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upstream-ent/entc/integration/gremlin/ent/task_update.go
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2026-09-15 22:12:36 +05:00

602 lines
16 KiB
Go

// Copyright 2019-present Facebook Inc. All rights reserved.
// This source code is licensed under the Apache 2.0 license found
// in the LICENSE file in the root directory of this source tree.
// Code generated by ent, DO NOT EDIT.
package ent
import (
"context"
"errors"
"fmt"
"entgo.io/ent/dialect/gremlin"
"entgo.io/ent/dialect/gremlin/graph/dsl"
"entgo.io/ent/dialect/gremlin/graph/dsl/__"
"entgo.io/ent/dialect/gremlin/graph/dsl/g"
"entgo.io/ent/entc/integration/ent/schema/task"
"entgo.io/ent/entc/integration/gremlin/ent/predicate"
enttask "entgo.io/ent/entc/integration/gremlin/ent/task"
)
// TaskUpdate is the builder for updating Task entities.
type TaskUpdate struct {
config
hooks []Hook
mutation *TaskMutation
}
// Where appends a list predicates to the TaskUpdate builder.
func (_u *TaskUpdate) Where(ps ...predicate.Task) *TaskUpdate {
_u.mutation.Where(ps...)
return _u
}
// SetPriority sets the "priority" field.
func (_u *TaskUpdate) SetPriority(v task.Priority) *TaskUpdate {
_u.mutation.ResetPriority()
_u.mutation.SetPriority(v)
return _u
}
// SetNillablePriority sets the "priority" field if the given value is not nil.
func (_u *TaskUpdate) SetNillablePriority(v *task.Priority) *TaskUpdate {
if v != nil {
_u.SetPriority(*v)
}
return _u
}
// AddPriority adds value to the "priority" field.
func (_u *TaskUpdate) AddPriority(v task.Priority) *TaskUpdate {
_u.mutation.AddPriority(v)
return _u
}
// SetPriorities sets the "priorities" field.
func (_u *TaskUpdate) SetPriorities(v map[string]task.Priority) *TaskUpdate {
_u.mutation.SetPriorities(v)
return _u
}
// ClearPriorities clears the value of the "priorities" field.
func (_u *TaskUpdate) ClearPriorities() *TaskUpdate {
_u.mutation.ClearPriorities()
return _u
}
// SetName sets the "name" field.
func (_u *TaskUpdate) SetName(v string) *TaskUpdate {
_u.mutation.SetName(v)
return _u
}
// SetNillableName sets the "name" field if the given value is not nil.
func (_u *TaskUpdate) SetNillableName(v *string) *TaskUpdate {
if v != nil {
_u.SetName(*v)
}
return _u
}
// ClearName clears the value of the "name" field.
func (_u *TaskUpdate) ClearName() *TaskUpdate {
_u.mutation.ClearName()
return _u
}
// SetOwner sets the "owner" field.
func (_u *TaskUpdate) SetOwner(v string) *TaskUpdate {
_u.mutation.SetOwner(v)
return _u
}
// SetNillableOwner sets the "owner" field if the given value is not nil.
func (_u *TaskUpdate) SetNillableOwner(v *string) *TaskUpdate {
if v != nil {
_u.SetOwner(*v)
}
return _u
}
// ClearOwner clears the value of the "owner" field.
func (_u *TaskUpdate) ClearOwner() *TaskUpdate {
_u.mutation.ClearOwner()
return _u
}
// SetOrder sets the "order" field.
func (_u *TaskUpdate) SetOrder(v int) *TaskUpdate {
_u.mutation.ResetOrder()
_u.mutation.SetOrder(v)
return _u
}
// SetNillableOrder sets the "order" field if the given value is not nil.
func (_u *TaskUpdate) SetNillableOrder(v *int) *TaskUpdate {
if v != nil {
_u.SetOrder(*v)
}
return _u
}
// AddOrder adds value to the "order" field.
func (_u *TaskUpdate) AddOrder(v int) *TaskUpdate {
_u.mutation.AddOrder(v)
return _u
}
// ClearOrder clears the value of the "order" field.
func (_u *TaskUpdate) ClearOrder() *TaskUpdate {
_u.mutation.ClearOrder()
return _u
}
// SetOrderOption sets the "order_option" field.
func (_u *TaskUpdate) SetOrderOption(v int) *TaskUpdate {
_u.mutation.ResetOrderOption()
_u.mutation.SetOrderOption(v)
return _u
}
// SetNillableOrderOption sets the "order_option" field if the given value is not nil.
func (_u *TaskUpdate) SetNillableOrderOption(v *int) *TaskUpdate {
if v != nil {
_u.SetOrderOption(*v)
}
return _u
}
// AddOrderOption adds value to the "order_option" field.
func (_u *TaskUpdate) AddOrderOption(v int) *TaskUpdate {
_u.mutation.AddOrderOption(v)
return _u
}
// ClearOrderOption clears the value of the "order_option" field.
func (_u *TaskUpdate) ClearOrderOption() *TaskUpdate {
_u.mutation.ClearOrderOption()
return _u
}
// SetOp sets the "op" field.
func (_u *TaskUpdate) SetOp(v string) *TaskUpdate {
_u.mutation.SetOpField(v)
return _u
}
// SetNillableOp sets the "op" field if the given value is not nil.
func (_u *TaskUpdate) SetNillableOp(v *string) *TaskUpdate {
if v != nil {
_u.SetOp(*v)
}
return _u
}
// Mutation returns the TaskMutation object of the builder.
func (_u *TaskUpdate) Mutation() *TaskMutation {
return _u.mutation
}
// Save executes the query and returns the number of nodes affected by the update operation.
func (_u *TaskUpdate) Save(ctx context.Context) (int, error) {
return withHooks(ctx, _u.gremlinSave, _u.mutation, _u.hooks)
}
// SaveX is like Save, but panics if an error occurs.
func (_u *TaskUpdate) SaveX(ctx context.Context) int {
affected, err := _u.Save(ctx)
if err != nil {
panic(err)
}
return affected
}
// Exec executes the query.
func (_u *TaskUpdate) Exec(ctx context.Context) error {
_, err := _u.Save(ctx)
return err
}
// ExecX is like Exec, but panics if an error occurs.
func (_u *TaskUpdate) ExecX(ctx context.Context) {
if err := _u.Exec(ctx); err != nil {
panic(err)
}
}
// check runs all checks and user-defined validators on the builder.
func (_u *TaskUpdate) check() error {
if v, ok := _u.mutation.Priority(); ok {
if err := v.Validate(); err != nil {
return &ValidationError{Name: "priority", err: fmt.Errorf(`ent: validator failed for field "Task.priority": %w`, err)}
}
}
if v, ok := _u.mutation.GetOp(); ok {
if err := enttask.OpValidator(v); err != nil {
return &ValidationError{Name: "op", err: fmt.Errorf(`ent: validator failed for field "Task.op": %w`, err)}
}
}
return nil
}
func (_u *TaskUpdate) gremlinSave(ctx context.Context) (int, error) {
if err := _u.check(); err != nil {
return 0, err
}
res := &gremlin.Response{}
query, bindings := _u.gremlin().Query()
if err := _u.driver.Exec(ctx, query, bindings, res); err != nil {
return 0, err
}
if err, ok := isConstantError(res); ok {
return 0, err
}
_u.mutation.done = true
return res.ReadInt()
}
func (_u *TaskUpdate) gremlin() *dsl.Traversal {
v := g.V().HasLabel(enttask.Label)
for _, p := range _u.mutation.Predicates() {
p(v)
}
var (
trs []*dsl.Traversal
)
if value, ok := _u.mutation.Priority(); ok {
v.Property(dsl.Single, enttask.FieldPriority, value)
}
if value, ok := _u.mutation.AddedPriority(); ok {
v.Property(dsl.Single, enttask.FieldPriority, __.Union(__.Values(enttask.FieldPriority), __.Constant(value)).Sum())
}
if value, ok := _u.mutation.Priorities(); ok {
v.Property(dsl.Single, enttask.FieldPriorities, value)
}
if value, ok := _u.mutation.Name(); ok {
v.Property(dsl.Single, enttask.FieldName, value)
}
if value, ok := _u.mutation.Owner(); ok {
v.Property(dsl.Single, enttask.FieldOwner, value)
}
if value, ok := _u.mutation.Order(); ok {
v.Property(dsl.Single, enttask.FieldOrder, value)
}
if value, ok := _u.mutation.AddedOrder(); ok {
v.Property(dsl.Single, enttask.FieldOrder, __.Union(__.Values(enttask.FieldOrder), __.Constant(value)).Sum())
}
if value, ok := _u.mutation.OrderOption(); ok {
v.Property(dsl.Single, enttask.FieldOrderOption, value)
}
if value, ok := _u.mutation.AddedOrderOption(); ok {
v.Property(dsl.Single, enttask.FieldOrderOption, __.Union(__.Values(enttask.FieldOrderOption), __.Constant(value)).Sum())
}
if value, ok := _u.mutation.GetOp(); ok {
v.Property(dsl.Single, enttask.FieldOp, value)
}
var properties []any
if _u.mutation.PrioritiesCleared() {
properties = append(properties, enttask.FieldPriorities)
}
if _u.mutation.NameCleared() {
properties = append(properties, enttask.FieldName)
}
if _u.mutation.OwnerCleared() {
properties = append(properties, enttask.FieldOwner)
}
if _u.mutation.OrderCleared() {
properties = append(properties, enttask.FieldOrder)
}
if _u.mutation.OrderOptionCleared() {
properties = append(properties, enttask.FieldOrderOption)
}
if len(properties) > 0 {
v.SideEffect(__.Properties(properties...).Drop())
}
v.Count()
trs = append(trs, v)
return dsl.Join(trs...)
}
// TaskUpdateOne is the builder for updating a single Task entity.
type TaskUpdateOne struct {
config
fields []string
hooks []Hook
mutation *TaskMutation
}
// SetPriority sets the "priority" field.
func (_u *TaskUpdateOne) SetPriority(v task.Priority) *TaskUpdateOne {
_u.mutation.ResetPriority()
_u.mutation.SetPriority(v)
return _u
}
// SetNillablePriority sets the "priority" field if the given value is not nil.
func (_u *TaskUpdateOne) SetNillablePriority(v *task.Priority) *TaskUpdateOne {
if v != nil {
_u.SetPriority(*v)
}
return _u
}
// AddPriority adds value to the "priority" field.
func (_u *TaskUpdateOne) AddPriority(v task.Priority) *TaskUpdateOne {
_u.mutation.AddPriority(v)
return _u
}
// SetPriorities sets the "priorities" field.
func (_u *TaskUpdateOne) SetPriorities(v map[string]task.Priority) *TaskUpdateOne {
_u.mutation.SetPriorities(v)
return _u
}
// ClearPriorities clears the value of the "priorities" field.
func (_u *TaskUpdateOne) ClearPriorities() *TaskUpdateOne {
_u.mutation.ClearPriorities()
return _u
}
// SetName sets the "name" field.
func (_u *TaskUpdateOne) SetName(v string) *TaskUpdateOne {
_u.mutation.SetName(v)
return _u
}
// SetNillableName sets the "name" field if the given value is not nil.
func (_u *TaskUpdateOne) SetNillableName(v *string) *TaskUpdateOne {
if v != nil {
_u.SetName(*v)
}
return _u
}
// ClearName clears the value of the "name" field.
func (_u *TaskUpdateOne) ClearName() *TaskUpdateOne {
_u.mutation.ClearName()
return _u
}
// SetOwner sets the "owner" field.
func (_u *TaskUpdateOne) SetOwner(v string) *TaskUpdateOne {
_u.mutation.SetOwner(v)
return _u
}
// SetNillableOwner sets the "owner" field if the given value is not nil.
func (_u *TaskUpdateOne) SetNillableOwner(v *string) *TaskUpdateOne {
if v != nil {
_u.SetOwner(*v)
}
return _u
}
// ClearOwner clears the value of the "owner" field.
func (_u *TaskUpdateOne) ClearOwner() *TaskUpdateOne {
_u.mutation.ClearOwner()
return _u
}
// SetOrder sets the "order" field.
func (_u *TaskUpdateOne) SetOrder(v int) *TaskUpdateOne {
_u.mutation.ResetOrder()
_u.mutation.SetOrder(v)
return _u
}
// SetNillableOrder sets the "order" field if the given value is not nil.
func (_u *TaskUpdateOne) SetNillableOrder(v *int) *TaskUpdateOne {
if v != nil {
_u.SetOrder(*v)
}
return _u
}
// AddOrder adds value to the "order" field.
func (_u *TaskUpdateOne) AddOrder(v int) *TaskUpdateOne {
_u.mutation.AddOrder(v)
return _u
}
// ClearOrder clears the value of the "order" field.
func (_u *TaskUpdateOne) ClearOrder() *TaskUpdateOne {
_u.mutation.ClearOrder()
return _u
}
// SetOrderOption sets the "order_option" field.
func (_u *TaskUpdateOne) SetOrderOption(v int) *TaskUpdateOne {
_u.mutation.ResetOrderOption()
_u.mutation.SetOrderOption(v)
return _u
}
// SetNillableOrderOption sets the "order_option" field if the given value is not nil.
func (_u *TaskUpdateOne) SetNillableOrderOption(v *int) *TaskUpdateOne {
if v != nil {
_u.SetOrderOption(*v)
}
return _u
}
// AddOrderOption adds value to the "order_option" field.
func (_u *TaskUpdateOne) AddOrderOption(v int) *TaskUpdateOne {
_u.mutation.AddOrderOption(v)
return _u
}
// ClearOrderOption clears the value of the "order_option" field.
func (_u *TaskUpdateOne) ClearOrderOption() *TaskUpdateOne {
_u.mutation.ClearOrderOption()
return _u
}
// SetOp sets the "op" field.
func (_u *TaskUpdateOne) SetOp(v string) *TaskUpdateOne {
_u.mutation.SetOpField(v)
return _u
}
// SetNillableOp sets the "op" field if the given value is not nil.
func (_u *TaskUpdateOne) SetNillableOp(v *string) *TaskUpdateOne {
if v != nil {
_u.SetOp(*v)
}
return _u
}
// Mutation returns the TaskMutation object of the builder.
func (_u *TaskUpdateOne) Mutation() *TaskMutation {
return _u.mutation
}
// Where appends a list predicates to the TaskUpdate builder.
func (_u *TaskUpdateOne) Where(ps ...predicate.Task) *TaskUpdateOne {
_u.mutation.Where(ps...)
return _u
}
// Select allows selecting one or more fields (columns) of the returned entity.
// The default is selecting all fields defined in the entity schema.
func (_u *TaskUpdateOne) Select(field string, fields ...string) *TaskUpdateOne {
_u.fields = append([]string{field}, fields...)
return _u
}
// Save executes the query and returns the updated Task entity.
func (_u *TaskUpdateOne) Save(ctx context.Context) (*Task, error) {
return withHooks(ctx, _u.gremlinSave, _u.mutation, _u.hooks)
}
// SaveX is like Save, but panics if an error occurs.
func (_u *TaskUpdateOne) SaveX(ctx context.Context) *Task {
node, err := _u.Save(ctx)
if err != nil {
panic(err)
}
return node
}
// Exec executes the query on the entity.
func (_u *TaskUpdateOne) Exec(ctx context.Context) error {
_, err := _u.Save(ctx)
return err
}
// ExecX is like Exec, but panics if an error occurs.
func (_u *TaskUpdateOne) ExecX(ctx context.Context) {
if err := _u.Exec(ctx); err != nil {
panic(err)
}
}
// check runs all checks and user-defined validators on the builder.
func (_u *TaskUpdateOne) check() error {
if v, ok := _u.mutation.Priority(); ok {
if err := v.Validate(); err != nil {
return &ValidationError{Name: "priority", err: fmt.Errorf(`ent: validator failed for field "Task.priority": %w`, err)}
}
}
if v, ok := _u.mutation.GetOp(); ok {
if err := enttask.OpValidator(v); err != nil {
return &ValidationError{Name: "op", err: fmt.Errorf(`ent: validator failed for field "Task.op": %w`, err)}
}
}
return nil
}
func (_u *TaskUpdateOne) gremlinSave(ctx context.Context) (*Task, error) {
if err := _u.check(); err != nil {
return nil, err
}
res := &gremlin.Response{}
id, ok := _u.mutation.ID()
if !ok {
return nil, &ValidationError{Name: "id", err: errors.New(`ent: missing "Task.id" for update`)}
}
query, bindings := _u.gremlin(id).Query()
if err := _u.driver.Exec(ctx, query, bindings, res); err != nil {
return nil, err
}
if err, ok := isConstantError(res); ok {
return nil, err
}
_u.mutation.done = true
_m := &Task{config: _u.config}
if err := _m.FromResponse(res); err != nil {
return nil, err
}
return _m, nil
}
func (_u *TaskUpdateOne) gremlin(id string) *dsl.Traversal {
v := g.V(id)
var (
trs []*dsl.Traversal
)
if value, ok := _u.mutation.Priority(); ok {
v.Property(dsl.Single, enttask.FieldPriority, value)
}
if value, ok := _u.mutation.AddedPriority(); ok {
v.Property(dsl.Single, enttask.FieldPriority, __.Union(__.Values(enttask.FieldPriority), __.Constant(value)).Sum())
}
if value, ok := _u.mutation.Priorities(); ok {
v.Property(dsl.Single, enttask.FieldPriorities, value)
}
if value, ok := _u.mutation.Name(); ok {
v.Property(dsl.Single, enttask.FieldName, value)
}
if value, ok := _u.mutation.Owner(); ok {
v.Property(dsl.Single, enttask.FieldOwner, value)
}
if value, ok := _u.mutation.Order(); ok {
v.Property(dsl.Single, enttask.FieldOrder, value)
}
if value, ok := _u.mutation.AddedOrder(); ok {
v.Property(dsl.Single, enttask.FieldOrder, __.Union(__.Values(enttask.FieldOrder), __.Constant(value)).Sum())
}
if value, ok := _u.mutation.OrderOption(); ok {
v.Property(dsl.Single, enttask.FieldOrderOption, value)
}
if value, ok := _u.mutation.AddedOrderOption(); ok {
v.Property(dsl.Single, enttask.FieldOrderOption, __.Union(__.Values(enttask.FieldOrderOption), __.Constant(value)).Sum())
}
if value, ok := _u.mutation.GetOp(); ok {
v.Property(dsl.Single, enttask.FieldOp, value)
}
var properties []any
if _u.mutation.PrioritiesCleared() {
properties = append(properties, enttask.FieldPriorities)
}
if _u.mutation.NameCleared() {
properties = append(properties, enttask.FieldName)
}
if _u.mutation.OwnerCleared() {
properties = append(properties, enttask.FieldOwner)
}
if _u.mutation.OrderCleared() {
properties = append(properties, enttask.FieldOrder)
}
if _u.mutation.OrderOptionCleared() {
properties = append(properties, enttask.FieldOrderOption)
}
if len(properties) > 0 {
v.SideEffect(__.Properties(properties...).Drop())
}
if len(_u.fields) > 0 {
fields := make([]any, 0, len(_u.fields)+1)
fields = append(fields, true)
for _, f := range _u.fields {
fields = append(fields, f)
}
v.ValueMap(fields...)
} else {
v.ValueMap(true)
}
trs = append(trs, v)
return dsl.Join(trs...)
}