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193 lines
6.9 KiB
TypeScript
193 lines
6.9 KiB
TypeScript
import path from 'path'
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import { fileURLToPath } from 'url'
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import formatjs from '@formatjs/unplugin/vite'
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import react from '@vitejs/plugin-react'
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import { config } from 'dotenv'
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import { defineConfig, Plugin } from 'vite'
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import { getMultiplayerServerURL } from './scripts/multiplayer-server-url'
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import {
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thumbnailRenderEntryPlugin,
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thumbnailScreenshotPlugin,
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} from './scripts/vite-thumbnail-screenshot-plugin'
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import { zodLocalePlugin } from './scripts/vite-zod-locale-plugin.js'
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export { getMultiplayerServerURL }
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config({
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path: './.env.local',
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})
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const multiplayerServerProxyTarget = getMultiplayerServerURL() || 'http://127.0.0.1:8787'
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/**
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* Plugin to enable SPA fallback for vite preview.
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* In dev mode, Vite handles SPA routing automatically.
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* In preview mode, we need to rewrite page-like URLs to /index.html
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* so the static file server (sirv) serves the SPA entry point.
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*/
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function spaFallbackPlugin(): Plugin {
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return {
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name: 'spa-fallback',
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configurePreviewServer(server) {
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// This runs BEFORE the static file server (sirv) is added
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server.middlewares.use((req, res, next) => {
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const url = req.url || '/'
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const pathname = url.split('?')[0]
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const ext = path.extname(pathname)
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// If this looks like a page request (no file extension, not an api call),
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// rewrite to index.html so sirv serves the SPA.
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//
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// The well-known exclusion is not cosmetic: this middleware runs ahead of the proxy, so
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// without it the MCP server's OAuth metadata URL — extensionless, and not under /api —
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// would be answered with the SPA's index.html. A client would parse that as a failed
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// discovery and never find the authorization server, with nothing logged either side.
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if (!pathname.startsWith('/api') && !pathname.startsWith('/.well-known/') && !ext) {
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req.url = '/index.html' + (url.includes('?') ? url.substring(url.indexOf('?')) : '')
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}
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next()
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})
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},
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}
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}
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function urlOrLocalFallback(mode: string, url: string | undefined, localFallbackPort: number) {
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if (url) {
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return JSON.stringify(url)
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}
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if (mode === 'development') {
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// in dev, vite lets us inline javascript expressions - so we return a template string that
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// will be evaluated on the client
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return '`http://${location.hostname}:' + localFallbackPort + '`'
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} else {
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// in production, we have to fall back to a hardcoded value
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return JSON.stringify(`http://localhost:${localFallbackPort}`)
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}
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}
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// https://vitejs.dev/config/
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export default defineConfig((env) => ({
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plugins: [
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// Ahead of spaFallbackPlugin, and the order is load-bearing: middleware registers in plugin
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// order, so this rewrites the extensionless /__thumbnail-render to its .html entry before the
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// preview server's SPA fallback can rewrite it to /index.html — which would leave every
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// preview-server capture (including the e2e webServer) hanging on a page that never marks
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// itself ready.
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thumbnailRenderEntryPlugin(),
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spaFallbackPlugin(),
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thumbnailScreenshotPlugin(),
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zodLocalePlugin(fileURLToPath(new URL('./scripts/zod-locales-shim.js', import.meta.url))),
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react(),
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formatjs({
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idInterpolationPattern: '[md5:contenthash:hex:10]',
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additionalComponentNames: ['F'],
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ast: true,
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}),
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],
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publicDir: './public',
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resolve: {
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alias: {
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'@formatjs/icu-messageformat-parser': '@formatjs/icu-messageformat-parser/no-parser.js',
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},
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},
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build: {
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// output source maps to .map files and include //sourceMappingURL comments in JavaScript files
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// these get uploaded to Sentry and can be used for debugging
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sourcemap: true,
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// our svg icons break if we use data urls, so disable inline assets for now
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assetsInlineLimit: 0,
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rollupOptions: {
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input: {
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index: fileURLToPath(new URL('./index.html', import.meta.url)),
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// See pages/thumbnail-render.tsx.
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'thumbnail-render': fileURLToPath(new URL('./thumbnail-render.html', import.meta.url)),
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},
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},
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},
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// add backwards-compatible support for NEXT_PUBLIC_ env vars
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define: {
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...Object.fromEntries(
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Object.entries(process.env)
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.filter(([key]) => key.startsWith('NEXT_PUBLIC_'))
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.map(([key, value]) => [`process.env.${key}`, JSON.stringify(value)])
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),
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'process.env.MULTIPLAYER_SERVER': urlOrLocalFallback(env.mode, getMultiplayerServerURL(), 8787),
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'process.env.ZERO_SERVER': urlOrLocalFallback(env.mode, process.env.ZERO_SERVER, 4848),
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'process.env.USER_CONTENT_URL': urlOrLocalFallback(
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env.mode,
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process.env.USER_CONTENT_URL,
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8789
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),
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'process.env.TLDRAW_ENV': JSON.stringify(process.env.TLDRAW_ENV ?? 'development'),
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// A monotonic build identifier (epoch ms at build time). Sent as `?v=` on sync websocket
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// connections so the server can tell how old a client bundle is — parked background tabs
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// keep running whatever bundle they loaded, potentially for weeks.
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'process.env.CLIENT_BUILD_TIMESTAMP': JSON.stringify(Date.now().toString()),
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'process.env.TLDRAW_LICENSE': JSON.stringify(process.env.TLDRAW_LICENSE ?? ''),
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// Fall back to staging DSN for local develeopment, although you still need to
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// modify the env check in 'sentry.client.config.ts' to get it reporting errors
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'process.env.SENTRY_DSN': JSON.stringify(
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process.env.SENTRY_DSN ??
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'https://4adc43773d07854d8a60e119505182cc@o578706.ingest.sentry.io/4506178821881856'
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),
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},
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server: {
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allowedHosts: process.env.VITE_ALLOWED_HOSTS?.split(',').filter(Boolean),
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proxy: {
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// OAuth protected resource metadata for the MCP server. Served by the sync worker but
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// addressed at this origin, because RFC 9728 puts it at the resource's own origin rather than
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// under its path — the deployed equivalent is the extra route in the worker's wrangler.toml.
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// Not rewritten: the worker matches this path as-is.
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'/.well-known/oauth-protected-resource': {
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target: multiplayerServerProxyTarget,
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},
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'/api': {
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target: multiplayerServerProxyTarget,
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rewrite: (path) => path.replace(/^\/api/, ''),
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ws: false, // we talk to the websocket directly via workers.dev
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// Useful for debugging proxy issues
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// configure: (proxy, _options) => {
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// proxy.on('error', (err, _req, _res) => {
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// console.log('[proxy] proxy error', err)
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// })
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// proxy.on('proxyReq', (proxyReq, req, _res) => {
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// console.log('[proxy] Sending Request to the Target:', req.method, req.url)
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// })
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// proxy.on('proxyRes', (proxyRes, req, _res) => {
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// console.log(
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// '[proxy] Received Response from the Target:',
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// proxyRes.statusCode,
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// req.url
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// )
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// })
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// },
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},
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},
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watch: {
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ignored: ['**/playwright-report/**', '**/test-results/**'],
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},
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},
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preview: {
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proxy: {
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// See the dev server proxy above.
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'/.well-known/oauth-protected-resource': {
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target: multiplayerServerProxyTarget,
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},
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'/api': {
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target: multiplayerServerProxyTarget,
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rewrite: (path) => path.replace(/^\/api/, ''),
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},
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},
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},
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css: {
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modules: {
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scopeBehaviour: 'local',
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exportGlobals: true,
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localsConvention: 'camelCase',
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},
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},
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}))
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