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76 lines
2.7 KiB
TypeScript
76 lines
2.7 KiB
TypeScript
import { argosVitestPlugin } from '@argos-ci/storybook/vitest-plugin';
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import { storybookTest } from '@storybook/addon-vitest/vitest-plugin';
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import { playwright } from '@vitest/browser-playwright';
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import path from 'node:path';
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import { fileURLToPath } from 'node:url';
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import { defineConfig } from 'vitest/config';
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const MINUTES_IN_MS = 60 * 1000;
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const shouldCaptureArgosScreenshots = ['modules', 'pages'].includes(
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process.env.STORYBOOK_SCOPE ?? '',
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);
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const dirname =
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typeof __dirname !== 'undefined'
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? __dirname
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: path.dirname(fileURLToPath(import.meta.url));
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export default defineConfig({
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test: {
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coverage: {
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provider: 'istanbul',
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reporter: ['json', 'text'],
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reportsDirectory: './coverage/storybook',
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},
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projects: [
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{
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extends: './vite.config.ts',
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plugins: [
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storybookTest({
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configDir: path.join(dirname, '.storybook'),
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...(process.env.STORYBOOK_URL
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? { storybookUrl: process.env.STORYBOOK_URL }
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: { storybookScript: 'yarn storybook --no-open' }),
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}),
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...(shouldCaptureArgosScreenshots
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? [
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argosVitestPlugin({
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uploadToArgos: !!process.env.ARGOS_TOKEN,
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token: process.env.ARGOS_TOKEN,
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apiBaseUrl: process.env.ARGOS_API_BASE_URL,
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buildName: process.env.ARGOS_BUILD_NAME || undefined,
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branch: process.env.ARGOS_BRANCH || undefined,
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commit: process.env.ARGOS_COMMIT || undefined,
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referenceCommit:
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process.env.ARGOS_REFERENCE_COMMIT || undefined,
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}),
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]
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: []),
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],
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test: {
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name: 'storybook',
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browser: {
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enabled: true,
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headless: true,
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viewport: { width: 1200, height: 900 },
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provider: playwright({}),
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instances: [{ browser: 'chromium' }],
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},
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setupFiles: ['./.storybook/vitest.setup.ts'],
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testTimeout: 5 * MINUTES_IN_MS,
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// Browser-mode interaction tests are inherently flaky under heavy
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// shards (transient image loads, animation/timing). Retry transient
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// failures rather than failing the whole shard on one flaky story.
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retry: 2,
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// Story play functions run as a hook; under vite 8 the modules shard
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// is heavier, so the default 30s hook timeout trips multi-step
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// interactions (e.g. the Dropdown open/close cycles) on slower CI
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// runners. Match testTimeout so play functions get the same budget.
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hookTimeout: 5 * MINUTES_IN_MS,
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},
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},
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],
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},
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});
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