602 lines
16 KiB
Go
602 lines
16 KiB
Go
// Copyright 2019-present Facebook Inc. All rights reserved.
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// This source code is licensed under the Apache 2.0 license found
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// in the LICENSE file in the root directory of this source tree.
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// Code generated by ent, DO NOT EDIT.
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package ent
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import (
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"context"
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"errors"
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"fmt"
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"entgo.io/ent/dialect/gremlin"
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"entgo.io/ent/dialect/gremlin/graph/dsl"
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"entgo.io/ent/dialect/gremlin/graph/dsl/__"
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"entgo.io/ent/dialect/gremlin/graph/dsl/g"
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"entgo.io/ent/entc/integration/ent/schema/task"
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"entgo.io/ent/entc/integration/gremlin/ent/predicate"
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enttask "entgo.io/ent/entc/integration/gremlin/ent/task"
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)
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// TaskUpdate is the builder for updating Task entities.
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type TaskUpdate struct {
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config
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hooks []Hook
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mutation *TaskMutation
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}
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// Where appends a list predicates to the TaskUpdate builder.
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func (_u *TaskUpdate) Where(ps ...predicate.Task) *TaskUpdate {
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_u.mutation.Where(ps...)
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return _u
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}
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// SetPriority sets the "priority" field.
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func (_u *TaskUpdate) SetPriority(v task.Priority) *TaskUpdate {
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_u.mutation.ResetPriority()
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_u.mutation.SetPriority(v)
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return _u
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}
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// SetNillablePriority sets the "priority" field if the given value is not nil.
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func (_u *TaskUpdate) SetNillablePriority(v *task.Priority) *TaskUpdate {
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if v != nil {
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_u.SetPriority(*v)
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}
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return _u
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}
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// AddPriority adds value to the "priority" field.
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func (_u *TaskUpdate) AddPriority(v task.Priority) *TaskUpdate {
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_u.mutation.AddPriority(v)
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return _u
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}
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// SetPriorities sets the "priorities" field.
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func (_u *TaskUpdate) SetPriorities(v map[string]task.Priority) *TaskUpdate {
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_u.mutation.SetPriorities(v)
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return _u
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}
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// ClearPriorities clears the value of the "priorities" field.
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func (_u *TaskUpdate) ClearPriorities() *TaskUpdate {
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_u.mutation.ClearPriorities()
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return _u
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}
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// SetName sets the "name" field.
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func (_u *TaskUpdate) SetName(v string) *TaskUpdate {
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_u.mutation.SetName(v)
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return _u
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}
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// SetNillableName sets the "name" field if the given value is not nil.
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func (_u *TaskUpdate) SetNillableName(v *string) *TaskUpdate {
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if v != nil {
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_u.SetName(*v)
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}
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return _u
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}
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// ClearName clears the value of the "name" field.
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func (_u *TaskUpdate) ClearName() *TaskUpdate {
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_u.mutation.ClearName()
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return _u
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}
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// SetOwner sets the "owner" field.
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func (_u *TaskUpdate) SetOwner(v string) *TaskUpdate {
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_u.mutation.SetOwner(v)
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return _u
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}
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// SetNillableOwner sets the "owner" field if the given value is not nil.
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func (_u *TaskUpdate) SetNillableOwner(v *string) *TaskUpdate {
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if v != nil {
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_u.SetOwner(*v)
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}
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return _u
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}
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// ClearOwner clears the value of the "owner" field.
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func (_u *TaskUpdate) ClearOwner() *TaskUpdate {
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_u.mutation.ClearOwner()
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return _u
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}
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// SetOrder sets the "order" field.
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func (_u *TaskUpdate) SetOrder(v int) *TaskUpdate {
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_u.mutation.ResetOrder()
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_u.mutation.SetOrder(v)
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return _u
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}
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// SetNillableOrder sets the "order" field if the given value is not nil.
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func (_u *TaskUpdate) SetNillableOrder(v *int) *TaskUpdate {
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if v != nil {
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_u.SetOrder(*v)
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}
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return _u
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}
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// AddOrder adds value to the "order" field.
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func (_u *TaskUpdate) AddOrder(v int) *TaskUpdate {
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_u.mutation.AddOrder(v)
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return _u
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}
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// ClearOrder clears the value of the "order" field.
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func (_u *TaskUpdate) ClearOrder() *TaskUpdate {
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_u.mutation.ClearOrder()
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return _u
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}
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// SetOrderOption sets the "order_option" field.
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func (_u *TaskUpdate) SetOrderOption(v int) *TaskUpdate {
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_u.mutation.ResetOrderOption()
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_u.mutation.SetOrderOption(v)
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return _u
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}
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// SetNillableOrderOption sets the "order_option" field if the given value is not nil.
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func (_u *TaskUpdate) SetNillableOrderOption(v *int) *TaskUpdate {
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if v != nil {
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_u.SetOrderOption(*v)
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}
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return _u
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}
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// AddOrderOption adds value to the "order_option" field.
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func (_u *TaskUpdate) AddOrderOption(v int) *TaskUpdate {
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_u.mutation.AddOrderOption(v)
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return _u
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}
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// ClearOrderOption clears the value of the "order_option" field.
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func (_u *TaskUpdate) ClearOrderOption() *TaskUpdate {
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_u.mutation.ClearOrderOption()
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return _u
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}
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// SetOp sets the "op" field.
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func (_u *TaskUpdate) SetOp(v string) *TaskUpdate {
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_u.mutation.SetOpField(v)
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return _u
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}
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// SetNillableOp sets the "op" field if the given value is not nil.
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func (_u *TaskUpdate) SetNillableOp(v *string) *TaskUpdate {
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if v != nil {
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_u.SetOp(*v)
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}
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return _u
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}
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// Mutation returns the TaskMutation object of the builder.
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func (_u *TaskUpdate) Mutation() *TaskMutation {
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return _u.mutation
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}
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// Save executes the query and returns the number of nodes affected by the update operation.
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func (_u *TaskUpdate) Save(ctx context.Context) (int, error) {
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return withHooks(ctx, _u.gremlinSave, _u.mutation, _u.hooks)
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}
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// SaveX is like Save, but panics if an error occurs.
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func (_u *TaskUpdate) SaveX(ctx context.Context) int {
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affected, err := _u.Save(ctx)
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if err != nil {
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panic(err)
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}
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return affected
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}
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// Exec executes the query.
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func (_u *TaskUpdate) Exec(ctx context.Context) error {
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_, err := _u.Save(ctx)
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return err
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}
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// ExecX is like Exec, but panics if an error occurs.
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func (_u *TaskUpdate) ExecX(ctx context.Context) {
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if err := _u.Exec(ctx); err != nil {
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panic(err)
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}
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}
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// check runs all checks and user-defined validators on the builder.
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func (_u *TaskUpdate) check() error {
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if v, ok := _u.mutation.Priority(); ok {
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if err := v.Validate(); err != nil {
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return &ValidationError{Name: "priority", err: fmt.Errorf(`ent: validator failed for field "Task.priority": %w`, err)}
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}
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}
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if v, ok := _u.mutation.GetOp(); ok {
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if err := enttask.OpValidator(v); err != nil {
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return &ValidationError{Name: "op", err: fmt.Errorf(`ent: validator failed for field "Task.op": %w`, err)}
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}
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}
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return nil
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}
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func (_u *TaskUpdate) gremlinSave(ctx context.Context) (int, error) {
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if err := _u.check(); err != nil {
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return 0, err
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}
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res := &gremlin.Response{}
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query, bindings := _u.gremlin().Query()
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if err := _u.driver.Exec(ctx, query, bindings, res); err != nil {
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return 0, err
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}
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if err, ok := isConstantError(res); ok {
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return 0, err
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}
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_u.mutation.done = true
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return res.ReadInt()
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}
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func (_u *TaskUpdate) gremlin() *dsl.Traversal {
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v := g.V().HasLabel(enttask.Label)
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for _, p := range _u.mutation.Predicates() {
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p(v)
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}
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var (
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trs []*dsl.Traversal
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)
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if value, ok := _u.mutation.Priority(); ok {
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v.Property(dsl.Single, enttask.FieldPriority, value)
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}
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if value, ok := _u.mutation.AddedPriority(); ok {
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v.Property(dsl.Single, enttask.FieldPriority, __.Union(__.Values(enttask.FieldPriority), __.Constant(value)).Sum())
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}
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if value, ok := _u.mutation.Priorities(); ok {
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v.Property(dsl.Single, enttask.FieldPriorities, value)
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}
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if value, ok := _u.mutation.Name(); ok {
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v.Property(dsl.Single, enttask.FieldName, value)
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}
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if value, ok := _u.mutation.Owner(); ok {
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v.Property(dsl.Single, enttask.FieldOwner, value)
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}
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if value, ok := _u.mutation.Order(); ok {
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v.Property(dsl.Single, enttask.FieldOrder, value)
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}
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if value, ok := _u.mutation.AddedOrder(); ok {
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v.Property(dsl.Single, enttask.FieldOrder, __.Union(__.Values(enttask.FieldOrder), __.Constant(value)).Sum())
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}
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if value, ok := _u.mutation.OrderOption(); ok {
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v.Property(dsl.Single, enttask.FieldOrderOption, value)
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}
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if value, ok := _u.mutation.AddedOrderOption(); ok {
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v.Property(dsl.Single, enttask.FieldOrderOption, __.Union(__.Values(enttask.FieldOrderOption), __.Constant(value)).Sum())
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}
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if value, ok := _u.mutation.GetOp(); ok {
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v.Property(dsl.Single, enttask.FieldOp, value)
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}
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var properties []any
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if _u.mutation.PrioritiesCleared() {
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properties = append(properties, enttask.FieldPriorities)
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}
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if _u.mutation.NameCleared() {
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properties = append(properties, enttask.FieldName)
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}
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if _u.mutation.OwnerCleared() {
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properties = append(properties, enttask.FieldOwner)
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}
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if _u.mutation.OrderCleared() {
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properties = append(properties, enttask.FieldOrder)
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}
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if _u.mutation.OrderOptionCleared() {
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properties = append(properties, enttask.FieldOrderOption)
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}
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if len(properties) > 0 {
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v.SideEffect(__.Properties(properties...).Drop())
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}
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v.Count()
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trs = append(trs, v)
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return dsl.Join(trs...)
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}
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// TaskUpdateOne is the builder for updating a single Task entity.
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type TaskUpdateOne struct {
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config
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fields []string
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hooks []Hook
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mutation *TaskMutation
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}
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// SetPriority sets the "priority" field.
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func (_u *TaskUpdateOne) SetPriority(v task.Priority) *TaskUpdateOne {
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_u.mutation.ResetPriority()
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_u.mutation.SetPriority(v)
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return _u
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}
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// SetNillablePriority sets the "priority" field if the given value is not nil.
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func (_u *TaskUpdateOne) SetNillablePriority(v *task.Priority) *TaskUpdateOne {
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if v != nil {
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_u.SetPriority(*v)
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}
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return _u
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}
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// AddPriority adds value to the "priority" field.
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func (_u *TaskUpdateOne) AddPriority(v task.Priority) *TaskUpdateOne {
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_u.mutation.AddPriority(v)
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return _u
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}
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// SetPriorities sets the "priorities" field.
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func (_u *TaskUpdateOne) SetPriorities(v map[string]task.Priority) *TaskUpdateOne {
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_u.mutation.SetPriorities(v)
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return _u
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}
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// ClearPriorities clears the value of the "priorities" field.
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func (_u *TaskUpdateOne) ClearPriorities() *TaskUpdateOne {
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_u.mutation.ClearPriorities()
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return _u
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}
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// SetName sets the "name" field.
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func (_u *TaskUpdateOne) SetName(v string) *TaskUpdateOne {
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_u.mutation.SetName(v)
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return _u
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}
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// SetNillableName sets the "name" field if the given value is not nil.
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func (_u *TaskUpdateOne) SetNillableName(v *string) *TaskUpdateOne {
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if v != nil {
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_u.SetName(*v)
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}
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return _u
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}
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// ClearName clears the value of the "name" field.
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func (_u *TaskUpdateOne) ClearName() *TaskUpdateOne {
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_u.mutation.ClearName()
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return _u
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}
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// SetOwner sets the "owner" field.
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func (_u *TaskUpdateOne) SetOwner(v string) *TaskUpdateOne {
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_u.mutation.SetOwner(v)
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return _u
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}
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// SetNillableOwner sets the "owner" field if the given value is not nil.
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func (_u *TaskUpdateOne) SetNillableOwner(v *string) *TaskUpdateOne {
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if v != nil {
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_u.SetOwner(*v)
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}
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return _u
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}
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// ClearOwner clears the value of the "owner" field.
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func (_u *TaskUpdateOne) ClearOwner() *TaskUpdateOne {
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_u.mutation.ClearOwner()
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return _u
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}
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// SetOrder sets the "order" field.
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func (_u *TaskUpdateOne) SetOrder(v int) *TaskUpdateOne {
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_u.mutation.ResetOrder()
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_u.mutation.SetOrder(v)
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return _u
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}
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// SetNillableOrder sets the "order" field if the given value is not nil.
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func (_u *TaskUpdateOne) SetNillableOrder(v *int) *TaskUpdateOne {
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if v != nil {
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_u.SetOrder(*v)
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}
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return _u
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}
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// AddOrder adds value to the "order" field.
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func (_u *TaskUpdateOne) AddOrder(v int) *TaskUpdateOne {
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_u.mutation.AddOrder(v)
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return _u
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}
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// ClearOrder clears the value of the "order" field.
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func (_u *TaskUpdateOne) ClearOrder() *TaskUpdateOne {
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_u.mutation.ClearOrder()
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return _u
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}
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// SetOrderOption sets the "order_option" field.
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func (_u *TaskUpdateOne) SetOrderOption(v int) *TaskUpdateOne {
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_u.mutation.ResetOrderOption()
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_u.mutation.SetOrderOption(v)
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return _u
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}
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// SetNillableOrderOption sets the "order_option" field if the given value is not nil.
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func (_u *TaskUpdateOne) SetNillableOrderOption(v *int) *TaskUpdateOne {
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if v != nil {
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_u.SetOrderOption(*v)
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}
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return _u
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}
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// AddOrderOption adds value to the "order_option" field.
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func (_u *TaskUpdateOne) AddOrderOption(v int) *TaskUpdateOne {
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_u.mutation.AddOrderOption(v)
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return _u
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}
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// ClearOrderOption clears the value of the "order_option" field.
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func (_u *TaskUpdateOne) ClearOrderOption() *TaskUpdateOne {
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_u.mutation.ClearOrderOption()
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return _u
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}
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// SetOp sets the "op" field.
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func (_u *TaskUpdateOne) SetOp(v string) *TaskUpdateOne {
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_u.mutation.SetOpField(v)
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return _u
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}
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// SetNillableOp sets the "op" field if the given value is not nil.
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func (_u *TaskUpdateOne) SetNillableOp(v *string) *TaskUpdateOne {
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if v != nil {
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_u.SetOp(*v)
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}
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return _u
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}
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// Mutation returns the TaskMutation object of the builder.
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func (_u *TaskUpdateOne) Mutation() *TaskMutation {
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return _u.mutation
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}
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// Where appends a list predicates to the TaskUpdate builder.
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func (_u *TaskUpdateOne) Where(ps ...predicate.Task) *TaskUpdateOne {
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_u.mutation.Where(ps...)
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return _u
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}
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// Select allows selecting one or more fields (columns) of the returned entity.
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// The default is selecting all fields defined in the entity schema.
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func (_u *TaskUpdateOne) Select(field string, fields ...string) *TaskUpdateOne {
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_u.fields = append([]string{field}, fields...)
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return _u
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}
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// Save executes the query and returns the updated Task entity.
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func (_u *TaskUpdateOne) Save(ctx context.Context) (*Task, error) {
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return withHooks(ctx, _u.gremlinSave, _u.mutation, _u.hooks)
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}
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// SaveX is like Save, but panics if an error occurs.
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func (_u *TaskUpdateOne) SaveX(ctx context.Context) *Task {
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node, err := _u.Save(ctx)
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if err != nil {
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panic(err)
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}
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return node
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}
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// Exec executes the query on the entity.
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func (_u *TaskUpdateOne) Exec(ctx context.Context) error {
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_, err := _u.Save(ctx)
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return err
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}
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// ExecX is like Exec, but panics if an error occurs.
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func (_u *TaskUpdateOne) ExecX(ctx context.Context) {
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if err := _u.Exec(ctx); err != nil {
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panic(err)
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}
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}
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// check runs all checks and user-defined validators on the builder.
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func (_u *TaskUpdateOne) check() error {
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if v, ok := _u.mutation.Priority(); ok {
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if err := v.Validate(); err != nil {
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return &ValidationError{Name: "priority", err: fmt.Errorf(`ent: validator failed for field "Task.priority": %w`, err)}
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}
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}
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if v, ok := _u.mutation.GetOp(); ok {
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if err := enttask.OpValidator(v); err != nil {
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return &ValidationError{Name: "op", err: fmt.Errorf(`ent: validator failed for field "Task.op": %w`, err)}
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}
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}
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return nil
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}
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func (_u *TaskUpdateOne) gremlinSave(ctx context.Context) (*Task, error) {
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if err := _u.check(); err != nil {
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return nil, err
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}
|
|
res := &gremlin.Response{}
|
|
id, ok := _u.mutation.ID()
|
|
if !ok {
|
|
return nil, &ValidationError{Name: "id", err: errors.New(`ent: missing "Task.id" for update`)}
|
|
}
|
|
query, bindings := _u.gremlin(id).Query()
|
|
if err := _u.driver.Exec(ctx, query, bindings, res); err != nil {
|
|
return nil, err
|
|
}
|
|
if err, ok := isConstantError(res); ok {
|
|
return nil, err
|
|
}
|
|
_u.mutation.done = true
|
|
_m := &Task{config: _u.config}
|
|
if err := _m.FromResponse(res); err != nil {
|
|
return nil, err
|
|
}
|
|
return _m, nil
|
|
}
|
|
|
|
func (_u *TaskUpdateOne) gremlin(id string) *dsl.Traversal {
|
|
v := g.V(id)
|
|
var (
|
|
trs []*dsl.Traversal
|
|
)
|
|
if value, ok := _u.mutation.Priority(); ok {
|
|
v.Property(dsl.Single, enttask.FieldPriority, value)
|
|
}
|
|
if value, ok := _u.mutation.AddedPriority(); ok {
|
|
v.Property(dsl.Single, enttask.FieldPriority, __.Union(__.Values(enttask.FieldPriority), __.Constant(value)).Sum())
|
|
}
|
|
if value, ok := _u.mutation.Priorities(); ok {
|
|
v.Property(dsl.Single, enttask.FieldPriorities, value)
|
|
}
|
|
if value, ok := _u.mutation.Name(); ok {
|
|
v.Property(dsl.Single, enttask.FieldName, value)
|
|
}
|
|
if value, ok := _u.mutation.Owner(); ok {
|
|
v.Property(dsl.Single, enttask.FieldOwner, value)
|
|
}
|
|
if value, ok := _u.mutation.Order(); ok {
|
|
v.Property(dsl.Single, enttask.FieldOrder, value)
|
|
}
|
|
if value, ok := _u.mutation.AddedOrder(); ok {
|
|
v.Property(dsl.Single, enttask.FieldOrder, __.Union(__.Values(enttask.FieldOrder), __.Constant(value)).Sum())
|
|
}
|
|
if value, ok := _u.mutation.OrderOption(); ok {
|
|
v.Property(dsl.Single, enttask.FieldOrderOption, value)
|
|
}
|
|
if value, ok := _u.mutation.AddedOrderOption(); ok {
|
|
v.Property(dsl.Single, enttask.FieldOrderOption, __.Union(__.Values(enttask.FieldOrderOption), __.Constant(value)).Sum())
|
|
}
|
|
if value, ok := _u.mutation.GetOp(); ok {
|
|
v.Property(dsl.Single, enttask.FieldOp, value)
|
|
}
|
|
var properties []any
|
|
if _u.mutation.PrioritiesCleared() {
|
|
properties = append(properties, enttask.FieldPriorities)
|
|
}
|
|
if _u.mutation.NameCleared() {
|
|
properties = append(properties, enttask.FieldName)
|
|
}
|
|
if _u.mutation.OwnerCleared() {
|
|
properties = append(properties, enttask.FieldOwner)
|
|
}
|
|
if _u.mutation.OrderCleared() {
|
|
properties = append(properties, enttask.FieldOrder)
|
|
}
|
|
if _u.mutation.OrderOptionCleared() {
|
|
properties = append(properties, enttask.FieldOrderOption)
|
|
}
|
|
if len(properties) > 0 {
|
|
v.SideEffect(__.Properties(properties...).Drop())
|
|
}
|
|
if len(_u.fields) > 0 {
|
|
fields := make([]any, 0, len(_u.fields)+1)
|
|
fields = append(fields, true)
|
|
for _, f := range _u.fields {
|
|
fields = append(fields, f)
|
|
}
|
|
v.ValueMap(fields...)
|
|
} else {
|
|
v.ValueMap(true)
|
|
}
|
|
trs = append(trs, v)
|
|
return dsl.Join(trs...)
|
|
}
|