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71 lines
2.0 KiB
TypeScript
71 lines
2.0 KiB
TypeScript
import { currentWebContext } from './app'
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const NATIVE_CONTEXT = 'NATIVE_APP'
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/**
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* Draw a single-finger freehand stroke across the canvas through the real OS
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* touch pipeline (same native-context + coordinate-translation approach as
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* pinch.ts). `from`/`to` are CSS-pixel offsets relative to the canvas centre.
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*/
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export async function drawTouchStroke({
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from,
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to,
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steps = 12,
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}: {
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from: { x: number; y: number }
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to: { x: number; y: number }
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steps?: number
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}) {
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const web = await currentWebContext()
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// Measure in the web context (CSS pixels relative to the layout viewport).
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await browser.switchContext(web)
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const rect = await browser.execute(() => {
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const el = document.querySelector('.tl-canvas')!
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const r = el.getBoundingClientRect()
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return {
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cx: r.left + r.width / 2,
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cy: r.top + r.height / 2,
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dpr: window.devicePixelRatio,
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offsetTop: window.visualViewport?.offsetTop ?? 0,
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}
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})
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// CSS px -> native device coordinates (iOS reports points, Android pixels).
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const isAndroid = browser.isAndroid
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const pxScale = isAndroid ? rect.dpr : 1
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const TOP_INSET = Number(process.env.DEVICE_TOP_INSET ?? 0)
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const cx = rect.cx * pxScale
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const cy = (rect.cy + rect.offsetTop) * pxScale + TOP_INSET
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const point = (p: { x: number; y: number }) => ({
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x: Math.round(cx + p.x * pxScale),
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y: Math.round(cy + p.y * pxScale),
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})
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const start = point(from)
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const actions: Array<Record<string, unknown>> = [
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{ type: 'pointerMove', duration: 0, ...start },
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{ type: 'pointerDown', button: 0 },
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{ type: 'pause', duration: 50 },
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]
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for (let i = 1; i <= steps; i++) {
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actions.push({
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type: 'pointerMove',
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duration: 25,
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...point({
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x: from.x + ((to.x - from.x) * i) / steps,
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y: from.y + ((to.y - from.y) * i) / steps,
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}),
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})
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}
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actions.push({ type: 'pointerUp', button: 0 })
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await browser.switchContext(NATIVE_CONTEXT)
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await browser.performActions([
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{ type: 'pointer', id: 'finger1', parameters: { pointerType: 'touch' }, actions },
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])
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await browser.releaseActions()
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await browser.switchContext(web)
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}
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