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upstream-tldraw/templates/sync-cloudflare/worker/assetUploads.ts
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106 lines
3.6 KiB
TypeScript

import { error, IRequest } from 'itty-router'
// assets are stored in the bucket under the /uploads path
function getAssetObjectName(uploadId: string) {
return `uploads/${uploadId.replace(/[^a-zA-Z0-9_-]+/g, '_')}`
}
declare global {
interface CacheStorage {
default: Cache
}
}
// when a user uploads an asset, we store it in the bucket. we only allow image and video assets.
export async function handleAssetUpload(request: IRequest, env: Env) {
const objectName = getAssetObjectName(request.params.uploadId)
const contentType = request.headers.get('content-type') ?? ''
if (!contentType.startsWith('image/') && !contentType.startsWith('video/')) {
return error(400, 'Invalid content type')
}
if (await env.TLDRAW_BUCKET.head(objectName)) {
return error(409, 'Upload already exists')
}
await env.TLDRAW_BUCKET.put(objectName, request.body, {
httpMetadata: request.headers,
})
return { ok: true }
}
// when a user downloads an asset, we retrieve it from the bucket. we also cache the response for performance.
export async function handleAssetDownload(request: IRequest, env: Env, ctx: ExecutionContext) {
const objectName = getAssetObjectName(request.params.uploadId)
// if we have a cached response for this request (automatically handling ranges etc.), return it
const cacheKey = new Request(request.url, { headers: request.headers })
const cachedResponse = await caches.default.match(cacheKey)
if (cachedResponse) {
return cachedResponse
}
// if not, we try to fetch the asset from the bucket
const object = await env.TLDRAW_BUCKET.get(objectName, {
range: request.headers,
onlyIf: request.headers,
})
if (!object) {
return error(404)
}
// write the relevant metadata to the response headers
const headers = new Headers()
object.writeHttpMetadata(headers)
// assets are immutable, so we can cache them basically forever:
headers.set('cache-control', 'public, max-age=31536000, immutable')
headers.set('etag', object.httpEtag)
// we set CORS headers so all clients can access assets. we do this here so our `cors` helper in
// worker.ts doesn't try to set extra cors headers on responses that have been read from the
// cache, which isn't allowed by cloudflare.
headers.set('access-control-allow-origin', '*')
// Prevent XSS from user-uploaded SVGs (or any file served with an executable content-type).
headers.set('content-security-policy', "default-src 'none'")
headers.set('x-content-type-options', 'nosniff')
// cloudflare doesn't set the content-range header automatically in writeHttpMetadata, so we
// need to do it ourselves.
let contentRange
if (object.range) {
if ('suffix' in object.range) {
const start = object.size - object.range.suffix
const end = object.size - 1
contentRange = `bytes ${start}-${end}/${object.size}`
} else {
const start = object.range.offset ?? 0
const end = object.range.length ? start + object.range.length - 1 : object.size - 1
if (start !== 0 || end !== object.size - 1) {
contentRange = `bytes ${start}-${end}/${object.size}`
}
}
}
if (contentRange) {
headers.set('content-range', contentRange)
}
// make sure we get the correct body/status for the response
const body = 'body' in object && object.body ? object.body : null
const status = body ? (contentRange ? 206 : 200) : 304
// we only cache complete (200) responses
if (status === 200) {
const [cacheBody, responseBody] = body!.tee()
ctx.waitUntil(caches.default.put(cacheKey, new Response(cacheBody, { headers, status })))
return new Response(responseBody, { headers, status })
}
return new Response(body, { headers, status })
}