("Expected member-1 to have fewer than 4 partitions after revocation, got %d", len(member1Assignments))
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}
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// Member-2 should still have no assignments during revocation
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member2Assignments := assignments1["member-2"]
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if len(member2Assignments) != 0 {
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t.Errorf("Expected member-2 to have 0 partitions during revocation, got %d", len(member2Assignments))
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}
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t.Logf("Revocation phase - Member-1: %d partitions, Member-2: %d partitions",
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len(member1Assignments), len(member2Assignments))
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// Simulate time passing and second call (should move to assignment phase)
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time.Sleep(10 * time.Millisecond)
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// Force move to assignment phase by setting timeout to 0
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state.RevocationTimeout = 0
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assignments2 := strategy.Assign(members, topicPartitions)
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// Should complete rebalance
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if strategy.IsRebalanceInProgress() {
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t.Error("Expected rebalance to be completed")
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}
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// Both members should have partitions now
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member1FinalAssignments := assignments2["member-1"]
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member2FinalAssignments := assignments2["member-2"]
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if len(member1FinalAssignments) == 0 {
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t.Error("Expected member-1 to have some partitions after rebalance")
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}
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if len(member2FinalAssignments) == 0 {
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t.Error("Expected member-2 to have some partitions after rebalance")
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}
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totalFinalPartitions := len(member1FinalAssignments) + len(member2FinalAssignments)
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if totalFinalPartitions != 4 {
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t.Errorf("Expected 4 total partitions after rebalance, got %d", totalFinalPartitions)
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}
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t.Logf("Final assignment - Member-1: %d partitions, Member-2: %d partitions",
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len(member1FinalAssignments), len(member2FinalAssignments))
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}
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func TestIncrementalCooperativeAssignmentStrategy_NoRevocationNeeded(t *testing.T) {
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strategy := NewIncrementalCooperativeAssignmentStrategy()
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// Create members with already balanced assignments
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members := []*GroupMember{
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{
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ID: "member-1",
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Subscription: []string{"topic-1"},
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Assignment: []PartitionAssignment{
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{Topic: "topic-1", Partition: 0},
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{Topic: "topic-1", Partition: 1},
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},
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},
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{
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ID: "member-2",
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Subscription: []string{"topic-1"},
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Assignment: []PartitionAssignment{
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{Topic: "topic-1", Partition: 2},
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{Topic: "topic-1", Partition: 3},
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},
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},
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}
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topicPartitions := map[string][]int32{
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"topic-1": {0, 1, 2, 3},
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}
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// Assignment should not trigger rebalance
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assignments := strategy.Assign(members, topicPartitions)
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// Should not be in rebalance state
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if strategy.IsRebalanceInProgress() {
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t.Error("Expected no rebalance in progress when assignments are already balanced")
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}
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// Assignments should remain the same
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member1Assignments := assignments["member-1"]
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member2Assignments := assignments["member-2"]
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if len(member1Assignments) != 2 {
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t.Errorf("Expected member-1 to keep 2 partitions, got %d", len(member1Assignments))
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}
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if len(member2Assignments) != 2 {
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t.Errorf("Expected member-2 to keep 2 partitions, got %d", len(member2Assignments))
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}
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}
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func TestIncrementalCooperativeAssignmentStrategy_MultipleTopics(t *testing.T) {
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strategy := NewIncrementalCooperativeAssignmentStrategy()
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// Create members with mixed topic subscriptions
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members := []*GroupMember{
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{
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ID: "member-1",
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Subscription: []string{"topic-1", "topic-2"},
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Assignment: []PartitionAssignment{
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{Topic: "topic-1", Partition: 0},
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{Topic: "topic-1", Partition: 1},
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{Topic: "topic-2", Partition: 0},
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},
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},
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{
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ID: "member-2",
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Subscription: []string{"topic-1"},
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Assignment: []PartitionAssignment{
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{Topic: "topic-1", Partition: 2},
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},
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},
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{
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ID: "member-3",
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Subscription: []string{"topic-2"},
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Assignment: []PartitionAssignment{}, // New member
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},
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}
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topicPartitions := map[string][]int32{
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"topic-1": {0, 1, 2},
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"topic-2": {0, 1},
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}
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// Should trigger rebalance to distribute topic-2 partitions
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assignments := strategy.Assign(members, topicPartitions)
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// Verify all partitions are assigned
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allAssignedPartitions := make(map[string]bool)
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for _, memberAssignments := range assignments {
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for _, assignment := range memberAssignments {
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key := fmt.Sprintf("%s:%d", assignment.Topic, assignment.Partition)
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allAssignedPartitions[key] = true
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}
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}
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expectedPartitions := []string{"topic-1:0", "topic-1:1", "topic-1:2", "topic-2:0", "topic-2:1"}
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for _, expected := range expectedPartitions {
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if !allAssignedPartitions[expected] {
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t.Errorf("Expected partition %s to be assigned", expected)
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}
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}
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// Debug: Print all assigned partitions
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t.Logf("All assigned partitions: %v", allAssignedPartitions)
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}
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func TestIncrementalCooperativeAssignmentStrategy_ForceComplete(t *testing.T) {
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strategy := NewIncrementalCooperativeAssignmentStrategy()
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// Start a rebalance - create scenario where member-1 has all partitions but member-2 joins
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members := []*GroupMember{
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{
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ID: "member-1",
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Subscription: []string{"topic-1"},
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Assignment: []PartitionAssignment{
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{Topic: "topic-1", Partition: 0},
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{Topic: "topic-1", Partition: 1},
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{Topic: "topic-1", Partition: 2},
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{Topic: "topic-1", Partition: 3},
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},
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},
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{
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ID: "member-2",
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Subscription: []string{"topic-1"},
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Assignment: []PartitionAssignment{}, // New member
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},
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}
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topicPartitions := map[string][]int32{
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"topic-1": {0, 1, 2, 3},
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}
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// This should start a rebalance (member-2 needs partitions)
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strategy.Assign(members, topicPartitions)
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if !strategy.IsRebalanceInProgress() {
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t.Error("Expected rebalance to be in progress")
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}
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// Force complete the rebalance
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strategy.ForceCompleteRebalance()
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if strategy.IsRebalanceInProgress() {
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t.Error("Expected rebalance to be completed after force complete")
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}
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state := strategy.GetRebalanceState()
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if state.Phase != RebalancePhaseNone {
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t.Errorf("Expected phase to be None after force complete, got %s", state.Phase)
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}
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}
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func TestIncrementalCooperativeAssignmentStrategy_RevocationTimeout(t *testing.T) {
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strategy := NewIncrementalCooperativeAssignmentStrategy()
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// Set a very short revocation timeout for testing
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strategy.rebalanceState.RevocationTimeout = 1 * time.Millisecond
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members := []*GroupMember{
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{
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ID: "member-1",
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Subscription: []string{"topic-1"},
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Assignment: []PartitionAssignment{
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{Topic: "topic-1", Partition: 0},
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{Topic: "topic-1", Partition: 1},
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{Topic: "topic-1", Partition: 2},
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{Topic: "topic-1", Partition: 3},
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},
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},
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{
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ID: "member-2",
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Subscription: []string{"topic-1"},
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Assignment: []PartitionAssignment{},
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},
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}
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topicPartitions := map[string][]int32{
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"topic-1": {0, 1, 2, 3},
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}
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// First call starts revocation
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strategy.Assign(members, topicPartitions)
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if !strategy.IsRebalanceInProgress() {
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t.Error("Expected rebalance to be in progress")
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}
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// Wait for timeout
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time.Sleep(5 * time.Millisecond)
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// Second call should complete due to timeout
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assignments := strategy.Assign(members, topicPartitions)
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if strategy.IsRebalanceInProgress() {
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t.Error("Expected rebalance to be completed after timeout")
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}
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// Both members should have partitions
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member1Assignments := assignments["member-1"]
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member2Assignments := assignments["member-2"]
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if len(member1Assignments) == 0 {
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t.Error("Expected member-1 to have partitions after timeout")
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}
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if len(member2Assignments) == 0 {
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t.Error("Expected member-2 to have partitions after timeout")
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}
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}
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func TestIncrementalCooperativeAssignmentStrategy_StateTransitions(t *testing.T) {
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strategy := NewIncrementalCooperativeAssignmentStrategy()
|
|
|
|
// Initial state should be None
|
|
state := strategy.GetRebalanceState()
|
|
if state.Phase != RebalancePhaseNone {
|
|
t.Errorf("Expected initial phase to be None, got %s", state.Phase)
|
|
}
|
|
|
|
// Create scenario that requires rebalancing
|
|
members := []*GroupMember{
|
|
{
|
|
ID: "member-1",
|
|
Subscription: []string{"topic-1"},
|
|
Assignment: []PartitionAssignment{
|
|
{Topic: "topic-1", Partition: 0},
|
|
{Topic: "topic-1", Partition: 1},
|
|
{Topic: "topic-1", Partition: 2},
|
|
{Topic: "topic-1", Partition: 3},
|
|
},
|
|
},
|
|
{
|
|
ID: "member-2",
|
|
Subscription: []string{"topic-1"},
|
|
Assignment: []PartitionAssignment{}, // New member
|
|
},
|
|
}
|
|
|
|
topicPartitions := map[string][]int32{
|
|
"topic-1": {0, 1, 2, 3}, // Same partitions, but need rebalancing due to new member
|
|
}
|
|
|
|
// First call should move to revocation phase
|
|
strategy.Assign(members, topicPartitions)
|
|
state = strategy.GetRebalanceState()
|
|
if state.Phase != RebalancePhaseRevocation {
|
|
t.Errorf("Expected phase to be Revocation, got %s", state.Phase)
|
|
}
|
|
|
|
// Force timeout to move to assignment phase
|
|
state.RevocationTimeout = 0
|
|
strategy.Assign(members, topicPartitions)
|
|
|
|
// Should complete and return to None
|
|
state = strategy.GetRebalanceState()
|
|
if state.Phase != RebalancePhaseNone {
|
|
t.Errorf("Expected phase to be None after completion, got %s", state.Phase)
|
|
}
|
|
}
|