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upstream-zulip/zerver/lib/user_status.py
upstream-mirror 64898b2c79
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snapshot of https://github.com/zulip/zulip.git @ 48c69911c7dd4e03b20552eb3bd77ad8151c1357 (2026-09-15)
2026-09-15 15:05:30 +05:00

202 lines
5.9 KiB
Python

from dataclasses import dataclass
from typing import TypedDict
from django.db.models import Q
from django.utils.timezone import now as timezone_now
from django.utils.translation import gettext as _
from zerver.lib.emoji import check_emoji_request, get_emoji_data
from zerver.lib.exceptions import JsonableError
from zerver.lib.users import check_user_can_access_all_users, get_accessible_user_ids
from zerver.models import Realm, UserProfile, UserStatus
class UserInfoDict(TypedDict, total=False):
status_text: str
emoji_name: str
emoji_code: str
reaction_type: str
away: bool
class RawUserInfoDict(TypedDict):
user_profile_id: int
user_profile__presence_enabled: bool
status_text: str
emoji_name: str
emoji_code: str
reaction_type: str
def format_user_status(row: RawUserInfoDict) -> UserInfoDict:
# Deprecated way for clients to access the user's `presence_enabled`
# setting, with away != presence_enabled. Can be removed when clients
# migrate "away" (also referred to as "unavailable") feature to directly
# use and update the user's presence_enabled setting.
presence_enabled = row["user_profile__presence_enabled"]
away = not presence_enabled
status_text = row["status_text"]
emoji_name = row["emoji_name"]
emoji_code = row["emoji_code"]
reaction_type = row["reaction_type"]
dct: UserInfoDict = {}
if away:
dct["away"] = away
if status_text:
dct["status_text"] = status_text
if emoji_name:
dct["emoji_name"] = emoji_name
dct["emoji_code"] = emoji_code
dct["reaction_type"] = reaction_type
return dct
def get_all_users_status_dict(realm: Realm, user_profile: UserProfile) -> dict[str, UserInfoDict]:
query = UserStatus.objects.filter(
user_profile__realm_id=realm.id,
user_profile__is_active=True,
).exclude(
Q(user_profile__presence_enabled=True)
& Q(status_text="")
& Q(emoji_name="")
& Q(emoji_code="")
& Q(reaction_type=UserStatus.UNICODE_EMOJI),
)
if not check_user_can_access_all_users(user_profile):
accessible_user_ids = get_accessible_user_ids(user_profile)
query = query.filter(user_profile_id__in=accessible_user_ids)
rows = query.values(
"user_profile_id",
"user_profile__presence_enabled",
"status_text",
"emoji_name",
"emoji_code",
"reaction_type",
)
user_dict: dict[str, UserInfoDict] = {}
for row in rows:
user_id = row["user_profile_id"]
user_dict[str(user_id)] = format_user_status(row)
return user_dict
def update_user_status(
user_profile_id: int,
status_text: str | None,
client_id: int,
emoji_name: str | None,
emoji_code: str | None,
reaction_type: str | None,
) -> None:
timestamp = timezone_now()
defaults = dict(
client_id=client_id,
timestamp=timestamp,
)
if status_text is not None:
defaults["status_text"] = status_text
if emoji_name is not None:
defaults["emoji_name"] = emoji_name
if emoji_code is not None:
defaults["emoji_code"] = emoji_code
if reaction_type is not None:
defaults["reaction_type"] = reaction_type
UserStatus.objects.update_or_create(
user_profile_id=user_profile_id,
defaults=defaults,
)
def get_user_status(user_profile: UserProfile) -> UserInfoDict:
status_set_by_user = (
UserStatus.objects.filter(user_profile=user_profile)
.values(
"user_profile_id",
"user_profile__presence_enabled",
"status_text",
"emoji_name",
"emoji_code",
"reaction_type",
)
.first()
)
if not status_set_by_user:
return {}
return format_user_status(status_set_by_user)
@dataclass
class NewUserStatus:
status_text: str | None
emoji_name: str | None
emoji_code: str | None
reaction_type: str | None
def check_update_user_status(
realm: Realm,
*,
away: bool | None = None,
status_text: str | None = None,
emoji_name: str | None = None,
emoji_code: str | None = None,
emoji_type: str | None = None,
) -> NewUserStatus:
if status_text is not None:
status_text = status_text.strip()
if (away is None) and (status_text is None) and (emoji_name is None):
raise JsonableError(_("Client did not pass any new values."))
if emoji_name == "":
# Reset the emoji_code and reaction_type if emoji_name is empty.
# This should clear the user's configured emoji.
emoji_code = ""
emoji_type = UserStatus.UNICODE_EMOJI
elif emoji_name is not None:
if emoji_code is None or emoji_type is None:
emoji_data = get_emoji_data(realm.id, emoji_name)
if emoji_code is None:
# The emoji_code argument is only required for rare corner
# cases discussed in the long block comment below. For simple
# API clients, we allow specifying just the name, and just
# look up the code using the current name->code mapping.
emoji_code = emoji_data.emoji_code
if emoji_type is None:
emoji_type = emoji_data.reaction_type
elif emoji_type or emoji_code:
raise JsonableError(
_("Client must pass emoji_name if they pass either emoji_code or reaction_type.")
)
# If we're asking to set an emoji (not clear it ("") or not adjust
# it (None)), we need to verify the emoji is valid.
if emoji_name not in ["", None]:
assert emoji_name is not None
assert emoji_code is not None
assert emoji_type is not None
check_emoji_request(realm, emoji_name, emoji_code, emoji_type)
return NewUserStatus(
status_text=status_text,
emoji_name=emoji_name,
emoji_code=emoji_code,
reaction_type=emoji_type,
)